Merge git://git.kernel.org/pub/scm/linux/kernel/git/herbert/crypto-2.6
[deliverable/linux.git] / kernel / workqueue.c
1 /*
2 * kernel/workqueue.c - generic async execution with shared worker pool
3 *
4 * Copyright (C) 2002 Ingo Molnar
5 *
6 * Derived from the taskqueue/keventd code by:
7 * David Woodhouse <dwmw2@infradead.org>
8 * Andrew Morton
9 * Kai Petzke <wpp@marie.physik.tu-berlin.de>
10 * Theodore Ts'o <tytso@mit.edu>
11 *
12 * Made to use alloc_percpu by Christoph Lameter.
13 *
14 * Copyright (C) 2010 SUSE Linux Products GmbH
15 * Copyright (C) 2010 Tejun Heo <tj@kernel.org>
16 *
17 * This is the generic async execution mechanism. Work items as are
18 * executed in process context. The worker pool is shared and
19 * automatically managed. There is one worker pool for each CPU and
20 * one extra for works which are better served by workers which are
21 * not bound to any specific CPU.
22 *
23 * Please read Documentation/workqueue.txt for details.
24 */
25
26 #include <linux/export.h>
27 #include <linux/kernel.h>
28 #include <linux/sched.h>
29 #include <linux/init.h>
30 #include <linux/signal.h>
31 #include <linux/completion.h>
32 #include <linux/workqueue.h>
33 #include <linux/slab.h>
34 #include <linux/cpu.h>
35 #include <linux/notifier.h>
36 #include <linux/kthread.h>
37 #include <linux/hardirq.h>
38 #include <linux/mempolicy.h>
39 #include <linux/freezer.h>
40 #include <linux/kallsyms.h>
41 #include <linux/debug_locks.h>
42 #include <linux/lockdep.h>
43 #include <linux/idr.h>
44 #include <linux/hashtable.h>
45
46 #include "workqueue_internal.h"
47
48 enum {
49 /*
50 * worker_pool flags
51 *
52 * A bound pool is either associated or disassociated with its CPU.
53 * While associated (!DISASSOCIATED), all workers are bound to the
54 * CPU and none has %WORKER_UNBOUND set and concurrency management
55 * is in effect.
56 *
57 * While DISASSOCIATED, the cpu may be offline and all workers have
58 * %WORKER_UNBOUND set and concurrency management disabled, and may
59 * be executing on any CPU. The pool behaves as an unbound one.
60 *
61 * Note that DISASSOCIATED can be flipped only while holding
62 * assoc_mutex to avoid changing binding state while
63 * create_worker() is in progress.
64 */
65 POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */
66 POOL_MANAGING_WORKERS = 1 << 1, /* managing workers */
67 POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */
68 POOL_FREEZING = 1 << 3, /* freeze in progress */
69
70 /* worker flags */
71 WORKER_STARTED = 1 << 0, /* started */
72 WORKER_DIE = 1 << 1, /* die die die */
73 WORKER_IDLE = 1 << 2, /* is idle */
74 WORKER_PREP = 1 << 3, /* preparing to run works */
75 WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
76 WORKER_UNBOUND = 1 << 7, /* worker is unbound */
77
78 WORKER_NOT_RUNNING = WORKER_PREP | WORKER_UNBOUND |
79 WORKER_CPU_INTENSIVE,
80
81 NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */
82
83 BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
84
85 MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */
86 IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */
87
88 MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2,
89 /* call for help after 10ms
90 (min two ticks) */
91 MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
92 CREATE_COOLDOWN = HZ, /* time to breath after fail */
93
94 /*
95 * Rescue workers are used only on emergencies and shared by
96 * all cpus. Give -20.
97 */
98 RESCUER_NICE_LEVEL = -20,
99 HIGHPRI_NICE_LEVEL = -20,
100 };
101
102 /*
103 * Structure fields follow one of the following exclusion rules.
104 *
105 * I: Modifiable by initialization/destruction paths and read-only for
106 * everyone else.
107 *
108 * P: Preemption protected. Disabling preemption is enough and should
109 * only be modified and accessed from the local cpu.
110 *
111 * L: pool->lock protected. Access with pool->lock held.
112 *
113 * X: During normal operation, modification requires pool->lock and should
114 * be done only from local cpu. Either disabling preemption on local
115 * cpu or grabbing pool->lock is enough for read access. If
116 * POOL_DISASSOCIATED is set, it's identical to L.
117 *
118 * F: wq->flush_mutex protected.
119 *
120 * W: workqueue_lock protected.
121 */
122
123 /* struct worker is defined in workqueue_internal.h */
124
125 struct worker_pool {
126 spinlock_t lock; /* the pool lock */
127 unsigned int cpu; /* I: the associated cpu */
128 int id; /* I: pool ID */
129 unsigned int flags; /* X: flags */
130
131 struct list_head worklist; /* L: list of pending works */
132 int nr_workers; /* L: total number of workers */
133
134 /* nr_idle includes the ones off idle_list for rebinding */
135 int nr_idle; /* L: currently idle ones */
136
137 struct list_head idle_list; /* X: list of idle workers */
138 struct timer_list idle_timer; /* L: worker idle timeout */
139 struct timer_list mayday_timer; /* L: SOS timer for workers */
140
141 /* workers are chained either in busy_hash or idle_list */
142 DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
143 /* L: hash of busy workers */
144
145 struct mutex assoc_mutex; /* protect POOL_DISASSOCIATED */
146 struct ida worker_ida; /* L: for worker IDs */
147
148 /*
149 * The current concurrency level. As it's likely to be accessed
150 * from other CPUs during try_to_wake_up(), put it in a separate
151 * cacheline.
152 */
153 atomic_t nr_running ____cacheline_aligned_in_smp;
154 } ____cacheline_aligned_in_smp;
155
156 /*
157 * The per-pool workqueue. While queued, the lower WORK_STRUCT_FLAG_BITS
158 * of work_struct->data are used for flags and the remaining high bits
159 * point to the pwq; thus, pwqs need to be aligned at two's power of the
160 * number of flag bits.
161 */
162 struct pool_workqueue {
163 struct worker_pool *pool; /* I: the associated pool */
164 struct workqueue_struct *wq; /* I: the owning workqueue */
165 int work_color; /* L: current color */
166 int flush_color; /* L: flushing color */
167 int nr_in_flight[WORK_NR_COLORS];
168 /* L: nr of in_flight works */
169 int nr_active; /* L: nr of active works */
170 int max_active; /* L: max active works */
171 struct list_head delayed_works; /* L: delayed works */
172 };
173
174 /*
175 * Structure used to wait for workqueue flush.
176 */
177 struct wq_flusher {
178 struct list_head list; /* F: list of flushers */
179 int flush_color; /* F: flush color waiting for */
180 struct completion done; /* flush completion */
181 };
182
183 /*
184 * All cpumasks are assumed to be always set on UP and thus can't be
185 * used to determine whether there's something to be done.
186 */
187 #ifdef CONFIG_SMP
188 typedef cpumask_var_t mayday_mask_t;
189 #define mayday_test_and_set_cpu(cpu, mask) \
190 cpumask_test_and_set_cpu((cpu), (mask))
191 #define mayday_clear_cpu(cpu, mask) cpumask_clear_cpu((cpu), (mask))
192 #define for_each_mayday_cpu(cpu, mask) for_each_cpu((cpu), (mask))
193 #define alloc_mayday_mask(maskp, gfp) zalloc_cpumask_var((maskp), (gfp))
194 #define free_mayday_mask(mask) free_cpumask_var((mask))
195 #else
196 typedef unsigned long mayday_mask_t;
197 #define mayday_test_and_set_cpu(cpu, mask) test_and_set_bit(0, &(mask))
198 #define mayday_clear_cpu(cpu, mask) clear_bit(0, &(mask))
199 #define for_each_mayday_cpu(cpu, mask) if ((cpu) = 0, (mask))
200 #define alloc_mayday_mask(maskp, gfp) true
201 #define free_mayday_mask(mask) do { } while (0)
202 #endif
203
204 /*
205 * The externally visible workqueue abstraction is an array of
206 * per-CPU workqueues:
207 */
208 struct workqueue_struct {
209 unsigned int flags; /* W: WQ_* flags */
210 union {
211 struct pool_workqueue __percpu *pcpu;
212 struct pool_workqueue *single;
213 unsigned long v;
214 } pool_wq; /* I: pwq's */
215 struct list_head list; /* W: list of all workqueues */
216
217 struct mutex flush_mutex; /* protects wq flushing */
218 int work_color; /* F: current work color */
219 int flush_color; /* F: current flush color */
220 atomic_t nr_pwqs_to_flush; /* flush in progress */
221 struct wq_flusher *first_flusher; /* F: first flusher */
222 struct list_head flusher_queue; /* F: flush waiters */
223 struct list_head flusher_overflow; /* F: flush overflow list */
224
225 mayday_mask_t mayday_mask; /* cpus requesting rescue */
226 struct worker *rescuer; /* I: rescue worker */
227
228 int nr_drainers; /* W: drain in progress */
229 int saved_max_active; /* W: saved pwq max_active */
230 #ifdef CONFIG_LOCKDEP
231 struct lockdep_map lockdep_map;
232 #endif
233 char name[]; /* I: workqueue name */
234 };
235
236 struct workqueue_struct *system_wq __read_mostly;
237 EXPORT_SYMBOL_GPL(system_wq);
238 struct workqueue_struct *system_highpri_wq __read_mostly;
239 EXPORT_SYMBOL_GPL(system_highpri_wq);
240 struct workqueue_struct *system_long_wq __read_mostly;
241 EXPORT_SYMBOL_GPL(system_long_wq);
242 struct workqueue_struct *system_unbound_wq __read_mostly;
243 EXPORT_SYMBOL_GPL(system_unbound_wq);
244 struct workqueue_struct *system_freezable_wq __read_mostly;
245 EXPORT_SYMBOL_GPL(system_freezable_wq);
246
247 #define CREATE_TRACE_POINTS
248 #include <trace/events/workqueue.h>
249
250 #define for_each_std_worker_pool(pool, cpu) \
251 for ((pool) = &std_worker_pools(cpu)[0]; \
252 (pool) < &std_worker_pools(cpu)[NR_STD_WORKER_POOLS]; (pool)++)
253
254 #define for_each_busy_worker(worker, i, pos, pool) \
255 hash_for_each(pool->busy_hash, i, pos, worker, hentry)
256
257 static inline int __next_wq_cpu(int cpu, const struct cpumask *mask,
258 unsigned int sw)
259 {
260 if (cpu < nr_cpu_ids) {
261 if (sw & 1) {
262 cpu = cpumask_next(cpu, mask);
263 if (cpu < nr_cpu_ids)
264 return cpu;
265 }
266 if (sw & 2)
267 return WORK_CPU_UNBOUND;
268 }
269 return WORK_CPU_END;
270 }
271
272 static inline int __next_pwq_cpu(int cpu, const struct cpumask *mask,
273 struct workqueue_struct *wq)
274 {
275 return __next_wq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2);
276 }
277
278 /*
279 * CPU iterators
280 *
281 * An extra cpu number is defined using an invalid cpu number
282 * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any
283 * specific CPU. The following iterators are similar to for_each_*_cpu()
284 * iterators but also considers the unbound CPU.
285 *
286 * for_each_wq_cpu() : possible CPUs + WORK_CPU_UNBOUND
287 * for_each_online_wq_cpu() : online CPUs + WORK_CPU_UNBOUND
288 * for_each_pwq_cpu() : possible CPUs for bound workqueues,
289 * WORK_CPU_UNBOUND for unbound workqueues
290 */
291 #define for_each_wq_cpu(cpu) \
292 for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, 3); \
293 (cpu) < WORK_CPU_END; \
294 (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, 3))
295
296 #define for_each_online_wq_cpu(cpu) \
297 for ((cpu) = __next_wq_cpu(-1, cpu_online_mask, 3); \
298 (cpu) < WORK_CPU_END; \
299 (cpu) = __next_wq_cpu((cpu), cpu_online_mask, 3))
300
301 #define for_each_pwq_cpu(cpu, wq) \
302 for ((cpu) = __next_pwq_cpu(-1, cpu_possible_mask, (wq)); \
303 (cpu) < WORK_CPU_END; \
304 (cpu) = __next_pwq_cpu((cpu), cpu_possible_mask, (wq)))
305
306 #ifdef CONFIG_DEBUG_OBJECTS_WORK
307
308 static struct debug_obj_descr work_debug_descr;
309
310 static void *work_debug_hint(void *addr)
311 {
312 return ((struct work_struct *) addr)->func;
313 }
314
315 /*
316 * fixup_init is called when:
317 * - an active object is initialized
318 */
319 static int work_fixup_init(void *addr, enum debug_obj_state state)
320 {
321 struct work_struct *work = addr;
322
323 switch (state) {
324 case ODEBUG_STATE_ACTIVE:
325 cancel_work_sync(work);
326 debug_object_init(work, &work_debug_descr);
327 return 1;
328 default:
329 return 0;
330 }
331 }
332
333 /*
334 * fixup_activate is called when:
335 * - an active object is activated
336 * - an unknown object is activated (might be a statically initialized object)
337 */
338 static int work_fixup_activate(void *addr, enum debug_obj_state state)
339 {
340 struct work_struct *work = addr;
341
342 switch (state) {
343
344 case ODEBUG_STATE_NOTAVAILABLE:
345 /*
346 * This is not really a fixup. The work struct was
347 * statically initialized. We just make sure that it
348 * is tracked in the object tracker.
349 */
350 if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
351 debug_object_init(work, &work_debug_descr);
352 debug_object_activate(work, &work_debug_descr);
353 return 0;
354 }
355 WARN_ON_ONCE(1);
356 return 0;
357
358 case ODEBUG_STATE_ACTIVE:
359 WARN_ON(1);
360
361 default:
362 return 0;
363 }
364 }
365
366 /*
367 * fixup_free is called when:
368 * - an active object is freed
369 */
370 static int work_fixup_free(void *addr, enum debug_obj_state state)
371 {
372 struct work_struct *work = addr;
373
374 switch (state) {
375 case ODEBUG_STATE_ACTIVE:
376 cancel_work_sync(work);
377 debug_object_free(work, &work_debug_descr);
378 return 1;
379 default:
380 return 0;
381 }
382 }
383
384 static struct debug_obj_descr work_debug_descr = {
385 .name = "work_struct",
386 .debug_hint = work_debug_hint,
387 .fixup_init = work_fixup_init,
388 .fixup_activate = work_fixup_activate,
389 .fixup_free = work_fixup_free,
390 };
391
392 static inline void debug_work_activate(struct work_struct *work)
393 {
394 debug_object_activate(work, &work_debug_descr);
395 }
396
397 static inline void debug_work_deactivate(struct work_struct *work)
398 {
399 debug_object_deactivate(work, &work_debug_descr);
400 }
401
402 void __init_work(struct work_struct *work, int onstack)
403 {
404 if (onstack)
405 debug_object_init_on_stack(work, &work_debug_descr);
406 else
407 debug_object_init(work, &work_debug_descr);
408 }
409 EXPORT_SYMBOL_GPL(__init_work);
410
411 void destroy_work_on_stack(struct work_struct *work)
412 {
413 debug_object_free(work, &work_debug_descr);
414 }
415 EXPORT_SYMBOL_GPL(destroy_work_on_stack);
416
417 #else
418 static inline void debug_work_activate(struct work_struct *work) { }
419 static inline void debug_work_deactivate(struct work_struct *work) { }
420 #endif
421
422 /* Serializes the accesses to the list of workqueues. */
423 static DEFINE_SPINLOCK(workqueue_lock);
424 static LIST_HEAD(workqueues);
425 static bool workqueue_freezing; /* W: have wqs started freezing? */
426
427 /*
428 * The CPU and unbound standard worker pools. The unbound ones have
429 * POOL_DISASSOCIATED set, and their workers have WORKER_UNBOUND set.
