3 OUTPUT_FORMAT
="elf32-littlearm"
4 BIG_OUTPUT_FORMAT
="elf32-bigarm"
5 LITTLE_OUTPUT_FORMAT
="elf32-littlearm"
14 # Hmmm, there's got to be a better way. This sets the stack to the
15 # top of the simulator memory (2^19 bytes).
16 OTHER_RELOCATING_SECTIONS
='.stack 0x80000 : { _stack = .; *(.stack) }'