1 This is a loose collection of notes for people hacking on simulators.
2 If this document gets big enough it can be prettied up then.
6 - The "common" directory
7 - Common Makefile Support
9 - Generating "configure" files
10 - C Language Assumptions
11 - "dump" commands under gdb
13 The "common" directory
14 ======================
16 The common directory contains:
18 - common documentation files (e.g. run.1, and maybe in time .texi files)
19 - common source files (e.g. run.c)
20 - common Makefile fragment and configury (e.g. Make-common.in, aclocal.m4).
22 In addition "common" contains portions of the system call support
23 (e.g. callback.c, nltvals.def).
25 Even though no files are built in this directory, it is still configured
26 so support for regenerating nltvals.def is present.
28 Common Makefile Support
29 =======================
31 A common configuration framework is available for simulators that want
32 to use it. The common framework exists to remove a lot of duplication
33 in configure.ac and Makefile.in, and it also provides a foundation for
34 enhancing the simulators uniformly (e.g. the more they share in common
35 the easier a feature added to one is added to all).
37 The configure.ac of a simulator using the common framework should look like:
40 dnl Process this file with autoconf to produce a configure script.
42 AC_CONFIG_MACRO_DIRS([../common ../.. ../../config])
46 ... target specific additions ...
53 - invokes the autoconf macros most often used by the simulators
54 - defines --enable/--with options usable by all simulators
55 - initializes sim_link_files/sim_link_links as the set of symbolic links
60 - creates the symbolic links defined in sim_link_{files,links}
62 - creates the Makefile
64 The Makefile.in of a simulator using the common framework should look like:
67 # Makefile for blah ...
70 ## COMMON_PRE_CONFIG_FRAG
72 # These variables are given default values in COMMON_PRE_CONFIG_FRAG.
73 # We override the ones we need to here.
74 # Not all of these need to be mentioned, only the necessary ones.
75 # In fact it is better to *not* mention ones if the value is the default.
77 # List of object files, less common parts.
79 # List of extra dependencies.
80 # Generally this consists of simulator specific files included by sim-main.h.
82 # List of flags to always pass to $(CC).
84 # List of extra libraries to link with.
86 # Dependency of `install' to install any extra files.
88 # Dependency of `clean' to clean any extra files.
91 ## COMMON_POST_CONFIG_FRAG
93 # Rules need to build $(SIM_OBJS), plus whatever else the target wants.
95 ... target specific rules ...
98 COMMON_{PRE,POST}_CONFIG_FRAG are markers for SIM_AC_OUTPUT to tell it
99 where to insert the two pieces of common/Make-common.in.
100 The resulting Makefile is created by doing autoconf substitions on
101 both the target's Makefile.in and Make-common.in, and inserting
102 the two pieces of Make-common.in into the target's Makefile.in at
103 COMMON_{PRE,POST}_CONFIG_FRAG.
105 Note that SIM_EXTRA_{INSTALL,CLEAN} could be removed and "::" targets
106 could be used instead. However, it's not clear yet whether "::" targets
112 Many files generate program symbols at compile time.
113 Such symbols can't be found with grep nor do they normally appear in
114 the TAGS file. To get around this, source files can add the comment
116 /* TAGS: foo1 foo2 */
118 where foo1, foo2 are program symbols. Symbols found in such comments
119 are greppable and appear in the TAGS file.
121 Generating "configure" files
122 ============================
124 For targets using the common framework, "configure" can be generated
125 by running `autoconf'.
127 To regenerate the configure files for all targets using the common framework:
130 $ make -f Makefile.in SHELL=/bin/sh autoconf-common
132 To add a change-log entry to the ChangeLog file for each updated
133 directory (WARNING - check the modified new-ChangeLog files before
136 $ make -f Makefile.in SHELL=/bin/sh autoconf-changelog
137 $ more */new-ChangeLog
138 $ make -f Makefile.in SHELL=/bin/sh autoconf-install
140 In a similar vein, both the configure and config.in files can be
141 updated using the sequence:
144 $ make -f Makefile.in SHELL=/bin/sh autoheader-common
145 $ make -f Makefile.in SHELL=/bin/sh autoheader-changelog
146 $ more */new-ChangeLog
147 $ make -f Makefile.in SHELL=/bin/sh autoheader-install
149 To add the entries to an alternative ChangeLog file, use:
151 $ make ChangeLog=MyChangeLog ....
154 C Language Assumptions
155 ======================
157 An ISO C11 compiler is required, as is an ISO C standard library.
159 "dump" commands under gdb
160 =========================
162 gdbinit.in contains the following
165 set sim_debug_dump ()
168 Simulators that define the sim_debug_dump function can then have their
169 internal state pretty printed from gdb.