430 */
431 static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS],
432 cpu_std_worker_pools);
433 static struct worker_pool unbound_std_worker_pools[NR_STD_WORKER_POOLS];
434
435 /* idr of all pools */
436 static DEFINE_MUTEX(worker_pool_idr_mutex);
437 static DEFINE_IDR(worker_pool_idr);
438
439 static int worker_thread(void *__worker);
440
441 static struct worker_pool *std_worker_pools(int cpu)
442 {
443 if (cpu != WORK_CPU_UNBOUND)
444 return per_cpu(cpu_std_worker_pools, cpu);
445 else
446 return unbound_std_worker_pools;
447 }
448
449 static int std_worker_pool_pri(struct worker_pool *pool)
450 {
451 return pool - std_worker_pools(pool->cpu);
452 }
453
454 /* allocate ID and assign it to @pool */
455 static int worker_pool_assign_id(struct worker_pool *pool)
456 {
457 int ret;
458
459 mutex_lock(&worker_pool_idr_mutex);
460 idr_pre_get(&worker_pool_idr, GFP_KERNEL);
461 ret = idr_get_new(&worker_pool_idr, pool, &pool->id);
462 mutex_unlock(&worker_pool_idr_mutex);
463
464 return ret;
465 }
466
467 /*
468 * Lookup worker_pool by id. The idr currently is built during boot and
469 * never modified. Don't worry about locking for now.
470 */
471 static struct worker_pool *worker_pool_by_id(int pool_id)
472 {
473 return idr_find(&worker_pool_idr, pool_id);
474 }
475
476 static struct worker_pool *get_std_worker_pool(int cpu, bool highpri)
477 {
478 struct worker_pool *pools = std_worker_pools(cpu);
479
480 return &pools[highpri];
481 }
482
483 static struct pool_workqueue *get_pwq(unsigned int cpu,
484 struct workqueue_struct *wq)
485 {
486 if (!(wq->flags & WQ_UNBOUND)) {
487 if (likely(cpu < nr_cpu_ids))
488 return per_cpu_ptr(wq->pool_wq.pcpu, cpu);
489 } else if (likely(cpu == WORK_CPU_UNBOUND))
490 return wq->pool_wq.single;
491 return NULL;
492 }
493
494 static unsigned int work_color_to_flags(int color)
495 {
496 return color << WORK_STRUCT_COLOR_SHIFT;
497 }
498
499 static int get_work_color(struct work_struct *work)
500 {
501 return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
502 ((1 << WORK_STRUCT_COLOR_BITS) - 1);
503 }
504
505 static int work_next_color(int color)
506 {
507 return (color + 1) % WORK_NR_COLORS;
508 }
509
510 /*
511 * While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data
512 * contain the pointer to the queued pwq. Once execution starts, the flag
513 * is cleared and the high bits contain OFFQ flags and pool ID.
514 *
515 * set_work_pwq(), set_work_pool_and_clear_pending(), mark_work_canceling()
516 * and clear_work_data() can be used to set the pwq, pool or clear
517 * work->data. These functions should only be called while the work is
518 * owned - ie. while the PENDING bit is set.
519 *
520 * get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq
521 * corresponding to a work. Pool is available once the work has been
522 * queued anywhere after initialization until it is sync canceled. pwq is
523 * available only while the work item is queued.
524 *
525 * %WORK_OFFQ_CANCELING is used to mark a work item which is being
526 * canceled. While being canceled, a work item may have its PENDING set
527 * but stay off timer and worklist for arbitrarily long and nobody should
528 * try to steal the PENDING bit.
529 */
530 static inline void set_work_data(struct work_struct *work, unsigned long data,
531 unsigned long flags)
532 {
533 BUG_ON(!work_pending(work));
534 atomic_long_set(&work->data, data | flags | work_static(work));
535 }
536
537 static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq,
538 unsigned long extra_flags)
539 {
540 set_work_data(work, (unsigned long)pwq,
541 WORK_STRUCT_PENDING | WORK_STRUCT_PWQ | extra_flags);
542 }
543
544 static void set_work_pool_and_keep_pending(struct work_struct *work,
545 int pool_id)
546 {
547 set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT,
548 WORK_STRUCT_PENDING);
549 }
550
551 static void set_work_pool_and_clear_pending(struct work_struct *work,
552 int pool_id)
553 {
554 /*
555 * The following wmb is paired with the implied mb in
556 * test_and_set_bit(PENDING) and ensures all updates to @work made
557 * here are visible to and precede any updates by the next PENDING
558 * owner.
559 */
560 smp_wmb();
561 set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, 0);
562 }
563
564 static void clear_work_data(struct work_struct *work)
565 {
566 smp_wmb(); /* see set_work_pool_and_clear_pending() */
567 set_work_data(work, WORK_STRUCT_NO_POOL, 0);
568 }
569
570 static struct pool_workqueue *get_work_pwq(struct work_struct *work)
571 {
572 unsigned long data = atomic_long_read(&work->data);
573
574 if (data & WORK_STRUCT_PWQ)
575 return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
576 else
577 return NULL;
578 }
579
580 /**
581 * get_work_pool - return the worker_pool a given work was associated with
582 * @work: the work item of interest
583 *
584 * Return the worker_pool @work was last associated with. %NULL if none.
585 */
586 static struct worker_pool *get_work_pool(struct work_struct *work)
587 {
588 unsigned long data = atomic_long_read(&work->data);
589 struct worker_pool *pool;
590 int pool_id;
591
592 if (data & WORK_STRUCT_PWQ)
593 return ((struct pool_workqueue *)
594 (data & WORK_STRUCT_WQ_DATA_MASK))->pool;
595
596 pool_id = data >> WORK_OFFQ_POOL_SHIFT;
597 if (pool_id == WORK_OFFQ_POOL_NONE)
598 return NULL;
599
600 pool = worker_pool_by_id(pool_id);
601 WARN_ON_ONCE(!pool);
602 return pool;
603 }
604
605 /**
606 * get_work_pool_id - return the worker pool ID a given work is associated with
607 * @work: the work item of interest
608 *
609 * Return the worker_pool ID @work was last associated with.
610 * %WORK_OFFQ_POOL_NONE if none.
611 */
612 static int get_work_pool_id(struct work_struct *work)
613 {
614 unsigned long data = atomic_long_read(&work->data);
615
616 if (data & WORK_STRUCT_PWQ)
617 return ((struct pool_workqueue *)
618 (data & WORK_STRUCT_WQ_DATA_MASK))->pool->id;
619
620 return data >> WORK_OFFQ_POOL_SHIFT;
621 }
622
623 static void mark_work_canceling(struct work_struct *work)
624 {
625 unsigned long pool_id = get_work_pool_id(work);
626
627 pool_id <<= WORK_OFFQ_POOL_SHIFT;
628 set_work_data(work, pool_id | WORK_OFFQ_CANCELING, WORK_STRUCT_PENDING);
629 }
630
631 static bool work_is_canceling(struct work_struct *work)
632 {
633 unsigned long data = atomic_long_read(&work->data);
634
635 return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING);
636 }
637
638 /*
639 * Policy functions. These define the policies on how the global worker
640 * pools are managed. Unless noted otherwise, these functions assume that
641 * they're being called with pool->lock held.
642 */
643
644 static bool __need_more_worker(struct worker_pool *pool)
645 {
646 return !atomic_read(&pool->nr_running);
647 }
648
649 /*
650 * Need to wake up a worker? Called from anything but currently
651 * running workers.
652 *
653 * Note that, because unbound workers never contribute to nr_running, this
654 * function will always return %true for unbound pools as long as the
655 * worklist isn't empty.
656 */
657 static bool need_more_worker(struct worker_pool *pool)
658 {
659 return !list_empty(&pool->worklist) && __need_more_worker(pool);
660 }
661
662 /* Can I start working? Called from busy but !running workers. */
663 static bool may_start_working(struct worker_pool *pool)
664 {
665 return pool->nr_idle;
666 }
667
668 /* Do I need to keep working? Called from currently running workers. */
669 static bool keep_working(struct worker_pool *pool)
670 {
671 return !list_empty(&pool->worklist) &&
672 atomic_read(&pool->nr_running) <= 1;
673 }
674
675 /* Do we need a new worker? Called from manager. */
676 static bool need_to_create_worker(struct worker_pool *pool)
677 {
678 return need_more_worker(pool) && !may_start_working(pool);
679 }
680
681 /* Do I need to be the manager? */
682 static bool need_to_manage_workers(struct worker_pool *pool)
683 {
684 return need_to_create_worker(pool) ||
685 (pool->flags & POOL_MANAGE_WORKERS);
686 }
687
688 /* Do we have too many workers and should some go away? */
689 static bool too_many_workers(struct worker_pool *pool)
690 {
691 bool managing = pool->flags & POOL_MANAGING_WORKERS;
692 int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
693 int nr_busy = pool->nr_workers - nr_idle;
694
695 /*
696 * nr_idle and idle_list may disagree if idle rebinding is in
697 * progress. Never return %true if idle_list is empty.
698 */
699 if (list_empty(&pool->idle_list))
700 return false;
701
702 return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
703 }
704
705 /*
706 * Wake up functions.
707 */
708
709 /* Return the first worker. Safe with preemption disabled */
710 static struct worker *first_worker(struct worker_pool *pool)
711 {
712 if (unlikely(list_empty(&pool->idle_list)))
713 return NULL;
714
715 return list_first_entry(&pool->idle_list, struct worker, entry);
716 }
717
718 /**
719 * wake_up_worker - wake up an idle worker
720 * @pool: worker pool to wake worker from
721 *
722 * Wake up the first idle worker of @pool.
723 *
724 * CONTEXT:
725 * spin_lock_irq(pool->lock).
726 */
727 static void wake_up_worker(struct worker_pool *pool)
728 {
729 struct worker *worker = first_worker(pool);
730
731 if (likely(worker))
732 wake_up_process(worker->task);
733 }
734
735 /**
736 * wq_worker_waking_up - a worker is waking up
737 * @task: task waking up
738 * @cpu: CPU @task is waking up to
739 *
740 * This function is called during try_to_wake_up() when a worker is
741 * being awoken.
742 *
743 * CONTEXT:
744 * spin_lock_irq(rq->lock)
745 */
746 void wq_worker_waking_up(struct task_struct *task, unsigned int cpu)
747 {
748 struct worker *worker = kthread_data(task);
749
750 if (!(worker->flags & WORKER_NOT_RUNNING)) {
751 WARN_ON_ONCE(worker->pool->cpu != cpu);
752 atomic_inc(&worker->pool->nr_running);
753 }
754 }
755
756 /**
757 * wq_worker_sleeping - a worker is going to sleep
758 * @task: task going to sleep
759 * @cpu: CPU in question, must be the current CPU number
760 *
761 * This function is called during schedule() when a busy worker is
762 * going to sleep. Worker on the same cpu can be woken up by
763 * returning pointer to its task.
764 *
765 * CONTEXT:
766 * spin_lock_irq(rq->lock)
767 *
768 * RETURNS:
769 * Worker task on @cpu to wake up, %NULL if none.
770 */
771 struct task_struct *wq_worker_sleeping(struct task_struct *task,
772 unsigned int cpu)
773 {
774 struct worker *worker = kthread_data(task), *to_wakeup = NULL;
775 struct worker_pool *pool;
776
777 /*
778 * Rescuers, which may not have all the fields set up like normal
779 * workers, also reach here, let's not access anything before
780 * checking NOT_RUNNING.
781 */
782 if (worker->flags & WORKER_NOT_RUNNING)
783 return NULL;
784
785 pool = worker->pool;
786
787 /* this can only happen on the local cpu */
788 BUG_ON(cpu != raw_smp_processor_id());
789
790 /*
791 * The counterpart of the following dec_and_test, implied mb,
792 * worklist not empty test sequence is in insert_work().
793 * Please read comment there.
794 *
795 * NOT_RUNNING is clear. This means that we're bound to and
796 * running on the local cpu w/ rq lock held and preemption
797 * disabled, which in turn means that none else could be
798 * manipulating idle_list, so dereferencing idle_list without pool
799 * lock is safe.
800 */
801 if (atomic_dec_and_test(&pool->nr_running) &&
802 !list_empty(&pool->worklist))
803 to_wakeup = first_worker(pool);
804 return to_wakeup ? to_wakeup->task : NULL;
805 }
806
807 /**
808 * worker_set_flags - set worker flags and adjust nr_running accordingly
809 * @worker: self
810 * @flags: flags to set
811 * @wakeup: wakeup an idle worker if necessary
812 *
813 * Set @flags in @worker->flags and adjust nr_running accordingly. If
814 * nr_running becomes zero and @wakeup is %true, an idle worker is
815 * woken up.
816 *
817 * CONTEXT:
818 * spin_lock_irq(pool->lock)
819 */
820 static inline void worker_set_flags(struct worker *worker, unsigned int flags,
821 bool wakeup)
822 {
823 struct worker_pool *pool = worker->pool;
824
825 WARN_ON_ONCE(worker->task != current);
826
827 /*
828 * If transitioning into NOT_RUNNING, adjust nr_running and
829 * wake up an idle worker as necessary if requested by
830 * @wakeup.
831 */
832 if ((flags & WORKER_NOT_RUNNING) &&
833 !(worker->flags & WORKER_NOT_RUNNING)) {
834 if (wakeup) {
835 if (atomic_dec_and_test(&pool->nr_running) &&
836 !list_empty(&pool->worklist))
837 wake_up_worker(pool);
838 } else
839 atomic_dec(&pool->nr_running);
840 }
841
842 worker->flags |= flags;
843 }
844
845 /**
846 * worker_clr_flags - clear worker flags and adjust nr_running accordingly
847 * @worker: self
848 * @flags: flags to clear
849 *
850 * Clear @flags in @worker->flags and adjust nr_running accordingly.
851 *
852 * CONTEXT:
853 * spin_lock_irq(pool->lock)
854 */
855 static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
856 {
857 struct worker_pool *pool = worker->pool;
858 unsigned int oflags = worker->flags;
859
860 WARN_ON_ONCE(worker->task != current);
861
862 worker->flags &= ~flags;
863
864 /*
865 * If transitioning out of NOT_RUNNING, increment nr_running. Note
866 * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask
867 * of multiple flags, not a single flag.
868 */
869 if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
870 if (!(worker->flags & WORKER_NOT_RUNNING))
871 atomic_inc(&pool->nr_running);
872 }
873
874 /**
875 * find_worker_executing_work - find worker which is executing a work
876 * @pool: pool of interest
877 * @work: work to find worker for
878 *
879 * Find a worker which is executing @work on @pool by searching
880 * @pool->busy_hash which is keyed by the address of @work. For a worker
881 * to match, its current execution should match the address of @work and
882 * its work function. This is to avoid unwanted dependency between
883 * unrelated work executions through a work item being recycled while still
884 * being executed.
885 *
886 * This is a bit tricky. A work item may be freed once its execution
887 * starts and nothing prevents the freed area from being recycled for
888 * another work item. If the same work item address ends up being reused
889 * before the original execution finishes, workqueue will identify the
890 * recycled work item as currently executing and make it wait until the
891 * current execution finishes, introducing an unwanted dependency.
892 *
893 * This function checks the work item address, work function and workqueue
894 * to avoid false positives. Note that this isn't complete as one may
895 * construct a work function which can introduce dependency onto itself
896 * through a recycled work item. Well, if somebody wants to shoot oneself
897 * in the foot that badly, there's only so much we can do, and if such
898 * deadlock actually occurs, it should be easy to locate the culprit work
899 * function.
900 *
901 * CONTEXT:
902 * spin_lock_irq(pool->lock).
903 *
904 * RETURNS:
905 * Pointer to worker which is executing @work if found, NULL
906 * otherwise.
907 */
908 static struct worker *find_worker_executing_work(struct worker_pool *pool,
909 struct work_struct *work)
910 {
911 struct worker *worker;
912 struct hlist_node *tmp;
913
914 hash_for_each_possible(pool->busy_hash, worker, tmp, hentry,
915 (unsigned long)work)
916 if (worker->current_work == work &&
917 worker->current_func == work->func)
918 return worker;
919
920 return NULL;
921 }
922
923 /**
924 * move_linked_works - move linked works to a list
925 * @work: start of series of works to be scheduled
926 * @head: target list to append @work to
927 * @nextp: out paramter for nested worklist walking
928 *
929 * Schedule linked works starting from @work to @head. Work series to
930 * be scheduled starts at @work and includes any consecutive work with
931 * WORK_STRUCT_LINKED set in its predecessor.
932 *
933 * If @nextp is not NULL, it's updated to point to the next work of
934 * the last scheduled work. This allows move_linked_works() to be
935 * nested inside outer list_for_each_entry_safe().
936 *
937 * CONTEXT:
938 * spin_lock_irq(pool->lock).
939 */
940 static void move_linked_works(struct work_struct *work, struct list_head *head,
941 struct work_struct **nextp)
942 {
943 struct work_struct *n;
944
945 /*
946 * Linked worklist will always end before the end of the list,
947 * use NULL for list head.
