Allow making GDB not automatically connect to the native target.
[deliverable/binutils-gdb.git] / gdb / testsuite / gdb.base / watchpoint.c
1 #include <stdio.h>
2 #include <unistd.h>
3 /*
4 * Since using watchpoints can be very slow, we have to take some pains to
5 * ensure that we don't run too long with them enabled or we run the risk
6 * of having the test timeout. To help avoid this, we insert some marker
7 * functions in the execution stream so we can set breakpoints at known
8 * locations, without worrying about invalidating line numbers by changing
9 * this file. We use null bodied functions are markers since gdb does
10 * not support breakpoints at labeled text points at this time.
11 *
12 * One place we need is a marker for when we start executing our tests
13 * instructions rather than any process startup code, so we insert one
14 * right after entering main(). Another is right before we finish, before
15 * we start executing any process termination code.
16 *
17 * Another problem we have to guard against, at least for the test
18 * suite, is that we need to ensure that the line that causes the
19 * watchpoint to be hit is still the current line when gdb notices
20 * the hit. Depending upon the specific code generated by the compiler,
21 * the instruction after the one that triggers the hit may be part of
22 * the same line or part of the next line. Thus we ensure that there
23 * are always some instructions to execute on the same line after the
24 * code that should trigger the hit.
25 */
26
27 int count = -1;
28 int ival1 = -1;
29 int ival2 = -1;
30 int ival3 = -1;
31 int ival4 = -1;
32 int ival5 = -1;
33 char buf[30] = "testtesttesttesttesttesttestte";
34 struct foo
35 {
36 int val;
37 };
38 struct foo struct1, struct2, *ptr1, *ptr2;
39
40 int doread = 0;
41
42 char *global_ptr;
43 char **global_ptr_ptr;
44
45 struct foo2
46 {
47 int val[2];
48 };
49 struct foo2 foo2;
50
51 struct foo4
52 {
53 int val[4];
54 };
55 struct foo4 foo4;
56
57 struct foo5
58 {
59 struct { int x; } *p;
60 };
61
62 struct foo5 *nullptr;
63
64 void marker1 ()
65 {
66 }
67
68 void marker2 ()
69 {
70 }
71
72 void marker4 ()
73 {
74 }
75
76 void marker5 ()
77 {
78 }
79
80 void marker6 ()
81 {
82 }
83
84 #ifdef PROTOTYPES
85 void recurser (int x)
86 #else
87 void recurser (x) int x;
88 #endif
89 {
90 int local_x = 0;
91
92 if (x > 0)
93 recurser (x-1);
94 local_x = x;
95 }
96
97 void
98 func2 ()
99 {
100 int local_a = 0;
101 static int static_b;
102
103 /* func2 breakpoint here */
104 ival5++;
105 local_a = ival5;
106 static_b = local_a;
107 }
108
109 void
110 func3 ()
111 {
112 int x;
113 int y;
114
115 x = 0;
116 x = 1; /* second x assignment */
117 y = 1;
118 y = 2;
119 buf[26] = 3;
120 }
121
122 int
123 func1 ()
124 {
125 /* The point of this is that we will set a breakpoint at this call.
126
127 Then, if DECR_PC_AFTER_BREAK equals the size of a function call
128 instruction (true on a sun3 if this is gcc-compiled--FIXME we
129 should use asm() to make it work for any compiler, present or
130 future), then we will end up branching to the location just after
131 the breakpoint. And we better not confuse that with hitting the
132 breakpoint. */
133 func2 ();
134 return 73;
135 }
136
137 void
138 func4 ()
139 {
140 buf[0] = 3;
141 global_ptr = buf;
142 buf[0] = 7;
143 buf[1] = 5;
144 global_ptr_ptr = &global_ptr;
145 buf[0] = 9;
146 global_ptr++;
147 }
148
149 void
150 func5 ()
151 {
152 int val = 0, val2 = 23;
153 int *x = &val;
154
155 /* func5 breakpoint here */
156 x = &val2;
157 val = 27;
158 }
159
160 void
161 func6 (void)
162 {
163 /* func6 breakpoint here */
164 foo2.val[1] = 0;
165 foo2.val[1] = 11;
166 }
167
168 void
169 func7 (void)
170 {
171 /* func7 breakpoint here */
172 foo4.val[3] = 0;
173 foo4.val[3] = 33;
174 }
175
176 int main ()
177 {
178 struct1.val = 1;
179 struct2.val = 2;
180 ptr1 = &struct1;
181 ptr2 = &struct2;
182 marker1 ();
183 func1 ();
184 for (count = 0; count < 4; count++) {
185 ival1 = count;
186 ival3 = count; ival4 = count;
187 }
188 ival1 = count; /* Outside loop */
189 ival2 = count;
190 ival3 = count; ival4 = count;
191 marker2 ();
192 if (doread)
193 {
194 static char msg[] = "type stuff for buf now:";
195 write (1, msg, sizeof (msg) - 1);
196 read (0, &buf[0], 5);
197 }
198 marker4 ();
199
200 /* We have a watchpoint on ptr1->val. It should be triggered if
201 ptr1's value changes. */
202 ptr1 = ptr2;
203
204 /* This should not trigger the watchpoint. If it does, then we
205 used the wrong value chain to re-insert the watchpoints or we
206 are not evaluating the watchpoint expression correctly. */
207 struct1.val = 5;
208 marker5 ();
209
210 /* We have a watchpoint on ptr1->val. It should be triggered if
211 ptr1's value changes. */
212 ptr1 = ptr2;
213
214 /* This should not trigger the watchpoint. If it does, then we
215 used the wrong value chain to re-insert the watchpoints or we
216 are not evaluating the watchpoint expression correctly. */
217 struct1.val = 5;
218 marker5 ();
219
220 /* We're going to watch locals of func2, to see that out-of-scope
221 watchpoints are detected and properly deleted.
222 */
223 marker6 ();
224
225 /* This invocation is used for watches of a single
226 local variable. */
227 func2 ();
228
229 /* This invocation is used for watches of an expression
230 involving a local variable. */
231 func2 ();
232
233 /* This invocation is used for watches of a static
234 (non-stack-based) local variable. */
235 func2 ();
236
237 /* This invocation is used for watches of a local variable
238 when recursion happens.
239 */
240 marker6 ();
241 recurser (2);
242
243 /* This invocation is used for watches of a local variable with explicitly
244 specified scope when recursion happens.
245 */
246 marker6 ();
247 recurser (2);
248
249 marker6 ();
250
251 func3 ();
252
253 func4 ();
254
255 func5 ();
256
257 func6 ();
258
259 func7 ();
260
261 return 0;
262 }
This page took 0.033971 seconds and 4 git commands to generate.