ubifs: Remove unused header
[deliverable/linux.git] / include / uapi / drm / r128_drm.h
1 /* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
2 * Created: Wed Apr 5 19:24:19 2000 by kevin@precisioninsight.com
3 */
4 /*
5 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
6 * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
7 * All rights reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the next
17 * paragraph) shall be included in all copies or substantial portions of the
18 * Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26 * DEALINGS IN THE SOFTWARE.
27 *
28 * Authors:
29 * Gareth Hughes <gareth@valinux.com>
30 * Kevin E. Martin <martin@valinux.com>
31 */
32
33 #ifndef __R128_DRM_H__
34 #define __R128_DRM_H__
35
36 #include "drm.h"
37
38 /* WARNING: If you change any of these defines, make sure to change the
39 * defines in the X server file (r128_sarea.h)
40 */
41 #ifndef __R128_SAREA_DEFINES__
42 #define __R128_SAREA_DEFINES__
43
44 /* What needs to be changed for the current vertex buffer?
45 */
46 #define R128_UPLOAD_CONTEXT 0x001
47 #define R128_UPLOAD_SETUP 0x002
48 #define R128_UPLOAD_TEX0 0x004
49 #define R128_UPLOAD_TEX1 0x008
50 #define R128_UPLOAD_TEX0IMAGES 0x010
51 #define R128_UPLOAD_TEX1IMAGES 0x020
52 #define R128_UPLOAD_CORE 0x040
53 #define R128_UPLOAD_MASKS 0x080
54 #define R128_UPLOAD_WINDOW 0x100
55 #define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */
56 #define R128_REQUIRE_QUIESCENCE 0x400
57 #define R128_UPLOAD_ALL 0x7ff
58
59 #define R128_FRONT 0x1
60 #define R128_BACK 0x2
61 #define R128_DEPTH 0x4
62
63 /* Primitive types
64 */
65 #define R128_POINTS 0x1
66 #define R128_LINES 0x2
67 #define R128_LINE_STRIP 0x3
68 #define R128_TRIANGLES 0x4
69 #define R128_TRIANGLE_FAN 0x5
70 #define R128_TRIANGLE_STRIP 0x6
71
72 /* Vertex/indirect buffer size
73 */
74 #define R128_BUFFER_SIZE 16384
75
76 /* Byte offsets for indirect buffer data
77 */
78 #define R128_INDEX_PRIM_OFFSET 20
79 #define R128_HOSTDATA_BLIT_OFFSET 32
80
81 /* Keep these small for testing.
82 */
83 #define R128_NR_SAREA_CLIPRECTS 12
84
85 /* There are 2 heaps (local/AGP). Each region within a heap is a
86 * minimum of 64k, and there are at most 64 of them per heap.
87 */
88 #define R128_LOCAL_TEX_HEAP 0
89 #define R128_AGP_TEX_HEAP 1
90 #define R128_NR_TEX_HEAPS 2
91 #define R128_NR_TEX_REGIONS 64
92 #define R128_LOG_TEX_GRANULARITY 16
93
94 #define R128_NR_CONTEXT_REGS 12
95
96 #define R128_MAX_TEXTURE_LEVELS 11
97 #define R128_MAX_TEXTURE_UNITS 2
98
99 #endif /* __R128_SAREA_DEFINES__ */
100
101 typedef struct {
102 /* Context state - can be written in one large chunk */
103 unsigned int dst_pitch_offset_c;
104 unsigned int dp_gui_master_cntl_c;
105 unsigned int sc_top_left_c;
106 unsigned int sc_bottom_right_c;
107 unsigned int z_offset_c;
108 unsigned int z_pitch_c;
109 unsigned int z_sten_cntl_c;
110 unsigned int tex_cntl_c;
111 unsigned int misc_3d_state_cntl_reg;
112 unsigned int texture_clr_cmp_clr_c;
113 unsigned int texture_clr_cmp_msk_c;
114 unsigned int fog_color_c;
115
116 /* Texture state */
117 unsigned int tex_size_pitch_c;
118 unsigned int constant_color_c;
119
120 /* Setup state */
121 unsigned int pm4_vc_fpu_setup;
122 unsigned int setup_cntl;
123
124 /* Mask state */
125 unsigned int dp_write_mask;
126 unsigned int sten_ref_mask_c;
127 unsigned int plane_3d_mask_c;
128
129 /* Window state */
130 unsigned int window_xy_offset;
131
132 /* Core state */
133 unsigned int scale_3d_cntl;
134 } drm_r128_context_regs_t;
135
136 /* Setup registers for each texture unit
137 */
138 typedef struct {
139 unsigned int tex_cntl;
140 unsigned int tex_combine_cntl;
141 unsigned int tex_size_pitch;
142 unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
143 unsigned int tex_border_color;
144 } drm_r128_texture_regs_t;
145
146 typedef struct drm_r128_sarea {
147 /* The channel for communication of state information to the kernel
148 * on firing a vertex buffer.
149 */
150 drm_r128_context_regs_t context_state;
151 drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
152 unsigned int dirty;
153 unsigned int vertsize;
154 unsigned int vc_format;
155
156 /* The current cliprects, or a subset thereof.
157 */
158 struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
159 unsigned int nbox;
160
161 /* Counters for client-side throttling of rendering clients.