948 */
949 list_for_each_entry_safe_from(work, n, NULL, entry) {
950 list_move_tail(&work->entry, head);
951 if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
952 break;
953 }
954
955 /*
956 * If we're already inside safe list traversal and have moved
957 * multiple works to the scheduled queue, the next position
958 * needs to be updated.
959 */
960 if (nextp)
961 *nextp = n;
962 }
963
964 static void pwq_activate_delayed_work(struct work_struct *work)
965 {
966 struct pool_workqueue *pwq = get_work_pwq(work);
967
968 trace_workqueue_activate_work(work);
969 move_linked_works(work, &pwq->pool->worklist, NULL);
970 __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
971 pwq->nr_active++;
972 }
973
974 static void pwq_activate_first_delayed(struct pool_workqueue *pwq)
975 {
976 struct work_struct *work = list_first_entry(&pwq->delayed_works,
977 struct work_struct, entry);
978
979 pwq_activate_delayed_work(work);
980 }
981
982 /**
983 * pwq_dec_nr_in_flight - decrement pwq's nr_in_flight
984 * @pwq: pwq of interest
985 * @color: color of work which left the queue
986 *
987 * A work either has completed or is removed from pending queue,
988 * decrement nr_in_flight of its pwq and handle workqueue flushing.
989 *
990 * CONTEXT:
991 * spin_lock_irq(pool->lock).
992 */
993 static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, int color)
994 {
995 /* ignore uncolored works */
996 if (color == WORK_NO_COLOR)
997 return;
998
999 pwq->nr_in_flight[color]--;
1000
1001 pwq->nr_active--;
1002 if (!list_empty(&pwq->delayed_works)) {
1003 /* one down, submit a delayed one */
1004 if (pwq->nr_active < pwq->max_active)
1005 pwq_activate_first_delayed(pwq);
1006 }
1007
1008 /* is flush in progress and are we at the flushing tip? */
1009 if (likely(pwq->flush_color != color))
1010 return;
1011
1012 /* are there still in-flight works? */
1013 if (pwq->nr_in_flight[color])
1014 return;
1015
1016 /* this pwq is done, clear flush_color */
1017 pwq->flush_color = -1;
1018
1019 /*
1020 * If this was the last pwq, wake up the first flusher. It
1021 * will handle the rest.
1022 */
1023 if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush))
1024 complete(&pwq->wq->first_flusher->done);
1025 }
1026
1027 /**
1028 * try_to_grab_pending - steal work item from worklist and disable irq
1029 * @work: work item to steal
1030 * @is_dwork: @work is a delayed_work
1031 * @flags: place to store irq state
1032 *
1033 * Try to grab PENDING bit of @work. This function can handle @work in any
1034 * stable state - idle, on timer or on worklist. Return values are
1035 *
1036 * 1 if @work was pending and we successfully stole PENDING
1037 * 0 if @work was idle and we claimed PENDING
1038 * -EAGAIN if PENDING couldn't be grabbed at the moment, safe to busy-retry
1039 * -ENOENT if someone else is canceling @work, this state may persist
1040 * for arbitrarily long
1041 *
1042 * On >= 0 return, the caller owns @work's PENDING bit. To avoid getting
1043 * interrupted while holding PENDING and @work off queue, irq must be
1044 * disabled on entry. This, combined with delayed_work->timer being
1045 * irqsafe, ensures that we return -EAGAIN for finite short period of time.
1046 *
1047 * On successful return, >= 0, irq is disabled and the caller is
1048 * responsible for releasing it using local_irq_restore(*@flags).
1049 *
1050 * This function is safe to call from any context including IRQ handler.
1051 */
1052 static int try_to_grab_pending(struct work_struct *work, bool is_dwork,
1053 unsigned long *flags)
1054 {
1055 struct worker_pool *pool;
1056 struct pool_workqueue *pwq;
1057
1058 local_irq_save(*flags);
1059
1060 /* try to steal the timer if it exists */
1061 if (is_dwork) {
1062 struct delayed_work *dwork = to_delayed_work(work);
1063
1064 /*
1065 * dwork->timer is irqsafe. If del_timer() fails, it's
1066 * guaranteed that the timer is not queued anywhere and not
1067 * running on the local CPU.
1068 */
1069 if (likely(del_timer(&dwork->timer)))
1070 return 1;
1071 }
1072
1073 /* try to claim PENDING the normal way */
1074 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
1075 return 0;
1076
1077 /*
1078 * The queueing is in progress, or it is already queued. Try to
1079 * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
1080 */
1081 pool = get_work_pool(work);
1082 if (!pool)
1083 goto fail;
1084
1085 spin_lock(&pool->lock);
1086 /*
1087 * work->data is guaranteed to point to pwq only while the work
1088 * item is queued on pwq->wq, and both updating work->data to point
1089 * to pwq on queueing and to pool on dequeueing are done under
1090 * pwq->pool->lock. This in turn guarantees that, if work->data
1091 * points to pwq which is associated with a locked pool, the work
1092 * item is currently queued on that pool.
1093 */
1094 pwq = get_work_pwq(work);
1095 if (pwq && pwq->pool == pool) {
1096 debug_work_deactivate(work);
1097
1098 /*
1099 * A delayed work item cannot be grabbed directly because
1100 * it might have linked NO_COLOR work items which, if left
1101 * on the delayed_list, will confuse pwq->nr_active
1102 * management later on and cause stall. Make sure the work
1103 * item is activated before grabbing.
1104 */
1105 if (*work_data_bits(work) & WORK_STRUCT_DELAYED)
1106 pwq_activate_delayed_work(work);
1107
1108 list_del_init(&work->entry);
1109 pwq_dec_nr_in_flight(get_work_pwq(work), get_work_color(work));
1110
1111 /* work->data points to pwq iff queued, point to pool */
1112 set_work_pool_and_keep_pending(work, pool->id);
1113
1114 spin_unlock(&pool->lock);
1115 return 1;
1116 }
1117 spin_unlock(&pool->lock);
1118 fail:
1119 local_irq_restore(*flags);
1120 if (work_is_canceling(work))
1121 return -ENOENT;
1122 cpu_relax();
1123 return -EAGAIN;
1124 }
1125
1126 /**
1127 * insert_work - insert a work into a pool
1128 * @pwq: pwq @work belongs to
1129 * @work: work to insert
1130 * @head: insertion point
1131 * @extra_flags: extra WORK_STRUCT_* flags to set
1132 *
1133 * Insert @work which belongs to @pwq after @head. @extra_flags is or'd to
1134 * work_struct flags.
1135 *
1136 * CONTEXT:
1137 * spin_lock_irq(pool->lock).
1138 */
1139 static void insert_work(struct pool_workqueue *pwq, struct work_struct *work,
1140 struct list_head *head, unsigned int extra_flags)
1141 {
1142 struct worker_pool *pool = pwq->pool;
1143
1144 /* we own @work, set data and link */
1145 set_work_pwq(work, pwq, extra_flags);
1146 list_add_tail(&work->entry, head);
1147
1148 /*
1149 * Ensure either worker_sched_deactivated() sees the above
1150 * list_add_tail() or we see zero nr_running to avoid workers
1151 * lying around lazily while there are works to be processed.
1152 */
1153 smp_mb();
1154
1155 if (__need_more_worker(pool))
1156 wake_up_worker(pool);
1157 }
1158
1159 /*
1160 * Test whether @work is being queued from another work executing on the
1161 * same workqueue.
1162 */
1163 static bool is_chained_work(struct workqueue_struct *wq)
1164 {
1165 struct worker *worker;
1166
1167 worker = current_wq_worker();
1168 /*
1169 * Return %true iff I'm a worker execuing a work item on @wq. If
1170 * I'm @worker, it's safe to dereference it without locking.
1171 */
1172 return worker && worker->current_pwq->wq == wq;
1173 }
1174
1175 static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
1176 struct work_struct *work)
1177 {
1178 struct pool_workqueue *pwq;
1179 struct list_head *worklist;
1180 unsigned int work_flags;
1181 unsigned int req_cpu = cpu;
1182
1183 /*
1184 * While a work item is PENDING && off queue, a task trying to
1185 * steal the PENDING will busy-loop waiting for it to either get
1186 * queued or lose PENDING. Grabbing PENDING and queueing should
1187 * happen with IRQ disabled.
1188 */
1189 WARN_ON_ONCE(!irqs_disabled());
1190
1191 debug_work_activate(work);
1192
1193 /* if dying, only works from the same workqueue are allowed */
1194 if (unlikely(wq->flags & WQ_DRAINING) &&
1195 WARN_ON_ONCE(!is_chained_work(wq)))
1196 return;
1197
1198 /* determine the pwq to use */
1199 if (!(wq->flags & WQ_UNBOUND)) {
1200 struct worker_pool *last_pool;
1201
1202 if (cpu == WORK_CPU_UNBOUND)
1203 cpu = raw_smp_processor_id();
1204
1205 /*
1206 * It's multi cpu. If @work was previously on a different
1207 * cpu, it might still be running there, in which case the
1208 * work needs to be queued on that cpu to guarantee
1209 * non-reentrancy.
1210 */
1211 pwq = get_pwq(cpu, wq);
1212 last_pool = get_work_pool(work);
1213
1214 if (last_pool && last_pool != pwq->pool) {
1215 struct worker *worker;
1216
1217 spin_lock(&last_pool->lock);
1218
1219 worker = find_worker_executing_work(last_pool, work);
1220
1221 if (worker && worker->current_pwq->wq == wq) {
1222 pwq = get_pwq(last_pool->cpu, wq);
1223 } else {
1224 /* meh... not running there, queue here */
1225 spin_unlock(&last_pool->lock);
1226 spin_lock(&pwq->pool->lock);
1227 }
1228 } else {
1229 spin_lock(&pwq->pool->lock);
1230 }
1231 } else {
1232 pwq = get_pwq(WORK_CPU_UNBOUND, wq);
1233 spin_lock(&pwq->pool->lock);
1234 }
1235
1236 /* pwq determined, queue */
1237 trace_workqueue_queue_work(req_cpu, pwq, work);
1238
1239 if (WARN_ON(!list_empty(&work->entry))) {
1240 spin_unlock(&pwq->pool->lock);
1241 return;
1242 }
1243
1244 pwq->nr_in_flight[pwq->work_color]++;
1245 work_flags = work_color_to_flags(pwq->work_color);
1246
1247 if (likely(pwq->nr_active < pwq->max_active)) {
1248 trace_workqueue_activate_work(work);
1249 pwq->nr_active++;
1250 worklist = &pwq->pool->worklist;
1251 } else {
1252 work_flags |= WORK_STRUCT_DELAYED;
1253 worklist = &pwq->delayed_works;
1254 }
1255
1256 insert_work(pwq, work, worklist, work_flags);
1257
1258 spin_unlock(&pwq->pool->lock);
1259 }
1260
1261 /**
1262 * queue_work_on - queue work on specific cpu
1263 * @cpu: CPU number to execute work on
1264 * @wq: workqueue to use
1265 * @work: work to queue
1266 *
1267 * Returns %false if @work was already on a queue, %true otherwise.
1268 *
1269 * We queue the work to a specific CPU, the caller must ensure it
1270 * can't go away.
1271 */
1272 bool queue_work_on(int cpu, struct workqueue_struct *wq,
1273 struct work_struct *work)
1274 {
1275 bool ret = false;
1276 unsigned long flags;
1277
1278 local_irq_save(flags);
1279
1280 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
1281 __queue_work(cpu, wq, work);
1282 ret = true;
1283 }
1284
1285 local_irq_restore(flags);
1286 return ret;
1287 }
1288 EXPORT_SYMBOL_GPL(queue_work_on);
1289
1290 /**
1291 * queue_work - queue work on a workqueue
1292 * @wq: workqueue to use
1293 * @work: work to queue
1294 *
1295 * Returns %false if @work was already on a queue, %true otherwise.
1296 *
1297 * We queue the work to the CPU on which it was submitted, but if the CPU dies
1298 * it can be processed by another CPU.
1299 */
1300 bool queue_work(struct workqueue_struct *wq, struct work_struct *work)
1301 {
1302 return queue_work_on(WORK_CPU_UNBOUND, wq, work);
1303 }
1304 EXPORT_SYMBOL_GPL(queue_work);
1305
1306 void delayed_work_timer_fn(unsigned long __data)
1307 {
1308 struct delayed_work *dwork = (struct delayed_work *)__data;
1309
1310 /* should have been called from irqsafe timer with irq already off */
1311 __queue_work(dwork->cpu, dwork->wq, &dwork->work);
1312 }
1313 EXPORT_SYMBOL(delayed_work_timer_fn);
1314
1315 static void __queue_delayed_work(int cpu, struct workqueue_struct *wq,
1316 struct delayed_work *dwork, unsigned long delay)
1317 {
1318 struct timer_list *timer = &dwork->timer;
1319 struct work_struct *work = &dwork->work;
1320
1321 WARN_ON_ONCE(timer->function != delayed_work_timer_fn ||
1322 timer->data != (unsigned long)dwork);
1323 WARN_ON_ONCE(timer_pending(timer));
1324 WARN_ON_ONCE(!list_empty(&work->entry));
1325
1326 /*
1327 * If @delay is 0, queue @dwork->work immediately. This is for
1328 * both optimization and correctness. The earliest @timer can
1329 * expire is on the closest next tick and delayed_work users depend
1330 * on that there's no such delay when @delay is 0.
1331 */
1332 if (!delay) {
1333 __queue_work(cpu, wq, &dwork->work);
1334 return;
1335 }
1336
1337 timer_stats_timer_set_start_info(&dwork->timer);
1338
1339 dwork->wq = wq;
1340 dwork->cpu = cpu;
1341 timer->expires = jiffies + delay;
1342
1343 if (unlikely(cpu != WORK_CPU_UNBOUND))
1344 add_timer_on(timer, cpu);
1345 else
1346 add_timer(timer);
1347 }
1348
1349 /**
1350 * queue_delayed_work_on - queue work on specific CPU after delay
1351 * @cpu: CPU number to execute work on
1352 * @wq: workqueue to use
1353 * @dwork: work to queue
1354 * @delay: number of jiffies to wait before queueing
1355 *
1356 * Returns %false if @work was already on a queue, %true otherwise. If
1357 * @delay is zero and @dwork is idle, it will be scheduled for immediate
1358 * execution.
1359 */
1360 bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
1361 struct delayed_work *dwork, unsigned long delay)
1362 {
1363 struct work_struct *work = &dwork->work;
1364 bool ret = false;
1365 unsigned long flags;
1366
1367 /* read the comment in __queue_work() */
1368 local_irq_save(flags);
1369
1370 if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
1371 __queue_delayed_work(cpu, wq, dwork, delay);
1372 ret = true;
1373 }
1374
1375 local_irq_restore(flags);
1376 return ret;
1377 }
1378 EXPORT_SYMBOL_GPL(queue_delayed_work_on);
1379
1380 /**
1381 * queue_delayed_work - queue work on a workqueue after delay
1382 * @wq: workqueue to use
1383 * @dwork: delayable work to queue
1384 * @delay: number of jiffies to wait before queueing
1385 *
1386 * Equivalent to queue_delayed_work_on() but tries to use the local CPU.
1387 */
1388 bool queue_delayed_work(struct workqueue_struct *wq,
1389 struct delayed_work *dwork, unsigned long delay)
1390 {
1391 return queue_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
1392 }
1393 EXPORT_SYMBOL_GPL(queue_delayed_work);
1394
1395 /**
1396 * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU
1397 * @cpu: CPU number to execute work on
1398 * @wq: workqueue to use
1399 * @dwork: work to queue
1400 * @delay: number of jiffies to wait before queueing
1401 *
1402 * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise,
1403 * modify @dwork's timer so that it expires after @delay. If @delay is
1404 * zero, @work is guaranteed to be scheduled immediately regardless of its
1405 * current state.
1406 *
1407 * Returns %false if @dwork was idle and queued, %true if @dwork was
1408 * pending and its timer was modified.
1409 *
1410 * This function is safe to call from any context including IRQ handler.
1411 * See try_to_grab_pending() for details.