171 FIXME: This can obviously be made more elaborate. As needed it will be.
173 Rebuilding nltvals.def
174 ======================
176 Checkout a copy of the SIM and LIBGLOSS modules (Unless you've already
181 $ cvs checkout sim-no-testsuite libgloss-no-testsuite newlib-no-testsuite
183 Configure things for an arbitrary simulator target (I've d10v for
186 $ mkdir /tmp/$$/build
188 $ /tmp/$$/devo/configure --target=d10v-elf
190 In the sim/ directory rebuild the headers:
197 devo/sim/common/gennltvals.sh
199 Add your new processor target (you'll need to grub
200 around to find where your syscall.h lives).
202 devo/sim/<processor>/Makefile.in
206 ``NL_TARGET = -DNL_TARGET_d10v''
208 just before the line COMMON_POST_CONFIG_FRAG.
210 devo/sim/<processor>/*.[ch]
212 Include targ-vals.h instead of syscall.h.
217 For ports based on CGEN, tracing instrumentation should largely be for free,
218 so we will cover the basic non-CGEN setup here. The assumption is that your
219 target is using the common autoconf macros and so the build system already
220 includes the sim-trace configure flag.
222 The full tracing API is covered in sim-trace.h, so this section is an overview.
224 Before calling any trace function, you should make a call to the trace_prefix()
225 function. This is usually done in the main sim_engine_run() loop before
226 simulating the next instruction. You should make this call before every
227 simulated insn. You can probably copy & paste this:
228 if (TRACE_ANY_P (cpu))
229 trace_prefix (sd, cpu, NULL_CIA, oldpc, TRACE_LINENUM_P (cpu), NULL, 0, "");
231 You will then need to instrument your simulator code with calls to the
232 trace_generic() function with the appropriate trace index. Typically, this
233 will take a form similar to the above snippet. So to trace instructions, you
234 would use something like:
235 if (TRACE_INSN_P (cpu))
236 trace_generic (sd, cpu, TRACE_INSN_IDX, "NOP;");
238 The exact output format is up to you. See the trace index enum in sim-trace.h
239 to see the different tracing info available.
241 To utilize the tracing features at runtime, simply use the --trace-xxx flags.
242 run --trace-insn ./some-program
247 Similar to the tracing section, this is merely an overview for non-CGEN based
248 ports. The full API may be found in sim-profile.h. Its API is also similar
251 Note that unlike the tracing command line options, in addition to the profile
252 flags, you have to use the --verbose option to view the summary report after
253 execution. Tracing output is displayed on the fly, but the profile output is
256 To profile core accesses (such as data reads/writes and insn fetches), add
257 calls to PROFILE_COUNT_CORE() to your read/write functions. So in your data
258 fetch function, you'd use something like:
259 PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_read);
260 Then in your data write function:
261 PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_write);
262 And in your insn fetcher:
263 PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_exec);
265 To use the PC profiling code, you simply have to tell the system where to find
266 your simulator's PC. So in your model initialization function:
267 CPU_PC_FETCH (cpu) = function_that_fetches_the_pc;
269 To profile branches, in every location where a branch insn is executed, call
270 one of the related helpers:
271 PROFILE_BRANCH_TAKEN (cpu);
272 PROFILE_BRANCH_UNTAKEN (cpu);
273 If you have stall information, you can utilize the other helpers too.
275 Environment Simulation
276 ======================
278 The simplest simulator doesn't include environment support -- it merely
279 simulates the Instruction Set Architecture (ISA). Once you're ready to move
280 on to the next level, call the common macro in your configure.ac:
281 SIM_AC_OPTION_ENVIRONMENT
283 This will support for the user, virtual, and operating environments. See the
284 sim-config.h header for a more detailed description of them. The former are
285 pretty straight forward as things like exceptions (making system calls) are
286 handled in the simulator. Which is to say, an exception does not trigger an
287 exception handler in the simulator target -- that is what the operating env
288 is about. See the following userspace section for more information.
290 Userspace System Calls
291 ======================
293 By default, the libgloss userspace is simulated. That means the system call
294 numbers and calling convention matches that of libgloss. Simulating other
295 userspaces (such as Linux) is pretty straightforward, but let's first focus
296 on the basics. The basic API is covered in include/gdb/callback.h.
298 When an instruction is simulated that invokes the system call method (such as
299 forcing a hardware trap or exception), your simulator code should set up the
300 CB_SYSCALL data structure before calling the common cb_syscall() function.
303 syscall_read_mem (host_callback *cb, struct cb_syscall *sc,
304 unsigned long taddr, char *buf, int bytes)
306 SIM_DESC sd = (SIM_DESC) sc->p1;
307 SIM_CPU *cpu = (SIM_CPU *) sc->p2;
308 return sim_core_read_buffer (sd, cpu, read_map, buf, taddr, bytes);
311 syscall_write_mem (host_callback *cb, struct cb_syscall *sc,
312 unsigned long taddr, const char *buf, int bytes)
314 SIM_DESC sd = (SIM_DESC) sc->p1;
315 SIM_CPU *cpu = (SIM_CPU *) sc->p2;
316 return sim_core_write_buffer (sd, cpu, write_map, buf, taddr, bytes);
318 void target_sim_syscall (SIM_CPU *cpu)
320 SIM_DESC sd = CPU_STATE (cpu);
321 host_callback *cb = STATE_CALLBACK (sd);
324 CB_SYSCALL_INIT (&sc);
326 sc.func = <fetch system call number>;
327 sc.arg1 = <fetch first system call argument>;
328 sc.arg2 = <fetch second system call argument>;
329 sc.arg3 = <fetch third system call argument>;
330 sc.arg4 = <fetch fourth system call argument>;
333 sc.read_mem = syscall_read_mem;
334 sc.write_mem = syscall_write_mem;
336 cb_syscall (cb, &sc);
338 <store system call result from sc.result>;
339 <store system call error from sc.errcode>;
341 Some targets store the result and error code in different places, while others
342 only store the error code when the result is an error.