162 */
163 unsigned int last_frame;
164 unsigned int last_dispatch;
165
166 struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
167 unsigned int tex_age[R128_NR_TEX_HEAPS];
168 int ctx_owner;
169 int pfAllowPageFlip; /* number of 3d windows (0,1,2 or more) */
170 int pfCurrentPage; /* which buffer is being displayed? */
171 } drm_r128_sarea_t;
172
173 /* WARNING: If you change any of these defines, make sure to change the
174 * defines in the Xserver file (xf86drmR128.h)
175 */
176
177 /* Rage 128 specific ioctls
178 * The device specific ioctl range is 0x40 to 0x79.
179 */
180 #define DRM_R128_INIT 0x00
181 #define DRM_R128_CCE_START 0x01
182 #define DRM_R128_CCE_STOP 0x02
183 #define DRM_R128_CCE_RESET 0x03
184 #define DRM_R128_CCE_IDLE 0x04
185 /* 0x05 not used */
186 #define DRM_R128_RESET 0x06
187 #define DRM_R128_SWAP 0x07
188 #define DRM_R128_CLEAR 0x08
189 #define DRM_R128_VERTEX 0x09
190 #define DRM_R128_INDICES 0x0a
191 #define DRM_R128_BLIT 0x0b
192 #define DRM_R128_DEPTH 0x0c
193 #define DRM_R128_STIPPLE 0x0d
194 /* 0x0e not used */
195 #define DRM_R128_INDIRECT 0x0f
196 #define DRM_R128_FULLSCREEN 0x10
197 #define DRM_R128_CLEAR2 0x11
198 #define DRM_R128_GETPARAM 0x12
199 #define DRM_R128_FLIP 0x13
200
201 #define DRM_IOCTL_R128_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
202 #define DRM_IOCTL_R128_CCE_START DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_START)
203 #define DRM_IOCTL_R128_CCE_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
204 #define DRM_IOCTL_R128_CCE_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
205 #define DRM_IOCTL_R128_CCE_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
206 /* 0x05 not used */
207 #define DRM_IOCTL_R128_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_RESET)
208 #define DRM_IOCTL_R128_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_R128_SWAP)
209 #define DRM_IOCTL_R128_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
210 #define DRM_IOCTL_R128_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
211 #define DRM_IOCTL_R128_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
212 #define DRM_IOCTL_R128_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
213 #define DRM_IOCTL_R128_DEPTH DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
214 #define DRM_IOCTL_R128_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
215 /* 0x0e not used */
216 #define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
217 #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
218 #define DRM_IOCTL_R128_CLEAR2 DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
219 #define DRM_IOCTL_R128_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
220 #define DRM_IOCTL_R128_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_R128_FLIP)
221
222 typedef struct drm_r128_init {
223 enum {
224 R128_INIT_CCE = 0x01,
225 R128_CLEANUP_CCE = 0x02
226 } func;
227 unsigned long sarea_priv_offset;
228 int is_pci;
229 int cce_mode;
230 int cce_secure;
231 int ring_size;
232 int usec_timeout;
233
234 unsigned int fb_bpp;
235 unsigned int front_offset, front_pitch;
236 unsigned int back_offset, back_pitch;
237 unsigned int depth_bpp;
238 unsigned int depth_offset, depth_pitch;
239 unsigned int span_offset;
240
241 unsigned long fb_offset;
242 unsigned long mmio_offset;
243 unsigned long ring_offset;
244 unsigned long ring_rptr_offset;
245 unsigned long buffers_offset;
246 unsigned long agp_textures_offset;
247 } drm_r128_init_t;
248
249 typedef struct drm_r128_cce_stop {
250 int flush;
251 int idle;
252 } drm_r128_cce_stop_t;
253
254 typedef struct drm_r128_clear {
255 unsigned int flags;
256 unsigned int clear_color;
257 unsigned int clear_depth;
258 unsigned int color_mask;
259 unsigned int depth_mask;
260 } drm_r128_clear_t;
261
262 typedef struct drm_r128_vertex {
263 int prim;
264 int idx; /* Index of vertex buffer */
265 int count; /* Number of vertices in buffer */
266 int discard; /* Client finished with buffer? */
267 } drm_r128_vertex_t;
268
269 typedef struct drm_r128_indices {
270 int prim;
271 int idx;
272 int start;
273 int end;
274 int discard; /* Client finished with buffer? */
275 } drm_r128_indices_t;
276
277 typedef struct drm_r128_blit {
278 int idx;
279 int pitch;
280 int offset;
281 int format;
282 unsigned short x, y;
283 unsigned short width, height;
284 } drm_r128_blit_t;
285
286 typedef struct drm_r128_depth {
287 enum {
288 R128_WRITE_SPAN = 0x01,
289 R128_WRITE_PIXELS = 0x02,
290 R128_READ_SPAN = 0x03,
291 R128_READ_PIXELS = 0x04
292 } func;
293 int n;
294 int __user *x;
295 int __user *y;
296 unsigned int __user *buffer;
297 unsigned char __user *mask;
298 } drm_r128_depth_t;
299
300 typedef struct drm_r128_stipple {
301 unsigned int __user *mask;
302 } drm_r128_stipple_t;
303
304 typedef struct drm_r128_indirect {
305 int idx;
306 int start;
307 int end;
308 int discard;
309 } drm_r128_indirect_t;
310
311 typedef struct drm_r128_fullscreen {
312 enum {
313 R128_INIT_FULLSCREEN = 0x01,
314 R128_CLEANUP_FULLSCREEN = 0x02
315 } func;
316 } drm_r128_fullscreen_t;
317
318 /* 2.3: An ioctl to get parameters that aren't available to the 3d
319 * client any other way.
320 */
321 #define R128_PARAM_IRQ_NR 1
322
323 typedef struct drm_r128_getparam {
324 int param;
325 void __user *value;
326 } drm_r128_getparam_t;
327
328 #endif
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