1412 */
1413 bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
1414 struct delayed_work *dwork, unsigned long delay)
1415 {
1416 unsigned long flags;
1417 int ret;
1418
1419 do {
1420 ret = try_to_grab_pending(&dwork->work, true, &flags);
1421 } while (unlikely(ret == -EAGAIN));
1422
1423 if (likely(ret >= 0)) {
1424 __queue_delayed_work(cpu, wq, dwork, delay);
1425 local_irq_restore(flags);
1426 }
1427
1428 /* -ENOENT from try_to_grab_pending() becomes %true */
1429 return ret;
1430 }
1431 EXPORT_SYMBOL_GPL(mod_delayed_work_on);
1432
1433 /**
1434 * mod_delayed_work - modify delay of or queue a delayed work
1435 * @wq: workqueue to use
1436 * @dwork: work to queue
1437 * @delay: number of jiffies to wait before queueing
1438 *
1439 * mod_delayed_work_on() on local CPU.
1440 */
1441 bool mod_delayed_work(struct workqueue_struct *wq, struct delayed_work *dwork,
1442 unsigned long delay)
1443 {
1444 return mod_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
1445 }
1446 EXPORT_SYMBOL_GPL(mod_delayed_work);
1447
1448 /**
1449 * worker_enter_idle - enter idle state
1450 * @worker: worker which is entering idle state
1451 *
1452 * @worker is entering idle state. Update stats and idle timer if
1453 * necessary.
1454 *
1455 * LOCKING:
1456 * spin_lock_irq(pool->lock).
1457 */
1458 static void worker_enter_idle(struct worker *worker)
1459 {
1460 struct worker_pool *pool = worker->pool;
1461
1462 BUG_ON(worker->flags & WORKER_IDLE);
1463 BUG_ON(!list_empty(&worker->entry) &&
1464 (worker->hentry.next || worker->hentry.pprev));
1465
1466 /* can't use worker_set_flags(), also called from start_worker() */
1467 worker->flags |= WORKER_IDLE;
1468 pool->nr_idle++;
1469 worker->last_active = jiffies;
1470
1471 /* idle_list is LIFO */
1472 list_add(&worker->entry, &pool->idle_list);
1473
1474 if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
1475 mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT);
1476
1477 /*
1478 * Sanity check nr_running. Because wq_unbind_fn() releases
1479 * pool->lock between setting %WORKER_UNBOUND and zapping
1480 * nr_running, the warning may trigger spuriously. Check iff
1481 * unbind is not in progress.
1482 */
1483 WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) &&
1484 pool->nr_workers == pool->nr_idle &&
1485 atomic_read(&pool->nr_running));
1486 }
1487
1488 /**
1489 * worker_leave_idle - leave idle state
1490 * @worker: worker which is leaving idle state
1491 *
1492 * @worker is leaving idle state. Update stats.
1493 *
1494 * LOCKING:
1495 * spin_lock_irq(pool->lock).
1496 */
1497 static void worker_leave_idle(struct worker *worker)
1498 {
1499 struct worker_pool *pool = worker->pool;
1500
1501 BUG_ON(!(worker->flags & WORKER_IDLE));
1502 worker_clr_flags(worker, WORKER_IDLE);
1503 pool->nr_idle--;
1504 list_del_init(&worker->entry);
1505 }
1506
1507 /**
1508 * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock pool
1509 * @worker: self
1510 *
1511 * Works which are scheduled while the cpu is online must at least be
1512 * scheduled to a worker which is bound to the cpu so that if they are
1513 * flushed from cpu callbacks while cpu is going down, they are
1514 * guaranteed to execute on the cpu.
1515 *
1516 * This function is to be used by rogue workers and rescuers to bind
1517 * themselves to the target cpu and may race with cpu going down or
1518 * coming online. kthread_bind() can't be used because it may put the
1519 * worker to already dead cpu and set_cpus_allowed_ptr() can't be used
1520 * verbatim as it's best effort and blocking and pool may be
1521 * [dis]associated in the meantime.
1522 *
1523 * This function tries set_cpus_allowed() and locks pool and verifies the
1524 * binding against %POOL_DISASSOCIATED which is set during
1525 * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker
1526 * enters idle state or fetches works without dropping lock, it can
1527 * guarantee the scheduling requirement described in the first paragraph.
1528 *
1529 * CONTEXT:
1530 * Might sleep. Called without any lock but returns with pool->lock
1531 * held.
1532 *
1533 * RETURNS:
1534 * %true if the associated pool is online (@worker is successfully
1535 * bound), %false if offline.
1536 */
1537 static bool worker_maybe_bind_and_lock(struct worker *worker)
1538 __acquires(&pool->lock)
1539 {
1540 struct worker_pool *pool = worker->pool;
1541 struct task_struct *task = worker->task;
1542
1543 while (true) {
1544 /*
1545 * The following call may fail, succeed or succeed
1546 * without actually migrating the task to the cpu if
1547 * it races with cpu hotunplug operation. Verify
1548 * against POOL_DISASSOCIATED.
1549 */
1550 if (!(pool->flags & POOL_DISASSOCIATED))
1551 set_cpus_allowed_ptr(task, get_cpu_mask(pool->cpu));
1552
1553 spin_lock_irq(&pool->lock);
1554 if (pool->flags & POOL_DISASSOCIATED)
1555 return false;
1556 if (task_cpu(task) == pool->cpu &&
1557 cpumask_equal(&current->cpus_allowed,
1558 get_cpu_mask(pool->cpu)))
1559 return true;
1560 spin_unlock_irq(&pool->lock);
1561
1562 /*
1563 * We've raced with CPU hot[un]plug. Give it a breather
1564 * and retry migration. cond_resched() is required here;
1565 * otherwise, we might deadlock against cpu_stop trying to
1566 * bring down the CPU on non-preemptive kernel.
1567 */
1568 cpu_relax();
1569 cond_resched();
1570 }
1571 }
1572
1573 /*
1574 * Rebind an idle @worker to its CPU. worker_thread() will test
1575 * list_empty(@worker->entry) before leaving idle and call this function.
1576 */
1577 static void idle_worker_rebind(struct worker *worker)
1578 {
1579 /* CPU may go down again inbetween, clear UNBOUND only on success */
1580 if (worker_maybe_bind_and_lock(worker))
1581 worker_clr_flags(worker, WORKER_UNBOUND);
1582
1583 /* rebind complete, become available again */
1584 list_add(&worker->entry, &worker->pool->idle_list);
1585 spin_unlock_irq(&worker->pool->lock);
1586 }
1587
1588 /*
1589 * Function for @worker->rebind.work used to rebind unbound busy workers to
1590 * the associated cpu which is coming back online. This is scheduled by
1591 * cpu up but can race with other cpu hotplug operations and may be
1592 * executed twice without intervening cpu down.
1593 */
1594 static void busy_worker_rebind_fn(struct work_struct *work)
1595 {
1596 struct worker *worker = container_of(work, struct worker, rebind_work);
1597
1598 if (worker_maybe_bind_and_lock(worker))
1599 worker_clr_flags(worker, WORKER_UNBOUND);
1600
1601 spin_unlock_irq(&worker->pool->lock);
1602 }
1603
1604 /**
1605 * rebind_workers - rebind all workers of a pool to the associated CPU
1606 * @pool: pool of interest
1607 *
1608 * @pool->cpu is coming online. Rebind all workers to the CPU. Rebinding
1609 * is different for idle and busy ones.
1610 *
1611 * Idle ones will be removed from the idle_list and woken up. They will
1612 * add themselves back after completing rebind. This ensures that the
1613 * idle_list doesn't contain any unbound workers when re-bound busy workers
1614 * try to perform local wake-ups for concurrency management.
1615 *
1616 * Busy workers can rebind after they finish their current work items.
1617 * Queueing the rebind work item at the head of the scheduled list is
1618 * enough. Note that nr_running will be properly bumped as busy workers
1619 * rebind.
1620 *
1621 * On return, all non-manager workers are scheduled for rebind - see
1622 * manage_workers() for the manager special case. Any idle worker
1623 * including the manager will not appear on @idle_list until rebind is
1624 * complete, making local wake-ups safe.
1625 */
1626 static void rebind_workers(struct worker_pool *pool)
1627 {
1628 struct worker *worker, *n;
1629 struct hlist_node *pos;
1630 int i;
1631
1632 lockdep_assert_held(&pool->assoc_mutex);
1633 lockdep_assert_held(&pool->lock);
1634
1635 /* dequeue and kick idle ones */
1636 list_for_each_entry_safe(worker, n, &pool->idle_list, entry) {
1637 /*
1638 * idle workers should be off @pool->idle_list until rebind
1639 * is complete to avoid receiving premature local wake-ups.
1640 */
1641 list_del_init(&worker->entry);
1642
1643 /*
1644 * worker_thread() will see the above dequeuing and call
1645 * idle_worker_rebind().
1646 */
1647 wake_up_process(worker->task);
1648 }
1649
1650 /* rebind busy workers */
1651 for_each_busy_worker(worker, i, pos, pool) {
1652 struct work_struct *rebind_work = &worker->rebind_work;
1653 struct workqueue_struct *wq;
1654
1655 if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
1656 work_data_bits(rebind_work)))
1657 continue;
1658
1659 debug_work_activate(rebind_work);
1660
1661 /*
1662 * wq doesn't really matter but let's keep @worker->pool
1663 * and @pwq->pool consistent for sanity.
1664 */
1665 if (std_worker_pool_pri(worker->pool))
1666 wq = system_highpri_wq;
1667 else
1668 wq = system_wq;
1669
1670 insert_work(get_pwq(pool->cpu, wq), rebind_work,
1671 worker->scheduled.next,
1672 work_color_to_flags(WORK_NO_COLOR));
1673 }
1674 }
1675
1676 static struct worker *alloc_worker(void)
1677 {
1678 struct worker *worker;
1679
1680 worker = kzalloc(sizeof(*worker), GFP_KERNEL);
1681 if (worker) {
1682 INIT_LIST_HEAD(&worker->entry);
1683 INIT_LIST_HEAD(&worker->scheduled);
1684 INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn);
1685 /* on creation a worker is in !idle && prep state */
1686 worker->flags = WORKER_PREP;
1687 }
1688 return worker;
1689 }
1690
1691 /**
1692 * create_worker - create a new workqueue worker
1693 * @pool: pool the new worker will belong to
1694 *
1695 * Create a new worker which is bound to @pool. The returned worker
1696 * can be started by calling start_worker() or destroyed using
1697 * destroy_worker().
1698 *
1699 * CONTEXT:
1700 * Might sleep. Does GFP_KERNEL allocations.
1701 *
1702 * RETURNS:
1703 * Pointer to the newly created worker.
1704 */
1705 static struct worker *create_worker(struct worker_pool *pool)
1706 {
1707 const char *pri = std_worker_pool_pri(pool) ? "H" : "";
1708 struct worker *worker = NULL;
1709 int id = -1;
1710
1711 spin_lock_irq(&pool->lock);
1712 while (ida_get_new(&pool->worker_ida, &id)) {
1713 spin_unlock_irq(&pool->lock);
1714 if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL))
1715 goto fail;
1716 spin_lock_irq(&pool->lock);
1717 }
1718 spin_unlock_irq(&pool->lock);
1719
1720 worker = alloc_worker();
1721 if (!worker)
1722 goto fail;
1723
1724 worker->pool = pool;
1725 worker->id = id;
1726
1727 if (pool->cpu != WORK_CPU_UNBOUND)
1728 worker->task = kthread_create_on_node(worker_thread,
1729 worker, cpu_to_node(pool->cpu),
1730 "kworker/%u:%d%s", pool->cpu, id, pri);
1731 else
1732 worker->task = kthread_create(worker_thread, worker,
1733 "kworker/u:%d%s", id, pri);
1734 if (IS_ERR(worker->task))
1735 goto fail;
1736
1737 if (std_worker_pool_pri(pool))
1738 set_user_nice(worker->task, HIGHPRI_NICE_LEVEL);
1739
1740 /*
1741 * Determine CPU binding of the new worker depending on
1742 * %POOL_DISASSOCIATED. The caller is responsible for ensuring the
1743 * flag remains stable across this function. See the comments
1744 * above the flag definition for details.
1745 *
1746 * As an unbound worker may later become a regular one if CPU comes
1747 * online, make sure every worker has %PF_THREAD_BOUND set.
1748 */
1749 if (!(pool->flags & POOL_DISASSOCIATED)) {
1750 kthread_bind(worker->task, pool->cpu);
1751 } else {
1752 worker->task->flags |= PF_THREAD_BOUND;
1753 worker->flags |= WORKER_UNBOUND;
1754 }
1755
1756 return worker;
1757 fail:
1758 if (id >= 0) {
1759 spin_lock_irq(&pool->lock);
1760 ida_remove(&pool->worker_ida, id);
1761 spin_unlock_irq(&pool->lock);
1762 }
1763 kfree(worker);
1764 return NULL;
1765 }
1766
1767 /**
1768 * start_worker - start a newly created worker
1769 * @worker: worker to start
1770 *
1771 * Make the pool aware of @worker and start it.
1772 *
1773 * CONTEXT:
1774 * spin_lock_irq(pool->lock).
1775 */
1776 static void start_worker(struct worker *worker)
1777 {
1778 worker->flags |= WORKER_STARTED;
1779 worker->pool->nr_workers++;
1780 worker_enter_idle(worker);
1781 wake_up_process(worker->task);
1782 }
1783
1784 /**
1785 * destroy_worker - destroy a workqueue worker
1786 * @worker: worker to be destroyed
1787 *
1788 * Destroy @worker and adjust @pool stats accordingly.
1789 *
1790 * CONTEXT:
1791 * spin_lock_irq(pool->lock) which is released and regrabbed.
1792 */
1793 static void destroy_worker(struct worker *worker)
1794 {
1795 struct worker_pool *pool = worker->pool;
1796 int id = worker->id;
1797
1798 /* sanity check frenzy */
1799 BUG_ON(worker->current_work);
1800 BUG_ON(!list_empty(&worker->scheduled));
1801
1802 if (worker->flags & WORKER_STARTED)
1803 pool->nr_workers--;
1804 if (worker->flags & WORKER_IDLE)
1805 pool->nr_idle--;
1806
1807 list_del_init(&worker->entry);
1808 worker->flags |= WORKER_DIE;
1809
1810 spin_unlock_irq(&pool->lock);
1811
1812 kthread_stop(worker->task);
1813 kfree(worker);
1814
1815 spin_lock_irq(&pool->lock);
1816 ida_remove(&pool->worker_ida, id);
1817 }
1818
1819 static void idle_worker_timeout(unsigned long __pool)
1820 {
1821 struct worker_pool *pool = (void *)__pool;
1822
1823 spin_lock_irq(&pool->lock);
1824
1825 if (too_many_workers(pool)) {
1826 struct worker *worker;
1827 unsigned long expires;
1828
1829 /* idle_list is kept in LIFO order, check the last one */
1830 worker = list_entry(pool->idle_list.prev, struct worker, entry);
1831 expires = worker->last_active + IDLE_WORKER_TIMEOUT;
1832
1833 if (time_before(jiffies, expires))
1834 mod_timer(&pool->idle_timer, expires);
1835 else {
1836 /* it's been idle for too long, wake up manager */
1837 pool->flags |= POOL_MANAGE_WORKERS;
1838 wake_up_worker(pool);
1839 }
1840 }
1841
1842 spin_unlock_irq(&pool->lock);
1843 }
1844
1845 static bool send_mayday(struct work_struct *work)
1846 {
1847 struct pool_workqueue *pwq = get_work_pwq(work);
1848 struct workqueue_struct *wq = pwq->wq;
1849 unsigned int cpu;
1850
1851 if (!(wq->flags & WQ_RESCUER))
1852 return false;
1853
1854 /* mayday mayday mayday */
1855 cpu = pwq->pool->cpu;
1856 /* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */
1857 if (cpu == WORK_CPU_UNBOUND)
1858 cpu = 0;
1859 if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask))
1860 wake_up_process(wq->rescuer->task);
1861 return true;
1862 }
1863
1864 static void pool_mayday_timeout(unsigned long __pool)
1865 {
1866 struct worker_pool *pool = (void *)__pool;
1867 struct work_struct *work;
1868
1869 spin_lock_irq(&pool->lock);
1870
1871 if (need_to_create_worker(pool)) {
1872 /*
1873 * We've been trying to create a new worker but
1874 * haven't been successful. We might be hitting an
1875 * allocation deadlock. Send distress signals to
1876 * rescuers.
