Copyright update for binutils
[deliverable/binutils-gdb.git] / ld / emultempl / mmo.em
1 # This shell script emits a C file. -*- C -*-
2 # Copyright (C) 2001-2016 Free Software Foundation, Inc.
3 #
4 # This file is part of the GNU Binutils.
5 #
6 # This program is free software; you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation; either version 3 of the License, or
9 # (at your option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the GNU General Public License
17 # along with this program; if not, write to the Free Software
18 # Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
19 # MA 02110-1301, USA.
20 #
21
22 # This file is sourced from generic.em.
23
24 fragment <<EOF
25 /* Need to have this macro defined before mmix-elfnmmo, which uses the
26 name for the before_allocation function, defined in ldemul.c (for
27 the mmo "emulation") or in elf32.em (for the elf64mmix
28 "emulation"). */
29 #define gldmmo_before_allocation before_allocation_default
30
31 /* We include this header *not* because we expect to handle ELF here
32 but because we re-use the map_segments function in elf-generic.em,
33 a file which is rightly somewhat ELF-centric. But this is only to
34 get a weird testcase right; ld-mmix/bpo-22, forcing ELF to be
35 output from the mmo emulation: -m mmo --oformat elf64-mmix! */
36 #include "elf-bfd.h"
37
38 static void gld${EMULATION_NAME}_after_allocation (void);
39 EOF
40
41 source_em ${srcdir}/emultempl/elf-generic.em
42 source_em ${srcdir}/emultempl/mmix-elfnmmo.em
43
44 fragment <<EOF
45
46 /* Place an orphan section. We use this to put random SEC_CODE or
47 SEC_READONLY sections right after MMO_TEXT_SECTION_NAME. Much borrowed
48 from elf32.em. */
49
50 static lang_output_section_statement_type *
51 mmo_place_orphan (asection *s,
52 const char *secname,
53 int constraint ATTRIBUTE_UNUSED)
54 {
55 static struct
56 {
57 flagword nonzero_flags;
58 struct orphan_save orphansave;
59 } holds[] =
60 {
61 {
62 SEC_CODE | SEC_READONLY,
63 {
64 MMO_TEXT_SECTION_NAME,
65 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_READONLY | SEC_CODE,
66 0, 0, 0, 0
67 }
68 },
69 {
70 SEC_LOAD | SEC_DATA,
71 {
72 MMO_DATA_SECTION_NAME,
73 SEC_HAS_CONTENTS | SEC_ALLOC | SEC_LOAD | SEC_DATA,
74 0, 0, 0, 0
75 }
76 },
77 {
78 SEC_ALLOC,
79 {
80 ".bss",
81 SEC_ALLOC,
82 0, 0, 0, 0
83 }
84 }
85 };
86
87 struct orphan_save *place = NULL;
88 lang_output_section_statement_type *after;
89 lang_output_section_statement_type *os;
90 size_t i;
91 flagword flags;
92 asection *nexts;
93
94 /* We have nothing to say for anything other than a final link or
95 for sections that are excluded. */
96 if (bfd_link_relocatable (&link_info)
97 || (s->flags & SEC_EXCLUDE) != 0)
98 return NULL;
99
100 os = lang_output_section_find (secname);
101
102 /* We have an output section by this name. Place the section inside it
103 (regardless of whether the linker script lists it as input). */
104 if (os != NULL)
105 {
106 lang_add_section (&os->children, s, NULL, os);
107 return os;
108 }
109
110 /* Check for matching section type flags for sections we care about.