344 Keep in mind that the CB_SYS_xxx defines are normalized values with no real
345 meaning with respect to the target. They provide a unique map on the host so
346 that it can parse things sanely. For libgloss, the common/nltvals.def file
347 creates the target's system call numbers to the CB_SYS_xxx values.
349 To simulate other userspace targets, you really only need to update the maps
350 pointers that are part of the callback interface. So create CB_TARGET_DEFS_MAP
351 arrays for each set (system calls, errnos, open bits, etc...) and in a place
352 you find useful, do something like:
355 static CB_TARGET_DEFS_MAP cb_linux_syscall_map[] = {
356 # define TARGET_LINUX_SYS_open 5
357 { CB_SYS_open, TARGET_LINUX_SYS_open },
362 host_callback *cb = STATE_CALLBACK (sd);
363 cb->syscall_map = cb_linux_syscall_map;
364 cb->errno_map = cb_linux_errno_map;
365 cb->open_map = cb_linux_open_map;
366 cb->signal_map = cb_linux_signal_map;
367 cb->stat_map = cb_linux_stat_map;
370 Each of these cb_linux_*_map's are manually declared by the arch target.
372 The target_sim_syscall() example above will then work unchanged (ignoring the
373 system call convention) because all of the callback functions go through these
379 Events are scheduled and executed on behalf of either a cpu or hardware devices.
380 The API is pretty much the same and can be found in common/sim-events.h and
383 For simulator targets, you really just have to worry about the schedule and
384 deschedule functions.
389 The device tree model is based on the OpenBoot specification. Since this is
390 largely inherited from the psim code, consult the existing psim documentation
391 for some in-depth details.
392 http://sourceware.org/psim/manual/
397 The simplest simulator doesn't include hardware device support. Once you're
398 ready to move on to the next level, call the common macro in your configure.ac:
399 SIM_AC_OPTION_HARDWARE(yes,,devone devtwo devthree)
401 The basic hardware API is documented in common/hw-device.h.
403 Each device has to have a matching file name with a "dv-" prefix. So there has
404 to be a dv-devone.c, dv-devtwo.c, and dv-devthree.c files. Further, each file
405 has to have a matching hw_descriptor structure. So the dv-devone.c file has to
407 const struct hw_descriptor dv_devone_descriptor[] = {
408 {"devone", devone_finish,},
412 The "devone" string as well as the "devone_finish" function are not hard
413 requirements, just common conventions. The structure name is a hard
416 The devone_finish() callback function is used to instantiate this device by
417 parsing the corresponding properties in the device tree.
419 Hardware devices typically attach address ranges to themselves. Then when
420 accesses to those addresses are made, the hardware will have its callback
421 invoked. The exact callback could be a normal I/O read/write access, as
422 well as a DMA access. This makes it easy to simulate memory mapped registers.
424 Keep in mind that like a proper device driver, it may be instantiated many
425 times over. So any device state it needs to be maintained should be allocated
426 during the finish callback and attached to the hardware device via set_hw_data.
427 Any hardware functions can access this private data via the hw_data function.
429 Ports (Interrupts / IRQs)
430 =========================
432 First, a note on terminology. A "port" is an aspect of a hardware device that
433 accepts or generates interrupts. So devices with input ports may be the target
434 of an interrupt (accept it), and/or they have output ports so that they may be
435 the source of an interrupt (generate it).
437 Each port has a symbolic name and a unique number. These are used to identify
438 the port in different contexts. The output port name has no hard relationship
439 to the input port name (same for the unique number). The callback that accepts
440 the interrupt uses the name/id of its input port, while the generator function
441 uses the name/id of its output port.
443 The device tree is used to connect the output port of a device to the input
444 port of another device. There are no limits on the number of inputs connected
445 to an output, or outputs to an input, or the devices attached to the ports.
446 In other words, the input port and output port could be the same device.
449 - each hardware device declares an array of ports (hw_port_descriptor).
450 any mix of input and output ports is allowed.
451 - when setting up the device, attach the array (set_hw_ports).
452 - if the device accepts interrupts, it will have to attach a port callback
453 function (set_hw_port_event)
454 - connect ports with the device tree
455 - handle incoming interrupts with the callback
456 - generate outgoing interrupts with hw_port_event