1877 */
1878 list_for_each_entry(work, &pool->worklist, entry)
1879 send_mayday(work);
1880 }
1881
1882 spin_unlock_irq(&pool->lock);
1883
1884 mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
1885 }
1886
1887 /**
1888 * maybe_create_worker - create a new worker if necessary
1889 * @pool: pool to create a new worker for
1890 *
1891 * Create a new worker for @pool if necessary. @pool is guaranteed to
1892 * have at least one idle worker on return from this function. If
1893 * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
1894 * sent to all rescuers with works scheduled on @pool to resolve
1895 * possible allocation deadlock.
1896 *
1897 * On return, need_to_create_worker() is guaranteed to be false and
1898 * may_start_working() true.
1899 *
1900 * LOCKING:
1901 * spin_lock_irq(pool->lock) which may be released and regrabbed
1902 * multiple times. Does GFP_KERNEL allocations. Called only from
1903 * manager.
1904 *
1905 * RETURNS:
1906 * false if no action was taken and pool->lock stayed locked, true
1907 * otherwise.
1908 */
1909 static bool maybe_create_worker(struct worker_pool *pool)
1910 __releases(&pool->lock)
1911 __acquires(&pool->lock)
1912 {
1913 if (!need_to_create_worker(pool))
1914 return false;
1915 restart:
1916 spin_unlock_irq(&pool->lock);
1917
1918 /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
1919 mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
1920
1921 while (true) {
1922 struct worker *worker;
1923
1924 worker = create_worker(pool);
1925 if (worker) {
1926 del_timer_sync(&pool->mayday_timer);
1927 spin_lock_irq(&pool->lock);
1928 start_worker(worker);
1929 BUG_ON(need_to_create_worker(pool));
1930 return true;
1931 }
1932
1933 if (!need_to_create_worker(pool))
1934 break;
1935
1936 __set_current_state(TASK_INTERRUPTIBLE);
1937 schedule_timeout(CREATE_COOLDOWN);
1938
1939 if (!need_to_create_worker(pool))
1940 break;
1941 }
1942
1943 del_timer_sync(&pool->mayday_timer);
1944 spin_lock_irq(&pool->lock);
1945 if (need_to_create_worker(pool))
1946 goto restart;
1947 return true;
1948 }
1949
1950 /**
1951 * maybe_destroy_worker - destroy workers which have been idle for a while
1952 * @pool: pool to destroy workers for
1953 *
1954 * Destroy @pool workers which have been idle for longer than
1955 * IDLE_WORKER_TIMEOUT.
1956 *
1957 * LOCKING:
1958 * spin_lock_irq(pool->lock) which may be released and regrabbed
1959 * multiple times. Called only from manager.
1960 *
1961 * RETURNS:
1962 * false if no action was taken and pool->lock stayed locked, true
1963 * otherwise.
1964 */
1965 static bool maybe_destroy_workers(struct worker_pool *pool)
1966 {
1967 bool ret = false;
1968
1969 while (too_many_workers(pool)) {
1970 struct worker *worker;
1971 unsigned long expires;
1972
1973 worker = list_entry(pool->idle_list.prev, struct worker, entry);
1974 expires = worker->last_active + IDLE_WORKER_TIMEOUT;
1975
1976 if (time_before(jiffies, expires)) {
1977 mod_timer(&pool->idle_timer, expires);
1978 break;
1979 }
1980
1981 destroy_worker(worker);
1982 ret = true;
1983 }
1984
1985 return ret;
1986 }
1987
1988 /**
1989 * manage_workers - manage worker pool
1990 * @worker: self
1991 *
1992 * Assume the manager role and manage the worker pool @worker belongs
1993 * to. At any given time, there can be only zero or one manager per
1994 * pool. The exclusion is handled automatically by this function.
1995 *
1996 * The caller can safely start processing works on false return. On
1997 * true return, it's guaranteed that need_to_create_worker() is false
1998 * and may_start_working() is true.
1999 *
2000 * CONTEXT:
2001 * spin_lock_irq(pool->lock) which may be released and regrabbed
2002 * multiple times. Does GFP_KERNEL allocations.
2003 *
2004 * RETURNS:
2005 * spin_lock_irq(pool->lock) which may be released and regrabbed
2006 * multiple times. Does GFP_KERNEL allocations.
2007 */
2008 static bool manage_workers(struct worker *worker)
2009 {
2010 struct worker_pool *pool = worker->pool;
2011 bool ret = false;
2012
2013 if (pool->flags & POOL_MANAGING_WORKERS)
2014 return ret;
2015
2016 pool->flags |= POOL_MANAGING_WORKERS;
2017
2018 /*
2019 * To simplify both worker management and CPU hotplug, hold off
2020 * management while hotplug is in progress. CPU hotplug path can't
2021 * grab %POOL_MANAGING_WORKERS to achieve this because that can
2022 * lead to idle worker depletion (all become busy thinking someone
2023 * else is managing) which in turn can result in deadlock under
2024 * extreme circumstances. Use @pool->assoc_mutex to synchronize
2025 * manager against CPU hotplug.
2026 *
2027 * assoc_mutex would always be free unless CPU hotplug is in
2028 * progress. trylock first without dropping @pool->lock.
2029 */
2030 if (unlikely(!mutex_trylock(&pool->assoc_mutex))) {
2031 spin_unlock_irq(&pool->lock);
2032 mutex_lock(&pool->assoc_mutex);
2033 /*
2034 * CPU hotplug could have happened while we were waiting
2035 * for assoc_mutex. Hotplug itself can't handle us
2036 * because manager isn't either on idle or busy list, and
2037 * @pool's state and ours could have deviated.
2038 *
2039 * As hotplug is now excluded via assoc_mutex, we can
2040 * simply try to bind. It will succeed or fail depending
2041 * on @pool's current state. Try it and adjust
2042 * %WORKER_UNBOUND accordingly.
2043 */
2044 if (worker_maybe_bind_and_lock(worker))
2045 worker->flags &= ~WORKER_UNBOUND;
2046 else
2047 worker->flags |= WORKER_UNBOUND;
2048
2049 ret = true;
2050 }
2051
2052 pool->flags &= ~POOL_MANAGE_WORKERS;
2053
2054 /*
2055 * Destroy and then create so that may_start_working() is true
2056 * on return.
2057 */
2058 ret |= maybe_destroy_workers(pool);
2059 ret |= maybe_create_worker(pool);
2060
2061 pool->flags &= ~POOL_MANAGING_WORKERS;
2062 mutex_unlock(&pool->assoc_mutex);
2063 return ret;
2064 }
2065
2066 /**
2067 * process_one_work - process single work
2068 * @worker: self
2069 * @work: work to process
2070 *
2071 * Process @work. This function contains all the logics necessary to
2072 * process a single work including synchronization against and
2073 * interaction with other workers on the same cpu, queueing and
2074 * flushing. As long as context requirement is met, any worker can
2075 * call this function to process a work.
2076 *
2077 * CONTEXT:
2078 * spin_lock_irq(pool->lock) which is released and regrabbed.
2079 */
2080 static void process_one_work(struct worker *worker, struct work_struct *work)
2081 __releases(&pool->lock)
2082 __acquires(&pool->lock)
2083 {
2084 struct pool_workqueue *pwq = get_work_pwq(work);
2085 struct worker_pool *pool = worker->pool;
2086 bool cpu_intensive = pwq->wq->flags & WQ_CPU_INTENSIVE;
2087 int work_color;
2088 struct worker *collision;
2089 #ifdef CONFIG_LOCKDEP
2090 /*
2091 * It is permissible to free the struct work_struct from
2092 * inside the function that is called from it, this we need to
2093 * take into account for lockdep too. To avoid bogus "held
2094 * lock freed" warnings as well as problems when looking into
2095 * work->lockdep_map, make a copy and use that here.
2096 */
2097 struct lockdep_map lockdep_map;
2098
2099 lockdep_copy_map(&lockdep_map, &work->lockdep_map);
2100 #endif
2101 /*
2102 * Ensure we're on the correct CPU. DISASSOCIATED test is
2103 * necessary to avoid spurious warnings from rescuers servicing the
2104 * unbound or a disassociated pool.
2105 */
2106 WARN_ON_ONCE(!(worker->flags & WORKER_UNBOUND) &&
2107 !(pool->flags & POOL_DISASSOCIATED) &&
2108 raw_smp_processor_id() != pool->cpu);
2109
2110 /*
2111 * A single work shouldn't be executed concurrently by
2112 * multiple workers on a single cpu. Check whether anyone is
2113 * already processing the work. If so, defer the work to the
2114 * currently executing one.
2115 */
2116 collision = find_worker_executing_work(pool, work);
2117 if (unlikely(collision)) {
2118 move_linked_works(work, &collision->scheduled, NULL);
2119 return;
2120 }
2121
2122 /* claim and dequeue */
2123 debug_work_deactivate(work);
2124 hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work);
2125 worker->current_work = work;
2126 worker->current_func = work->func;
2127 worker->current_pwq = pwq;
2128 work_color = get_work_color(work);
2129
2130 list_del_init(&work->entry);
2131
2132 /*
2133 * CPU intensive works don't participate in concurrency
2134 * management. They're the scheduler's responsibility.
2135 */
2136 if (unlikely(cpu_intensive))
2137 worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
2138
2139 /*
2140 * Unbound pool isn't concurrency managed and work items should be
2141 * executed ASAP. Wake up another worker if necessary.
2142 */
2143 if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool))
2144 wake_up_worker(pool);
2145
2146 /*
2147 * Record the last pool and clear PENDING which should be the last
2148 * update to @work. Also, do this inside @pool->lock so that
2149 * PENDING and queued state changes happen together while IRQ is
2150 * disabled.
2151 */
2152 set_work_pool_and_clear_pending(work, pool->id);
2153
2154 spin_unlock_irq(&pool->lock);
2155
2156 lock_map_acquire_read(&pwq->wq->lockdep_map);
2157 lock_map_acquire(&lockdep_map);
2158 trace_workqueue_execute_start(work);
2159 worker->current_func(work);
2160 /*
2161 * While we must be careful to not use "work" after this, the trace
2162 * point will only record its address.
2163 */
2164 trace_workqueue_execute_end(work);
2165 lock_map_release(&lockdep_map);
2166 lock_map_release(&pwq->wq->lockdep_map);
2167
2168 if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
2169 pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n"
2170 " last function: %pf\n",
2171 current->comm, preempt_count(), task_pid_nr(current),
2172 worker->current_func);
2173 debug_show_held_locks(current);
2174 dump_stack();
2175 }
2176
2177 spin_lock_irq(&pool->lock);
2178
2179 /* clear cpu intensive status */
2180 if (unlikely(cpu_intensive))
2181 worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
2182
2183 /* we're done with it, release */
2184 hash_del(&worker->hentry);
2185 worker->current_work = NULL;
2186 worker->current_func = NULL;
2187 worker->current_pwq = NULL;
2188 pwq_dec_nr_in_flight(pwq, work_color);
2189 }
2190
2191 /**
2192 * process_scheduled_works - process scheduled works
2193 * @worker: self
2194 *
2195 * Process all scheduled works. Please note that the scheduled list
2196 * may change while processing a work, so this function repeatedly
2197 * fetches a work from the top and executes it.
2198 *
2199 * CONTEXT:
2200 * spin_lock_irq(pool->lock) which may be released and regrabbed
2201 * multiple times.
2202 */
2203 static void process_scheduled_works(struct worker *worker)
2204 {
2205 while (!list_empty(&worker->scheduled)) {
2206 struct work_struct *work = list_first_entry(&worker->scheduled,
2207 struct work_struct, entry);
2208 process_one_work(worker, work);
2209 }
2210 }
2211
2212 /**
2213 * worker_thread - the worker thread function
2214 * @__worker: self
2215 *
2216 * The worker thread function. There are NR_CPU_WORKER_POOLS dynamic pools
2217 * of these per each cpu. These workers process all works regardless of
2218 * their specific target workqueue. The only exception is works which
2219 * belong to workqueues with a rescuer which will be explained in
2220 * rescuer_thread().
2221 */
2222 static int worker_thread(void *__worker)
2223 {
2224 struct worker *worker = __worker;
2225 struct worker_pool *pool = worker->pool;
2226
2227 /* tell the scheduler that this is a workqueue worker */
2228 worker->task->flags |= PF_WQ_WORKER;
2229 woke_up:
2230 spin_lock_irq(&pool->lock);
2231
2232 /* we are off idle list if destruction or rebind is requested */
2233 if (unlikely(list_empty(&worker->entry))) {
2234 spin_unlock_irq(&pool->lock);
2235
2236 /* if DIE is set, destruction is requested */
2237 if (worker->flags & WORKER_DIE) {
2238 worker->task->flags &= ~PF_WQ_WORKER;
2239 return 0;
2240 }
2241
2242 /* otherwise, rebind */
2243 idle_worker_rebind(worker);
2244 goto woke_up;
2245 }
2246
2247 worker_leave_idle(worker);
2248 recheck:
2249 /* no more worker necessary? */
2250 if (!need_more_worker(pool))
2251 goto sleep;
2252
2253 /* do we need to manage? */
2254 if (unlikely(!may_start_working(pool)) && manage_workers(worker))
2255 goto recheck;
2256
2257 /*
2258 * ->scheduled list can only be filled while a worker is
2259 * preparing to process a work or actually processing it.
2260 * Make sure nobody diddled with it while I was sleeping.
2261 */
2262 BUG_ON(!list_empty(&worker->scheduled));
2263
2264 /*
2265 * When control reaches this point, we're guaranteed to have
2266 * at least one idle worker or that someone else has already
2267 * assumed the manager role.
2268 */
2269 worker_clr_flags(worker, WORKER_PREP);
2270
2271 do {
2272 struct work_struct *work =
2273 list_first_entry(&pool->worklist,
2274 struct work_struct, entry);
2275
2276 if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
2277 /* optimization path, not strictly necessary */
2278 process_one_work(worker, work);
2279 if (unlikely(!list_empty(&worker->scheduled)))
2280 process_scheduled_works(worker);
2281 } else {
2282 move_linked_works(work, &worker->scheduled, NULL);
2283 process_scheduled_works(worker);
2284 }
2285 } while (keep_working(pool));
2286
2287 worker_set_flags(worker, WORKER_PREP, false);
2288 sleep:
2289 if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker))
2290 goto recheck;
2291
2292 /*
2293 * pool->lock is held and there's no work to process and no need to
2294 * manage, sleep. Workers are woken up only while holding
2295 * pool->lock or from local cpu, so setting the current state
2296 * before releasing pool->lock is enough to prevent losing any
2297 * event.
2298 */
2299 worker_enter_idle(worker);
2300 __set_current_state(TASK_INTERRUPTIBLE);
2301 spin_unlock_irq(&pool->lock);
2302 schedule();
2303 goto woke_up;
2304 }
2305
2306 /**
2307 * rescuer_thread - the rescuer thread function
2308 * @__rescuer: self
2309 *
2310 * Workqueue rescuer thread function. There's one rescuer for each
2311 * workqueue which has WQ_RESCUER set.
2312 *
2313 * Regular work processing on a pool may block trying to create a new
2314 * worker which uses GFP_KERNEL allocation which has slight chance of
2315 * developing into deadlock if some works currently on the same queue
2316 * need to be processed to satisfy the GFP_KERNEL allocation. This is
2317 * the problem rescuer solves.
2318 *
2319 * When such condition is possible, the pool summons rescuers of all
2320 * workqueues which have works queued on the pool and let them process
2321 * those works so that forward progress can be guaranteed.
2322 *
2323 * This should happen rarely.
2324 */
2325 static int rescuer_thread(void *__rescuer)
2326 {
2327 struct worker *rescuer = __rescuer;
2328 struct workqueue_struct *wq = rescuer->rescue_wq;
2329 struct list_head *scheduled = &rescuer->scheduled;
2330 bool is_unbound = wq->flags & WQ_UNBOUND;
2331 unsigned int cpu;
2332
2333 set_user_nice(current, RESCUER_NICE_LEVEL);
2334
2335 /*
2336 * Mark rescuer as worker too. As WORKER_PREP is never cleared, it
2337 * doesn't participate in concurrency management.
2338 */
2339 rescuer->task->flags |= PF_WQ_WORKER;
2340 repeat:
2341 set_current_state(TASK_INTERRUPTIBLE);
2342
2343 if (kthread_should_stop()) {
2344 __set_current_state(TASK_RUNNING);
2345 rescuer->task->flags &= ~PF_WQ_WORKER;
2346 return 0;
2347 }
2348
2349 /*
2350 * See whether any cpu is asking for help. Unbounded
2351 * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND.