111 A section without contents can have SEC_LOAD == 0, but we still
112 want it attached to a sane section so the symbols appear as
113 expected. */
114 flags = s->flags;
115 nexts = s;
116 while ((nexts = bfd_get_next_section_by_name (nexts->owner, nexts)) != NULL)
117 if (nexts->output_section == NULL
118 && (nexts->flags & SEC_EXCLUDE) == 0
119 && ((nexts->flags ^ flags) & (SEC_LOAD | SEC_ALLOC)) == 0
120 && (nexts->owner->flags & DYNAMIC) == 0
121 && nexts->owner->usrdata != NULL
122 && !(((lang_input_statement_type *) nexts->owner->usrdata)
123 ->flags.just_syms))
124 flags = (((flags ^ SEC_READONLY) | (nexts->flags ^ SEC_READONLY))
125 ^ SEC_READONLY);
126 if ((flags & (SEC_ALLOC | SEC_READONLY)) != SEC_READONLY)
127 for (i = 0; i < sizeof (holds) / sizeof (holds[0]); i++)
128 if ((flags & holds[i].nonzero_flags) != 0)
129 {
130 place = &holds[i].orphansave;
131 if (place->os == NULL)
132 place->os = lang_output_section_find (place->name);
133 break;
134 }
135
136 if (place == NULL)
137 {
138 /* For other combinations, we have to give up, except we make
139 sure not to place the orphan section after the
140 linker-generated register section; that'd make it continue
141 the reg section and we never want that to happen for orphan
142 sections. */
143 lang_output_section_statement_type *before;
144 lang_output_section_statement_type *lookup;
145 static struct orphan_save hold_nonreg =
146 {
147 NULL,
148 SEC_READONLY,
149 0, 0, 0, 0
150 };
151
152 if (hold_nonreg.os == NULL)
153 {
154 before = lang_output_section_find (MMIX_REG_CONTENTS_SECTION_NAME);
155
156 /* If we have no such section, all fine; we don't care where
157 it's placed. */
158 if (before == NULL)
159 return NULL;
160
161 /* We have to find the oss before this one, so we can use that as
162 "after". */
163 for (lookup = &lang_output_section_statement.head->output_section_statement;
164 lookup != NULL && lookup->next != before;
165 lookup = lookup->next)
166 ;
167
168 hold_nonreg.os = lookup;
169 }
170
171 place = &hold_nonreg;
172 }
173
174 after = place->os;
175 if (after == NULL)
176 return NULL;
177
178 /* If there's an output section by *this* name, we'll use it, regardless
179 of actual section flags, in contrast to what's done in elf32.em. */
180 os = lang_insert_orphan (s, secname, 0, after, place, NULL, NULL);
181
182 return os;
183 }
184
185 /* Remove the spurious settings of SEC_RELOC that make it to the output at
186 link time. We are as confused as elflink.h:elf_bfd_final_link, and
187 paper over the bug similarly. */
188
189 static void
190 mmo_wipe_sec_reloc_flag (bfd *abfd, asection *sec, void *ptr ATTRIBUTE_UNUSED)
191 {
192 bfd_set_section_flags (abfd, sec,
193 bfd_get_section_flags (abfd, sec) & ~SEC_RELOC);
194 }
195
196 /* Iterate with bfd_map_over_sections over mmo_wipe_sec_reloc_flag... */
197
198 static void
199 gld${EMULATION_NAME}_after_allocation (void)
200 {
201 bfd_map_over_sections (link_info.output_bfd, mmo_wipe_sec_reloc_flag, NULL);
202 gld${EMULATION_NAME}_map_segments (FALSE);
203 }
204 \f
205 /* To get on-demand global register allocation right, we need to parse the
206 relocs, like what happens when linking to ELF. It needs to be done
207 before all input sections are supposed to be present. When linking to
208 ELF, it's done when reading symbols. When linking to mmo, we do it
209 when all input files are seen, which is equivalent. */
210
211 static void
212 mmo_after_open (void)
213 {
214 /* When there's a mismatch between the output format and the emulation
215 (using weird combinations like "-m mmo --oformat elf64-mmix" for
216 example), we'd count relocs twice because they'd also be counted
217 along the usual route for ELF-only linking, which would lead to an
218 internal accounting error. */
219 if (bfd_get_flavour (link_info.output_bfd) != bfd_target_elf_flavour)
220 {
221 LANG_FOR_EACH_INPUT_STATEMENT (is)
222 {
223 if (bfd_get_flavour (is->the_bfd) == bfd_target_elf_flavour
224 && !_bfd_mmix_check_all_relocs (is->the_bfd, &link_info))
225 einfo ("%X%P: Internal problems scanning %B after opening it",
226 is->the_bfd);
227 }
228 }
229 after_open_default ();
230 }
231 EOF
232
233 LDEMUL_PLACE_ORPHAN=mmo_place_orphan
234 LDEMUL_AFTER_OPEN=mmo_after_open
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