2352 */
2353 for_each_mayday_cpu(cpu, wq->mayday_mask) {
2354 unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu;
2355 struct pool_workqueue *pwq = get_pwq(tcpu, wq);
2356 struct worker_pool *pool = pwq->pool;
2357 struct work_struct *work, *n;
2358
2359 __set_current_state(TASK_RUNNING);
2360 mayday_clear_cpu(cpu, wq->mayday_mask);
2361
2362 /* migrate to the target cpu if possible */
2363 rescuer->pool = pool;
2364 worker_maybe_bind_and_lock(rescuer);
2365
2366 /*
2367 * Slurp in all works issued via this workqueue and
2368 * process'em.
2369 */
2370 BUG_ON(!list_empty(&rescuer->scheduled));
2371 list_for_each_entry_safe(work, n, &pool->worklist, entry)
2372 if (get_work_pwq(work) == pwq)
2373 move_linked_works(work, scheduled, &n);
2374
2375 process_scheduled_works(rescuer);
2376
2377 /*
2378 * Leave this pool. If keep_working() is %true, notify a
2379 * regular worker; otherwise, we end up with 0 concurrency
2380 * and stalling the execution.
2381 */
2382 if (keep_working(pool))
2383 wake_up_worker(pool);
2384
2385 spin_unlock_irq(&pool->lock);
2386 }
2387
2388 /* rescuers should never participate in concurrency management */
2389 WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING));
2390 schedule();
2391 goto repeat;
2392 }
2393
2394 struct wq_barrier {
2395 struct work_struct work;
2396 struct completion done;
2397 };
2398
2399 static void wq_barrier_func(struct work_struct *work)
2400 {
2401 struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
2402 complete(&barr->done);
2403 }
2404
2405 /**
2406 * insert_wq_barrier - insert a barrier work
2407 * @pwq: pwq to insert barrier into
2408 * @barr: wq_barrier to insert
2409 * @target: target work to attach @barr to
2410 * @worker: worker currently executing @target, NULL if @target is not executing
2411 *
2412 * @barr is linked to @target such that @barr is completed only after
2413 * @target finishes execution. Please note that the ordering
2414 * guarantee is observed only with respect to @target and on the local
2415 * cpu.
2416 *
2417 * Currently, a queued barrier can't be canceled. This is because
2418 * try_to_grab_pending() can't determine whether the work to be
2419 * grabbed is at the head of the queue and thus can't clear LINKED
2420 * flag of the previous work while there must be a valid next work
2421 * after a work with LINKED flag set.
2422 *
2423 * Note that when @worker is non-NULL, @target may be modified
2424 * underneath us, so we can't reliably determine pwq from @target.
2425 *
2426 * CONTEXT:
2427 * spin_lock_irq(pool->lock).
2428 */
2429 static void insert_wq_barrier(struct pool_workqueue *pwq,
2430 struct wq_barrier *barr,
2431 struct work_struct *target, struct worker *worker)
2432 {
2433 struct list_head *head;
2434 unsigned int linked = 0;
2435
2436 /*
2437 * debugobject calls are safe here even with pool->lock locked
2438 * as we know for sure that this will not trigger any of the
2439 * checks and call back into the fixup functions where we
2440 * might deadlock.
2441 */
2442 INIT_WORK_ONSTACK(&barr->work, wq_barrier_func);
2443 __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
2444 init_completion(&barr->done);
2445
2446 /*
2447 * If @target is currently being executed, schedule the
2448 * barrier to the worker; otherwise, put it after @target.
2449 */
2450 if (worker)
2451 head = worker->scheduled.next;
2452 else {
2453 unsigned long *bits = work_data_bits(target);
2454
2455 head = target->entry.next;
2456 /* there can already be other linked works, inherit and set */
2457 linked = *bits & WORK_STRUCT_LINKED;
2458 __set_bit(WORK_STRUCT_LINKED_BIT, bits);
2459 }
2460
2461 debug_work_activate(&barr->work);
2462 insert_work(pwq, &barr->work, head,
2463 work_color_to_flags(WORK_NO_COLOR) | linked);
2464 }
2465
2466 /**
2467 * flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing
2468 * @wq: workqueue being flushed
2469 * @flush_color: new flush color, < 0 for no-op
2470 * @work_color: new work color, < 0 for no-op
2471 *
2472 * Prepare pwqs for workqueue flushing.
2473 *
2474 * If @flush_color is non-negative, flush_color on all pwqs should be
2475 * -1. If no pwq has in-flight commands at the specified color, all
2476 * pwq->flush_color's stay at -1 and %false is returned. If any pwq
2477 * has in flight commands, its pwq->flush_color is set to
2478 * @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq
2479 * wakeup logic is armed and %true is returned.
2480 *
2481 * The caller should have initialized @wq->first_flusher prior to
2482 * calling this function with non-negative @flush_color. If
2483 * @flush_color is negative, no flush color update is done and %false
2484 * is returned.
2485 *
2486 * If @work_color is non-negative, all pwqs should have the same
2487 * work_color which is previous to @work_color and all will be
2488 * advanced to @work_color.
2489 *
2490 * CONTEXT:
2491 * mutex_lock(wq->flush_mutex).
2492 *
2493 * RETURNS:
2494 * %true if @flush_color >= 0 and there's something to flush. %false
2495 * otherwise.
2496 */
2497 static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq,
2498 int flush_color, int work_color)
2499 {
2500 bool wait = false;
2501 unsigned int cpu;
2502
2503 if (flush_color >= 0) {
2504 BUG_ON(atomic_read(&wq->nr_pwqs_to_flush));
2505 atomic_set(&wq->nr_pwqs_to_flush, 1);
2506 }
2507
2508 for_each_pwq_cpu(cpu, wq) {
2509 struct pool_workqueue *pwq = get_pwq(cpu, wq);
2510 struct worker_pool *pool = pwq->pool;
2511
2512 spin_lock_irq(&pool->lock);
2513
2514 if (flush_color >= 0) {
2515 BUG_ON(pwq->flush_color != -1);
2516
2517 if (pwq->nr_in_flight[flush_color]) {
2518 pwq->flush_color = flush_color;
2519 atomic_inc(&wq->nr_pwqs_to_flush);
2520 wait = true;
2521 }
2522 }
2523
2524 if (work_color >= 0) {
2525 BUG_ON(work_color != work_next_color(pwq->work_color));
2526 pwq->work_color = work_color;
2527 }
2528
2529 spin_unlock_irq(&pool->lock);
2530 }
2531
2532 if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush))
2533 complete(&wq->first_flusher->done);
2534
2535 return wait;
2536 }
2537
2538 /**
2539 * flush_workqueue - ensure that any scheduled work has run to completion.
2540 * @wq: workqueue to flush
2541 *
2542 * Forces execution of the workqueue and blocks until its completion.
2543 * This is typically used in driver shutdown handlers.
2544 *
2545 * We sleep until all works which were queued on entry have been handled,
2546 * but we are not livelocked by new incoming ones.
2547 */
2548 void flush_workqueue(struct workqueue_struct *wq)
2549 {
2550 struct wq_flusher this_flusher = {
2551 .list = LIST_HEAD_INIT(this_flusher.list),
2552 .flush_color = -1,
2553 .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
2554 };
2555 int next_color;
2556
2557 lock_map_acquire(&wq->lockdep_map);
2558 lock_map_release(&wq->lockdep_map);
2559
2560 mutex_lock(&wq->flush_mutex);
2561
2562 /*
2563 * Start-to-wait phase
2564 */
2565 next_color = work_next_color(wq->work_color);
2566
2567 if (next_color != wq->flush_color) {
2568 /*
2569 * Color space is not full. The current work_color
2570 * becomes our flush_color and work_color is advanced
2571 * by one.
2572 */
2573 BUG_ON(!list_empty(&wq->flusher_overflow));
2574 this_flusher.flush_color = wq->work_color;
2575 wq->work_color = next_color;
2576
2577 if (!wq->first_flusher) {
2578 /* no flush in progress, become the first flusher */
2579 BUG_ON(wq->flush_color != this_flusher.flush_color);
2580
2581 wq->first_flusher = &this_flusher;
2582
2583 if (!flush_workqueue_prep_pwqs(wq, wq->flush_color,
2584 wq->work_color)) {
2585 /* nothing to flush, done */
2586 wq->flush_color = next_color;
2587 wq->first_flusher = NULL;
2588 goto out_unlock;
2589 }
2590 } else {
2591 /* wait in queue */
2592 BUG_ON(wq->flush_color == this_flusher.flush_color);
2593 list_add_tail(&this_flusher.list, &wq->flusher_queue);
2594 flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
2595 }
2596 } else {
2597 /*
2598 * Oops, color space is full, wait on overflow queue.
2599 * The next flush completion will assign us
2600 * flush_color and transfer to flusher_queue.
2601 */
2602 list_add_tail(&this_flusher.list, &wq->flusher_overflow);
2603 }
2604
2605 mutex_unlock(&wq->flush_mutex);
2606
2607 wait_for_completion(&this_flusher.done);
2608
2609 /*
2610 * Wake-up-and-cascade phase
2611 *
2612 * First flushers are responsible for cascading flushes and
2613 * handling overflow. Non-first flushers can simply return.
2614 */
2615 if (wq->first_flusher != &this_flusher)
2616 return;
2617
2618 mutex_lock(&wq->flush_mutex);
2619
2620 /* we might have raced, check again with mutex held */
2621 if (wq->first_flusher != &this_flusher)
2622 goto out_unlock;
2623
2624 wq->first_flusher = NULL;
2625
2626 BUG_ON(!list_empty(&this_flusher.list));
2627 BUG_ON(wq->flush_color != this_flusher.flush_color);
2628
2629 while (true) {
2630 struct wq_flusher *next, *tmp;
2631
2632 /* complete all the flushers sharing the current flush color */
2633 list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
2634 if (next->flush_color != wq->flush_color)
2635 break;
2636 list_del_init(&next->list);
2637 complete(&next->done);
2638 }
2639
2640 BUG_ON(!list_empty(&wq->flusher_overflow) &&
2641 wq->flush_color != work_next_color(wq->work_color));
2642
2643 /* this flush_color is finished, advance by one */
2644 wq->flush_color = work_next_color(wq->flush_color);
2645
2646 /* one color has been freed, handle overflow queue */
2647 if (!list_empty(&wq->flusher_overflow)) {
2648 /*
2649 * Assign the same color to all overflowed
2650 * flushers, advance work_color and append to
2651 * flusher_queue. This is the start-to-wait
2652 * phase for these overflowed flushers.
2653 */
2654 list_for_each_entry(tmp, &wq->flusher_overflow, list)
2655 tmp->flush_color = wq->work_color;
2656
2657 wq->work_color = work_next_color(wq->work_color);
2658
2659 list_splice_tail_init(&wq->flusher_overflow,
2660 &wq->flusher_queue);
2661 flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
2662 }
2663
2664 if (list_empty(&wq->flusher_queue)) {
2665 BUG_ON(wq->flush_color != wq->work_color);
2666 break;
2667 }
2668
2669 /*
2670 * Need to flush more colors. Make the next flusher
2671 * the new first flusher and arm pwqs.
2672 */
2673 BUG_ON(wq->flush_color == wq->work_color);
2674 BUG_ON(wq->flush_color != next->flush_color);
2675
2676 list_del_init(&next->list);
2677 wq->first_flusher = next;
2678
2679 if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1))
2680 break;
2681
2682 /*
2683 * Meh... this color is already done, clear first
2684 * flusher and repeat cascading.
2685 */
2686 wq->first_flusher = NULL;
2687 }
2688
2689 out_unlock:
2690 mutex_unlock(&wq->flush_mutex);
2691 }
2692 EXPORT_SYMBOL_GPL(flush_workqueue);
2693
2694 /**
2695 * drain_workqueue - drain a workqueue
2696 * @wq: workqueue to drain
2697 *
2698 * Wait until the workqueue becomes empty. While draining is in progress,
2699 * only chain queueing is allowed. IOW, only currently pending or running
2700 * work items on @wq can queue further work items on it. @wq is flushed
2701 * repeatedly until it becomes empty. The number of flushing is detemined
2702 * by the depth of chaining and should be relatively short. Whine if it
2703 * takes too long.
2704 */
2705 void drain_workqueue(struct workqueue_struct *wq)
2706 {
2707 unsigned int flush_cnt = 0;
2708 unsigned int cpu;
2709
2710 /*
2711 * __queue_work() needs to test whether there are drainers, is much
2712 * hotter than drain_workqueue() and already looks at @wq->flags.
2713 * Use WQ_DRAINING so that queue doesn't have to check nr_drainers.
2714 */
2715 spin_lock(&workqueue_lock);
2716 if (!wq->nr_drainers++)
2717 wq->flags |= WQ_DRAINING;
2718 spin_unlock(&workqueue_lock);
2719 reflush:
2720 flush_workqueue(wq);
2721
2722 for_each_pwq_cpu(cpu, wq) {
2723 struct pool_workqueue *pwq = get_pwq(cpu, wq);
2724 bool drained;
2725
2726 spin_lock_irq(&pwq->pool->lock);
2727 drained = !pwq->nr_active && list_empty(&pwq->delayed_works);
2728 spin_unlock_irq(&pwq->pool->lock);
2729
2730 if (drained)
2731 continue;
2732
2733 if (++flush_cnt == 10 ||
2734 (flush_cnt % 100 == 0 && flush_cnt <= 1000))
2735 pr_warn("workqueue %s: flush on destruction isn't complete after %u tries\n",
2736 wq->name, flush_cnt);
2737 goto reflush;
2738 }
2739
2740 spin_lock(&workqueue_lock);
2741 if (!--wq->nr_drainers)
2742 wq->flags &= ~WQ_DRAINING;
2743 spin_unlock(&workqueue_lock);
2744 }
2745 EXPORT_SYMBOL_GPL(drain_workqueue);
2746
2747 static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr)
2748 {
2749 struct worker *worker = NULL;
2750 struct worker_pool *pool;
2751 struct pool_workqueue *pwq;
2752
2753 might_sleep();
2754 pool = get_work_pool(work);
2755 if (!pool)
2756 return false;
2757
2758 spin_lock_irq(&pool->lock);
2759 /* see the comment in try_to_grab_pending() with the same code */
2760 pwq = get_work_pwq(work);
2761 if (pwq) {
2762 if (unlikely(pwq->pool != pool))
2763 goto already_gone;
2764 } else {
2765 worker = find_worker_executing_work(pool, work);
2766 if (!worker)
2767 goto already_gone;
2768 pwq = worker->current_pwq;
2769 }
2770
2771 insert_wq_barrier(pwq, barr, work, worker);
2772 spin_unlock_irq(&pool->lock);
2773
2774 /*
2775 * If @max_active is 1 or rescuer is in use, flushing another work
2776 * item on the same workqueue may lead to deadlock. Make sure the
2777 * flusher is not running on the same workqueue by verifying write
2778 * access.
2779 */
2780 if (pwq->wq->saved_max_active == 1 || pwq->wq->flags & WQ_RESCUER)
2781 lock_map_acquire(&pwq->wq->lockdep_map);
2782 else
2783 lock_map_acquire_read(&pwq->wq->lockdep_map);
2784 lock_map_release(&pwq->wq->lockdep_map);
2785
2786 return true;
2787 already_gone:
2788 spin_unlock_irq(&pool->lock);
2789 return false;
2790 }
2791
2792 /**
2793 * flush_work - wait for a work to finish executing the last queueing instance
2794 * @work: the work to flush
2795 *
2796 * Wait until @work has finished execution. @work is guaranteed to be idle
2797 * on return if it hasn't been requeued since flush started.
2798 *
2799 * RETURNS:
2800 * %true if flush_work() waited for the work to finish execution,
2801 * %false if it was already idle.
2802 */
2803 bool flush_work(struct work_struct *work)
2804 {
2805 struct wq_barrier barr;
2806
2807 lock_map_acquire(&work->lockdep_map);
2808 lock_map_release(&work->lockdep_map);
2809
2810 if (start_flush_work(work, &barr)) {
2811 wait_for_completion(&barr.done);
2812 destroy_work_on_stack(&barr.work);
2813 return true;
2814 } else {
2815 return false;
2816 }
2817 }
2818 EXPORT_SYMBOL_GPL(flush_work);
2819
2820 static bool __cancel_work_timer(struct work_struct *work, bool is_dwork)
2821 {
2822 unsigned long flags;
2823 int ret;
2824
2825 do {
2826 ret = try_to_grab_pending(work, is_dwork, &flags);
2827 /*
2828 * If someone else is canceling, wait for the same event it
2829 * would be waiting for before retrying.
2830 */
2831 if (unlikely(ret == -ENOENT))
2832 flush_work(work);
2833 } while (unlikely(ret < 0));
2834
2835 /* tell other tasks trying to grab @work to back off */
2836 mark_work_canceling(work);
2837 local_irq_restore(flags);
2838
2839 flush_work(work);
2840 clear_work_data(work);
2841 return ret;
2842 }
2843
2844 /**
2845 * cancel_work_sync - cancel a work and wait for it to finish
2846 * @work: the work to cancel
2847 *
2848 * Cancel @work and wait for its execution to finish. This function
2849 * can be used even if the work re-queues itself or migrates to
2850 * another workqueue. On return from this function, @work is
2851 * guaranteed to be not pending or executing on any CPU.
2852 *
2853 * cancel_work_sync(&delayed_work->work) must not be used for
2854 * delayed_work's. Use cancel_delayed_work_sync() instead.
2855 *
2856 * The caller must ensure that the workqueue on which @work was last
2857 * queued can't be destroyed before this function returns.
2858 *
2859 * RETURNS:
2860 * %true if @work was pending, %false otherwise.
2861 */
2862 bool cancel_work_sync(struct work_struct *work)
2863 {
2864 return __cancel_work_timer(work, false);
2865 }
2866 EXPORT_SYMBOL_GPL(cancel_work_sync);
2867
2868 /**
2869 * flush_delayed_work - wait for a dwork to finish executing the last queueing
2870 * @dwork: the delayed work to flush
2871 *
2872 * Delayed timer is cancelled and the pending work is queued for
2873 * immediate execution. Like flush_work(), this function only
2874 * considers the last queueing instance of @dwork.
2875 *
2876 * RETURNS:
2877 * %true if flush_work() waited for the work to finish execution,
2878 * %false if it was already idle.
2879 */
2880 bool flush_delayed_work(struct delayed_work *dwork)
2881 {
2882 local_irq_disable();
2883 if (del_timer_sync(&dwork->timer))
2884 __queue_work(dwork->cpu, dwork->wq, &dwork->work);
2885 local_irq_enable();
2886 return flush_work(&dwork->work);
2887 }
2888 EXPORT_SYMBOL(flush_delayed_work);
2889
2890 /**
2891 * cancel_delayed_work - cancel a delayed work
2892 * @dwork: delayed_work to cancel
2893 *
2894 * Kill off a pending delayed_work. Returns %true if @dwork was pending
2895 * and canceled; %false if wasn't pending. Note that the work callback
2896 * function may still be running on return, unless it returns %true and the
2897 * work doesn't re-arm itself. Explicitly flush or use
2898 * cancel_delayed_work_sync() to wait on it.
2899 *
2900 * This function is safe to call from any context including IRQ handler.
2901 */
2902 bool cancel_delayed_work(struct delayed_work *dwork)
2903 {
2904 unsigned long flags;
2905 int ret;
2906
2907 do {
2908 ret = try_to_grab_pending(&dwork->work, true, &flags);
2909 } while (unlikely(ret == -EAGAIN));
2910
2911 if (unlikely(ret < 0))
2912 return false;
2913
2914 set_work_pool_and_clear_pending(&dwork->work,
2915 get_work_pool_id(&dwork->work));
2916 local_irq_restore(flags);
2917 return ret;
2918 }
2919 EXPORT_SYMBOL(cancel_delayed_work);
2920
2921 /**
2922 * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
2923 * @dwork: the delayed work cancel
2924 *
2925 * This is cancel_work_sync() for delayed works.
2926 *
2927 * RETURNS:
2928 * %true if @dwork was pending, %false otherwise.
2929 */
2930 bool cancel_delayed_work_sync(struct delayed_work *dwork)
2931 {
2932 return __cancel_work_timer(&dwork->work, true);
2933 }
2934 EXPORT_SYMBOL(cancel_delayed_work_sync);
2935
2936 /**
2937 * schedule_work_on - put work task on a specific cpu
2938 * @cpu: cpu to put the work task on
2939 * @work: job to be done
2940 *
2941 * This puts a job on a specific cpu
2942 */
2943 bool schedule_work_on(int cpu, struct work_struct *work)
2944 {
2945 return queue_work_on(cpu, system_wq, work);
2946 }
2947 EXPORT_SYMBOL(schedule_work_on);
2948
2949 /**
2950 * schedule_work - put work task in global workqueue
2951 * @work: job to be done
2952 *
2953 * Returns %false if @work was already on the kernel-global workqueue and
2954 * %true otherwise.
2955 *
2956 * This puts a job in the kernel-global workqueue if it was not already
2957 * queued and leaves it in the same position on the kernel-global
2958 * workqueue otherwise.
2959 */
2960 bool schedule_work(struct work_struct *work)
2961 {
2962 return queue_work(system_wq, work);
2963 }
2964 EXPORT_SYMBOL(schedule_work);
2965
2966 /**
2967 * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
2968 * @cpu: cpu to use
2969 * @dwork: job to be done
2970 * @delay: number of jiffies to wait
2971 *
2972 * After waiting for a given time this puts a job in the kernel-global
2973 * workqueue on the specified CPU.
2974 */
2975 bool schedule_delayed_work_on(int cpu, struct delayed_work *dwork,
2976 unsigned long delay)
2977 {
2978 return queue_delayed_work_on(cpu, system_wq, dwork, delay);
2979 }
2980 EXPORT_SYMBOL(schedule_delayed_work_on);
2981
2982 /**
2983 * schedule_delayed_work - put work task in global workqueue after delay
2984 * @dwork: job to be done
2985 * @delay: number of jiffies to wait or 0 for immediate execution
2986 *
2987 * After waiting for a given time this puts a job in the kernel-global
2988 * workqueue.
2989 */
2990 bool schedule_delayed_work(struct delayed_work *dwork, unsigned long delay)
2991 {
2992 return queue_delayed_work(system_wq, dwork, delay);
2993 }
2994 EXPORT_SYMBOL(schedule_delayed_work);
2995
2996 /**
2997 * schedule_on_each_cpu - execute a function synchronously on each online CPU
2998 * @func: the function to call
2999 *
3000 * schedule_on_each_cpu() executes @func on each online CPU using the
3001 * system workqueue and blocks until all CPUs have completed.
3002 * schedule_on_each_cpu() is very slow.
3003 *
3004 * RETURNS:
3005 * 0 on success, -errno on failure.
3006 */
3007 int schedule_on_each_cpu(work_func_t func)
3008 {
3009 int cpu;
3010 struct work_struct __percpu *works;
3011
3012 works = alloc_percpu(struct work_struct);
3013 if (!works)
3014 return -ENOMEM;
3015
3016 get_online_cpus();
3017
3018 for_each_online_cpu(cpu) {
3019 struct work_struct *work = per_cpu_ptr(works, cpu);
3020
3021 INIT_WORK(work, func);
3022 schedule_work_on(cpu, work);
3023 }
3024
3025 for_each_online_cpu(cpu)
3026 flush_work(per_cpu_ptr(works, cpu));
3027
3028 put_online_cpus();
3029 free_percpu(works);
3030 return 0;
3031 }
3032
3033 /**
3034 * flush_scheduled_work - ensure that any scheduled work has run to completion.
3035 *
3036 * Forces execution of the kernel-global workqueue and blocks until its
3037 * completion.
3038 *
3039 * Think twice before calling this function! It's very easy to get into
3040 * trouble if you don't take great care. Either of the following situations
3041 * will lead to deadlock:
3042 *
3043 * One of the work items currently on the workqueue needs to acquire
3044 * a lock held by your code or its caller.
3045 *
3046 * Your code is running in the context of a work routine.
3047 *
3048 * They will be detected by lockdep when they occur, but the first might not
3049 * occur very often. It depends on what work items are on the workqueue and
3050 * what locks they need, which you have no control over.
3051 *
3052 * In most situations flushing the entire workqueue is overkill; you merely
3053 * need to know that a particular work item isn't queued and isn't running.
3054 * In such cases you should use cancel_delayed_work_sync() or
3055 * cancel_work_sync() instead.
3056 */
3057 void flush_scheduled_work(void)
3058 {
3059 flush_workqueue(system_wq);
3060 }
3061 EXPORT_SYMBOL(flush_scheduled_work);
3062
3063 /**
3064 * execute_in_process_context - reliably execute the routine with user context
3065 * @fn: the function to execute
3066 * @ew: guaranteed storage for the execute work structure (must
3067 * be available when the work executes)
3068 *
3069 * Executes the function immediately if process context is available,
3070 * otherwise schedules the function for delayed execution.
3071 *
3072 * Returns: 0 - function was executed
3073 * 1 - function was scheduled for execution
3074 */
3075 int execute_in_process_context(work_func_t fn, struct execute_work *ew)
3076 {
3077 if (!in_interrupt()) {
3078 fn(&ew->work);
3079 return 0;
3080 }
3081
3082 INIT_WORK(&ew->work, fn);
3083 schedule_work(&ew->work);
3084
3085 return 1;
3086 }
3087 EXPORT_SYMBOL_GPL(execute_in_process_context);
3088
3089 int keventd_up(void)
3090 {
3091 return system_wq != NULL;
3092 }
3093
3094 static int alloc_pwqs(struct workqueue_struct *wq)
3095 {
3096 /*
3097 * pwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
3098 * Make sure that the alignment isn't lower than that of
3099 * unsigned long long.
3100 */
3101 const size_t size = sizeof(struct pool_workqueue);
3102 const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
3103 __alignof__(unsigned long long));
3104
3105 if (!(wq->flags & WQ_UNBOUND))
3106 wq->pool_wq.pcpu = __alloc_percpu(size, align);
3107 else {
3108 void *ptr;
3109
3110 /*
3111 * Allocate enough room to align pwq and put an extra
3112 * pointer at the end pointing back to the originally
3113 * allocated pointer which will be used for free.
3114 */
3115 ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL);
3116 if (ptr) {
3117 wq->pool_wq.single = PTR_ALIGN(ptr, align);
3118 *(void **)(wq->pool_wq.single + 1) = ptr;
3119 }
3120 }
3121
3122 /* just in case, make sure it's actually aligned */
3123 BUG_ON(!IS_ALIGNED(wq->pool_wq.v, align));
3124 return wq->pool_wq.v ? 0 : -ENOMEM;
3125 }
3126
3127 static void free_pwqs(struct workqueue_struct *wq)
3128 {
3129 if (!(wq->flags & WQ_UNBOUND))
3130 free_percpu(wq->pool_wq.pcpu);
3131 else if (wq->pool_wq.single) {
3132 /* the pointer to free is stored right after the pwq */
3133 kfree(*(void **)(wq->pool_wq.single + 1));
3134 }
3135 }
3136
3137 static int wq_clamp_max_active(int max_active, unsigned int flags,
3138 const char *name)
3139 {
3140 int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
3141
3142 if (max_active < 1 || max_active > lim)
3143 pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n",
3144 max_active, name, 1, lim);
3145
3146 return clamp_val(max_active, 1, lim);
3147 }
3148
3149 struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
3150 unsigned int flags,
3151 int max_active,
3152 struct lock_class_key *key,
3153 const char *lock_name, ...)
3154 {
3155 va_list args, args1;
3156 struct workqueue_struct *wq;
3157 unsigned int cpu;
3158 size_t namelen;
3159
3160 /* determine namelen, allocate wq and format name */
3161 va_start(args, lock_name);
3162 va_copy(args1, args);
3163 namelen = vsnprintf(NULL, 0, fmt, args) + 1;
3164
3165 wq = kzalloc(sizeof(*wq) + namelen, GFP_KERNEL);
3166 if (!wq)
3167 goto err;
3168
3169 vsnprintf(wq->name, namelen, fmt, args1);
3170 va_end(args);
3171 va_end(args1);
3172
3173 /*
3174 * Workqueues which may be used during memory reclaim should
3175 * have a rescuer to guarantee forward progress.
3176 */
3177 if (flags & WQ_MEM_RECLAIM)
3178 flags |= WQ_RESCUER;
3179
3180 max_active = max_active ?: WQ_DFL_ACTIVE;
3181 max_active = wq_clamp_max_active(max_active, flags, wq->name);
3182
3183 /* init wq */
3184 wq->flags = flags;
3185 wq->saved_max_active = max_active;
3186 mutex_init(&wq->flush_mutex);
3187 atomic_set(&wq->nr_pwqs_to_flush, 0);
3188 INIT_LIST_HEAD(&wq->flusher_queue);
3189 INIT_LIST_HEAD(&wq->flusher_overflow);
3190
3191 lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
3192 INIT_LIST_HEAD(&wq->list);
3193
3194 if (alloc_pwqs(wq) < 0)
3195 goto err;
3196
3197 for_each_pwq_cpu(cpu, wq) {
3198 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3199
3200 BUG_ON((unsigned long)pwq & WORK_STRUCT_FLAG_MASK);
3201 pwq->pool = get_std_worker_pool(cpu, flags & WQ_HIGHPRI);
3202 pwq->wq = wq;
3203 pwq->flush_color = -1;
3204 pwq->max_active = max_active;
3205 INIT_LIST_HEAD(&pwq->delayed_works);
3206 }
3207
3208 if (flags & WQ_RESCUER) {
3209 struct worker *rescuer;
3210
3211 if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL))
3212 goto err;
3213
3214 wq->rescuer = rescuer = alloc_worker();
3215 if (!rescuer)
3216 goto err;
3217
3218 rescuer->rescue_wq = wq;
3219 rescuer->task = kthread_create(rescuer_thread, rescuer, "%s",
3220 wq->name);
3221 if (IS_ERR(rescuer->task))
3222 goto err;
3223
3224 rescuer->task->flags |= PF_THREAD_BOUND;
3225 wake_up_process(rescuer->task);
3226 }
3227
3228 /*
3229 * workqueue_lock protects global freeze state and workqueues
3230 * list. Grab it, set max_active accordingly and add the new
3231 * workqueue to workqueues list.
3232 */
3233 spin_lock(&workqueue_lock);
3234
3235 if (workqueue_freezing && wq->flags & WQ_FREEZABLE)
3236 for_each_pwq_cpu(cpu, wq)
3237 get_pwq(cpu, wq)->max_active = 0;
3238
3239 list_add(&wq->list, &workqueues);
3240
3241 spin_unlock(&workqueue_lock);
3242
3243 return wq;
3244 err:
3245 if (wq) {
3246 free_pwqs(wq);
3247 free_mayday_mask(wq->mayday_mask);
3248 kfree(wq->rescuer);
3249 kfree(wq);
3250 }
3251 return NULL;
3252 }
3253 EXPORT_SYMBOL_GPL(__alloc_workqueue_key);
3254
3255 /**
3256 * destroy_workqueue - safely terminate a workqueue
3257 * @wq: target workqueue
3258 *
3259 * Safely destroy a workqueue. All work currently pending will be done first.
3260 */
3261 void destroy_workqueue(struct workqueue_struct *wq)
3262 {
3263 unsigned int cpu;
3264
3265 /* drain it before proceeding with destruction */
3266 drain_workqueue(wq);
3267
3268 /*
3269 * wq list is used to freeze wq, remove from list after
3270 * flushing is complete in case freeze races us.
3271 */
3272 spin_lock(&workqueue_lock);
3273 list_del(&wq->list);
3274 spin_unlock(&workqueue_lock);
3275
3276 /* sanity check */
3277 for_each_pwq_cpu(cpu, wq) {
3278 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3279 int i;
3280
3281 for (i = 0; i < WORK_NR_COLORS; i++)
3282 BUG_ON(pwq->nr_in_flight[i]);
3283 BUG_ON(pwq->nr_active);
3284 BUG_ON(!list_empty(&pwq->delayed_works));
3285 }
3286
3287 if (wq->flags & WQ_RESCUER) {
3288 kthread_stop(wq->rescuer->task);
3289 free_mayday_mask(wq->mayday_mask);
3290 kfree(wq->rescuer);
3291 }
3292
3293 free_pwqs(wq);
3294 kfree(wq);
3295 }
3296 EXPORT_SYMBOL_GPL(destroy_workqueue);
3297
3298 /**
3299 * pwq_set_max_active - adjust max_active of a pwq
3300 * @pwq: target pool_workqueue
3301 * @max_active: new max_active value.
3302 *
3303 * Set @pwq->max_active to @max_active and activate delayed works if
3304 * increased.
3305 *
3306 * CONTEXT:
3307 * spin_lock_irq(pool->lock).
3308 */
3309 static void pwq_set_max_active(struct pool_workqueue *pwq, int max_active)
3310 {
3311 pwq->max_active = max_active;
3312
3313 while (!list_empty(&pwq->delayed_works) &&
3314 pwq->nr_active < pwq->max_active)
3315 pwq_activate_first_delayed(pwq);
3316 }
3317
3318 /**
3319 * workqueue_set_max_active - adjust max_active of a workqueue
3320 * @wq: target workqueue
3321 * @max_active: new max_active value.
3322 *
3323 * Set max_active of @wq to @max_active.
3324 *
3325 * CONTEXT:
3326 * Don't call from IRQ context.
3327 */
3328 void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
3329 {
3330 unsigned int cpu;
3331
3332 max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
3333
3334 spin_lock(&workqueue_lock);
3335
3336 wq->saved_max_active = max_active;
3337
3338 for_each_pwq_cpu(cpu, wq) {
3339 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3340 struct worker_pool *pool = pwq->pool;
3341
3342 spin_lock_irq(&pool->lock);
3343
3344 if (!(wq->flags & WQ_FREEZABLE) ||
3345 !(pool->flags & POOL_FREEZING))
3346 pwq_set_max_active(pwq, max_active);
3347
3348 spin_unlock_irq(&pool->lock);
3349 }
3350
3351 spin_unlock(&workqueue_lock);
3352 }
3353 EXPORT_SYMBOL_GPL(workqueue_set_max_active);
3354
3355 /**
3356 * workqueue_congested - test whether a workqueue is congested
3357 * @cpu: CPU in question
3358 * @wq: target workqueue
3359 *
3360 * Test whether @wq's cpu workqueue for @cpu is congested. There is
3361 * no synchronization around this function and the test result is
3362 * unreliable and only useful as advisory hints or for debugging.
3363 *
3364 * RETURNS:
3365 * %true if congested, %false otherwise.
3366 */
3367 bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq)
3368 {
3369 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3370
3371 return !list_empty(&pwq->delayed_works);
3372 }
3373 EXPORT_SYMBOL_GPL(workqueue_congested);
3374
3375 /**
3376 * work_busy - test whether a work is currently pending or running
3377 * @work: the work to be tested
3378 *
3379 * Test whether @work is currently pending or running. There is no
3380 * synchronization around this function and the test result is
3381 * unreliable and only useful as advisory hints or for debugging.
3382 *
3383 * RETURNS:
3384 * OR'd bitmask of WORK_BUSY_* bits.
3385 */
3386 unsigned int work_busy(struct work_struct *work)
3387 {
3388 struct worker_pool *pool = get_work_pool(work);
3389 unsigned long flags;
3390 unsigned int ret = 0;
3391
3392 if (work_pending(work))
3393 ret |= WORK_BUSY_PENDING;
3394
3395 if (pool) {
3396 spin_lock_irqsave(&pool->lock, flags);
3397 if (find_worker_executing_work(pool, work))
3398 ret |= WORK_BUSY_RUNNING;
3399 spin_unlock_irqrestore(&pool->lock, flags);
3400 }
3401
3402 return ret;
3403 }
3404 EXPORT_SYMBOL_GPL(work_busy);
3405
3406 /*
3407 * CPU hotplug.
3408 *
3409 * There are two challenges in supporting CPU hotplug. Firstly, there
3410 * are a lot of assumptions on strong associations among work, pwq and
3411 * pool which make migrating pending and scheduled works very
3412 * difficult to implement without impacting hot paths. Secondly,
3413 * worker pools serve mix of short, long and very long running works making
3414 * blocked draining impractical.
3415 *
3416 * This is solved by allowing the pools to be disassociated from the CPU
3417 * running as an unbound one and allowing it to be reattached later if the
3418 * cpu comes back online.
3419 */
3420
3421 static void wq_unbind_fn(struct work_struct *work)
3422 {
3423 int cpu = smp_processor_id();
3424 struct worker_pool *pool;
3425 struct worker *worker;
3426 struct hlist_node *pos;
3427 int i;
3428
3429 for_each_std_worker_pool(pool, cpu) {
3430 BUG_ON(cpu != smp_processor_id());
3431
3432 mutex_lock(&pool->assoc_mutex);
3433 spin_lock_irq(&pool->lock);
3434
3435 /*
3436 * We've claimed all manager positions. Make all workers
3437 * unbound and set DISASSOCIATED. Before this, all workers
3438 * except for the ones which are still executing works from
3439 * before the last CPU down must be on the cpu. After
3440 * this, they may become diasporas.
3441 */
3442 list_for_each_entry(worker, &pool->idle_list, entry)
3443 worker->flags |= WORKER_UNBOUND;
3444
3445 for_each_busy_worker(worker, i, pos, pool)
3446 worker->flags |= WORKER_UNBOUND;
3447
3448 pool->flags |= POOL_DISASSOCIATED;
3449
3450 spin_unlock_irq(&pool->lock);
3451 mutex_unlock(&pool->assoc_mutex);
3452 }
3453
3454 /*
3455 * Call schedule() so that we cross rq->lock and thus can guarantee
3456 * sched callbacks see the %WORKER_UNBOUND flag. This is necessary
3457 * as scheduler callbacks may be invoked from other cpus.
3458 */
3459 schedule();
3460
3461 /*
3462 * Sched callbacks are disabled now. Zap nr_running. After this,
3463 * nr_running stays zero and need_more_worker() and keep_working()
3464 * are always true as long as the worklist is not empty. Pools on
3465 * @cpu now behave as unbound (in terms of concurrency management)
3466 * pools which are served by workers tied to the CPU.
3467 *
3468 * On return from this function, the current worker would trigger
3469 * unbound chain execution of pending work items if other workers
3470 * didn't already.
3471 */
3472 for_each_std_worker_pool(pool, cpu)
3473 atomic_set(&pool->nr_running, 0);
3474 }
3475
3476 /*
3477 * Workqueues should be brought up before normal priority CPU notifiers.
3478 * This will be registered high priority CPU notifier.
3479 */
3480 static int __cpuinit workqueue_cpu_up_callback(struct notifier_block *nfb,
3481 unsigned long action,
3482 void *hcpu)
3483 {
3484 unsigned int cpu = (unsigned long)hcpu;
3485 struct worker_pool *pool;
3486
3487 switch (action & ~CPU_TASKS_FROZEN) {
3488 case CPU_UP_PREPARE:
3489 for_each_std_worker_pool(pool, cpu) {
3490 struct worker *worker;
3491
3492 if (pool->nr_workers)
3493 continue;
3494
3495 worker = create_worker(pool);
3496 if (!worker)
3497 return NOTIFY_BAD;
3498
3499 spin_lock_irq(&pool->lock);
3500 start_worker(worker);
3501 spin_unlock_irq(&pool->lock);
3502 }
3503 break;
3504
3505 case CPU_DOWN_FAILED:
3506 case CPU_ONLINE:
3507 for_each_std_worker_pool(pool, cpu) {
3508 mutex_lock(&pool->assoc_mutex);
3509 spin_lock_irq(&pool->lock);
3510
3511 pool->flags &= ~POOL_DISASSOCIATED;
3512 rebind_workers(pool);
3513
3514 spin_unlock_irq(&pool->lock);
3515 mutex_unlock(&pool->assoc_mutex);
3516 }
3517 break;
3518 }
3519 return NOTIFY_OK;
3520 }
3521
3522 /*
3523 * Workqueues should be brought down after normal priority CPU notifiers.
3524 * This will be registered as low priority CPU notifier.
3525 */
3526 static int __cpuinit workqueue_cpu_down_callback(struct notifier_block *nfb,
3527 unsigned long action,
3528 void *hcpu)
3529 {
3530 unsigned int cpu = (unsigned long)hcpu;
3531 struct work_struct unbind_work;
3532
3533 switch (action & ~CPU_TASKS_FROZEN) {
3534 case CPU_DOWN_PREPARE:
3535 /* unbinding should happen on the local CPU */
3536 INIT_WORK_ONSTACK(&unbind_work, wq_unbind_fn);
3537 queue_work_on(cpu, system_highpri_wq, &unbind_work);
3538 flush_work(&unbind_work);
3539 break;
3540 }
3541 return NOTIFY_OK;
3542 }
3543
3544 #ifdef CONFIG_SMP
3545
3546 struct work_for_cpu {
3547 struct work_struct work;
3548 long (*fn)(void *);
3549 void *arg;
3550 long ret;
3551 };
3552
3553 static void work_for_cpu_fn(struct work_struct *work)
3554 {
3555 struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work);
3556
3557 wfc->ret = wfc->fn(wfc->arg);
3558 }
3559
3560 /**
3561 * work_on_cpu - run a function in user context on a particular cpu
3562 * @cpu: the cpu to run on
3563 * @fn: the function to run
3564 * @arg: the function arg
3565 *
3566 * This will return the value @fn returns.
3567 * It is up to the caller to ensure that the cpu doesn't go offline.
3568 * The caller must not hold any locks which would prevent @fn from completing.
3569 */
3570 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
3571 {
3572 struct work_for_cpu wfc = { .fn = fn, .arg = arg };
3573
3574 INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn);
3575 schedule_work_on(cpu, &wfc.work);
3576 flush_work(&wfc.work);
3577 return wfc.ret;
3578 }
3579 EXPORT_SYMBOL_GPL(work_on_cpu);
3580 #endif /* CONFIG_SMP */
3581
3582 #ifdef CONFIG_FREEZER
3583
3584 /**
3585 * freeze_workqueues_begin - begin freezing workqueues
3586 *
3587 * Start freezing workqueues. After this function returns, all freezable
3588 * workqueues will queue new works to their frozen_works list instead of
3589 * pool->worklist.
3590 *
3591 * CONTEXT:
3592 * Grabs and releases workqueue_lock and pool->lock's.
3593 */
3594 void freeze_workqueues_begin(void)
3595 {
3596 unsigned int cpu;
3597
3598 spin_lock(&workqueue_lock);
3599
3600 BUG_ON(workqueue_freezing);
3601 workqueue_freezing = true;
3602
3603 for_each_wq_cpu(cpu) {
3604 struct worker_pool *pool;
3605 struct workqueue_struct *wq;
3606
3607 for_each_std_worker_pool(pool, cpu) {
3608 spin_lock_irq(&pool->lock);
3609
3610 WARN_ON_ONCE(pool->flags & POOL_FREEZING);
3611 pool->flags |= POOL_FREEZING;
3612
3613 list_for_each_entry(wq, &workqueues, list) {
3614 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3615
3616 if (pwq && pwq->pool == pool &&
3617 (wq->flags & WQ_FREEZABLE))
3618 pwq->max_active = 0;
3619 }
3620
3621 spin_unlock_irq(&pool->lock);
3622 }
3623 }
3624
3625 spin_unlock(&workqueue_lock);
3626 }
3627
3628 /**
3629 * freeze_workqueues_busy - are freezable workqueues still busy?
3630 *
3631 * Check whether freezing is complete. This function must be called
3632 * between freeze_workqueues_begin() and thaw_workqueues().
3633 *
3634 * CONTEXT:
3635 * Grabs and releases workqueue_lock.
3636 *
3637 * RETURNS:
3638 * %true if some freezable workqueues are still busy. %false if freezing
3639 * is complete.
3640 */
3641 bool freeze_workqueues_busy(void)
3642 {
3643 unsigned int cpu;
3644 bool busy = false;
3645
3646 spin_lock(&workqueue_lock);
3647
3648 BUG_ON(!workqueue_freezing);
3649
3650 for_each_wq_cpu(cpu) {
3651 struct workqueue_struct *wq;
3652 /*
3653 * nr_active is monotonically decreasing. It's safe
3654 * to peek without lock.
3655 */
3656 list_for_each_entry(wq, &workqueues, list) {
3657 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3658
3659 if (!pwq || !(wq->flags & WQ_FREEZABLE))
3660 continue;
3661
3662 BUG_ON(pwq->nr_active < 0);
3663 if (pwq->nr_active) {
3664 busy = true;
3665 goto out_unlock;
3666 }
3667 }
3668 }
3669 out_unlock:
3670 spin_unlock(&workqueue_lock);
3671 return busy;
3672 }
3673
3674 /**
3675 * thaw_workqueues - thaw workqueues
3676 *
3677 * Thaw workqueues. Normal queueing is restored and all collected
3678 * frozen works are transferred to their respective pool worklists.
3679 *
3680 * CONTEXT:
3681 * Grabs and releases workqueue_lock and pool->lock's.
3682 */
3683 void thaw_workqueues(void)
3684 {
3685 unsigned int cpu;
3686
3687 spin_lock(&workqueue_lock);
3688
3689 if (!workqueue_freezing)
3690 goto out_unlock;
3691
3692 for_each_wq_cpu(cpu) {
3693 struct worker_pool *pool;
3694 struct workqueue_struct *wq;
3695
3696 for_each_std_worker_pool(pool, cpu) {
3697 spin_lock_irq(&pool->lock);
3698
3699 WARN_ON_ONCE(!(pool->flags & POOL_FREEZING));
3700 pool->flags &= ~POOL_FREEZING;
3701
3702 list_for_each_entry(wq, &workqueues, list) {
3703 struct pool_workqueue *pwq = get_pwq(cpu, wq);
3704
3705 if (!pwq || pwq->pool != pool ||
3706 !(wq->flags & WQ_FREEZABLE))
3707 continue;
3708
3709 /* restore max_active and repopulate worklist */
3710 pwq_set_max_active(pwq, wq->saved_max_active);
3711 }
3712
3713 wake_up_worker(pool);
3714
3715 spin_unlock_irq(&pool->lock);
3716 }
3717 }
3718
3719 workqueue_freezing = false;
3720 out_unlock:
3721 spin_unlock(&workqueue_lock);
3722 }
3723 #endif /* CONFIG_FREEZER */
3724
3725 static int __init init_workqueues(void)
3726 {
3727 unsigned int cpu;
3728
3729 /* make sure we have enough bits for OFFQ pool ID */
3730 BUILD_BUG_ON((1LU << (BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT)) <
3731 WORK_CPU_END * NR_STD_WORKER_POOLS);
3732
3733 cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP);
3734 hotcpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN);
3735
3736 /* initialize CPU pools */
3737 for_each_wq_cpu(cpu) {
3738 struct worker_pool *pool;
3739
3740 for_each_std_worker_pool(pool, cpu) {
3741 spin_lock_init(&pool->lock);
3742 pool->cpu = cpu;
3743 pool->flags |= POOL_DISASSOCIATED;
3744 INIT_LIST_HEAD(&pool->worklist);
3745 INIT_LIST_HEAD(&pool->idle_list);
3746 hash_init(pool->busy_hash);
3747
3748 init_timer_deferrable(&pool->idle_timer);
3749 pool->idle_timer.function = idle_worker_timeout;
3750 pool->idle_timer.data = (unsigned long)pool;
3751
3752 setup_timer(&pool->mayday_timer, pool_mayday_timeout,
3753 (unsigned long)pool);
3754
3755 mutex_init(&pool->assoc_mutex);
3756 ida_init(&pool->worker_ida);
3757
3758 /* alloc pool ID */
3759 BUG_ON(worker_pool_assign_id(pool));
3760 }
3761 }
3762
3763 /* create the initial worker */
3764 for_each_online_wq_cpu(cpu) {
3765 struct worker_pool *pool;
3766
3767 for_each_std_worker_pool(pool, cpu) {
3768 struct worker *worker;
3769
3770 if (cpu != WORK_CPU_UNBOUND)
3771 pool->flags &= ~POOL_DISASSOCIATED;
3772
3773 worker = create_worker(pool);
3774 BUG_ON(!worker);
3775 spin_lock_irq(&pool->lock);
3776 start_worker(worker);
3777 spin_unlock_irq(&pool->lock);
3778 }
3779 }
3780
3781 system_wq = alloc_workqueue("events", 0, 0);
3782 system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0);
3783 system_long_wq = alloc_workqueue("events_long", 0, 0);
3784 system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
3785 WQ_UNBOUND_MAX_ACTIVE);
3786 system_freezable_wq = alloc_workqueue("events_freezable",
3787 WQ_FREEZABLE, 0);
3788 BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq ||
3789 !system_unbound_wq || !system_freezable_wq);
3790 return 0;
3791 }
3792 early_initcall(init_workqueues);
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