_dnl__ -*- Texinfo -*- _dnl__ Copyright (c) 1988 1989 1990 1991 Free Software Foundation, Inc. _dnl__ This file is part of the source for the GDB manual. _dnl__ $Id$ @node Stack, Source, Stopping, Top @chapter Examining the Stack When your program has stopped, the first thing you need to know is where it stopped and how it got there. @cindex call stack Each time your program performs a function call, the information about where in the program the call was made from is saved in a block of data called a @dfn{stack frame}. The frame also contains the arguments of the call and the local variables of the function that was called. All the stack frames are allocated in a region of memory called the @dfn{call stack}. When your program stops, the _GDBN__ commands for examining the stack allow you to see all of this information. @cindex selected frame One of the stack frames is @dfn{selected} by _GDBN__ and many _GDBN__ commands refer implicitly to the selected frame. In particular, whenever you ask _GDBN__ for the value of a variable in the program, the value is found in the selected frame. There are special _GDBN__ commands to select whichever frame you are interested in. When the program stops, _GDBN__ automatically selects the currently executing frame and describes it briefly as the @code{frame} command does (@pxref{Frame Info, Info}). @menu * Frames:: Stack Frames * Backtrace:: Backtraces * Selection:: Selecting a Frame * Frame Info:: Information on a Frame @end menu @node Frames, Backtrace, Stack, Stack @section Stack Frames @cindex frame @cindex stack frame The call stack is divided up into contiguous pieces called @dfn{stack frames}, or @dfn{frames} for short; each frame is the data associated with one call to one function. The frame contains the arguments given to the function, the function's local variables, and the address at which the function is executing. @cindex initial frame @cindex outermost frame @cindex innermost frame When your program is started, the stack has only one frame, that of the function @code{main}. This is called the @dfn{initial} frame or the @dfn{outermost} frame. Each time a function is called, a new frame is made. Each time a function returns, the frame for that function invocation is eliminated. If a function is recursive, there can be many frames for the same function. The frame for the function in which execution is actually occurring is called the @dfn{innermost} frame. This is the most recently created of all the stack frames that still exist. @cindex frame pointer Inside your program, stack frames are identified by their addresses. A stack frame consists of many bytes, each of which has its own address; each kind of computer has a convention for choosing one of those bytes whose address serves as the address of the frame. Usually this address is kept in a register called the @dfn{frame pointer register} while execution is going on in that frame. @cindex frame number _GDBN__ assigns numbers to all existing stack frames, starting with zero for the innermost frame, one for the frame that called it, and so on upward. These numbers do not really exist in your program; they are assigned by _GDBN__ to give you a way of designating stack frames in _GDBN__ commands. @cindex frameless execution Some compilers allow functions to be compiled so that they operate without stack frames. (For example, the @code{_GCC__} option @samp{-fomit-frame-pointer} will generate functions without a frame.) This is occasionally done with heavily used library functions to save the frame setup time. _GDBN__ has limited facilities for dealing with these function invocations. If the innermost function invocation has no stack frame, _GDBN__ will nevertheless regard it as though it had a separate frame, which is numbered zero as usual, allowing correct tracing of the function call chain. However, _GDBN__ has no provision for frameless functions elsewhere in the stack. @node Backtrace, Selection, Frames, Stack @section Backtraces A backtrace is a summary of how the program got where it is. It shows one line per frame, for many frames, starting with the currently executing frame (frame zero), followed by its caller (frame one), and on up the stack. @table @code @item backtrace @itemx bt @kindex backtrace @kindex bt Print a backtrace of the entire stack: one line per frame for all frames in the stack. You can stop the backtrace at any time by typing the system interrupt character, normally @kbd{Control-C}. @item backtrace @var{n} @itemx bt @var{n} Similar, but print only the innermost @var{n} frames. @item backtrace -@var{n} @itemx bt -@var{n} Similar, but print only the outermost @var{n} frames. @end table @kindex where @kindex info stack @kindex info s The names @code{where} and @code{info stack} (abbreviated @code{info s}) are additional aliases for @code{backtrace}. Each line in the backtrace shows the frame number and the function name. The program counter value is also shown---unless you use @code{set print address off}. The backtrace also shows the source file name and line number, as well as the arguments to the function. The program counter value is omitted if it is at the beginning of the code for that line number. Here is an example of a backtrace. It was made with the command @samp{bt 3}, so it shows the innermost three frames. @smallexample @group #0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8) at builtin.c:993 #1 0x6e38 in expand_macro (sym=0x2b600) at macro.c:242 #2 0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08) at macro.c:71 (More stack frames follow...) @end group @end smallexample @noindent The display for frame zero doesn't begin with a program counter value, indicating that the program has stopped at the beginning of the code for line @code{993} of @code{builtin.c}. @node Selection, Frame Info, Backtrace, Stack @section Selecting a Frame Most commands for examining the stack and other data in the program work on whichever stack frame is selected at the moment. Here are the commands for selecting a stack frame; all of them finish by printing a brief description of the stack frame just selected. @table @code @item frame @var{n} @itemx f @var{n} @kindex frame @kindex f Select frame number @var{n}. Recall that frame zero is the innermost (currently executing) frame, frame one is the frame that called the innermost one, and so on. The highest-numbered frame is @code{main}'s frame. @item frame @var{addr} @itemx f @var{addr} Select the frame at address @var{addr}. This is useful mainly if the chaining of stack frames has been damaged by a bug, making it impossible for _GDBN__ to assign numbers properly to all frames. In addition, this can be useful when the program has multiple stacks and switches between them. _if_(_SPARC__) On the SPARC architecture, @code{frame} needs two addresses to select an arbitrary frame: a frame pointer and a stack pointer. @c note to future updaters: this is conditioned on a flag @c FRAME_SPECIFICATION_DYADIC in the tm-*.h files, currently only used @c by SPARC, hence the specific attribution. Generalize or list all @c possibilities if more supported machines start doing this. _fi_(_SPARC__) @item up @var{n} @kindex up Move @var{n} frames up the stack. For positive numbers @var{n}, this advances toward the outermost frame, to higher frame numbers, to frames that have existed longer. @var{n} defaults to one. @item down @var{n} @kindex down @kindex do Move @var{n} frames down the stack. For positive numbers @var{n}, this advances toward the innermost frame, to lower frame numbers, to frames that were created more recently. @var{n} defaults to one. You may abbreviate @code{down} as @code{do}. @end table All of these commands end by printing two lines of output describing the frame. The first line shows the frame number, the function name, the arguments, and the source file and line number of execution in that frame. The second line shows the text of that source line. For example: @smallexample (_GDBP__) up #1 0x22f0 in main (argc=1, argv=0xf7fffbf4, env=0xf7fffbfc) at env.c:10 10 read_input_file (argv[i]); @end smallexample After such a printout, the @code{list} command with no arguments will print ten lines centered on the point of execution in the frame. @xref{List}. @table @code @item up-silently @var{n} @itemx down-silently @var{n} @kindex down-silently @kindex up-silently These two commands are variants of @code{up} and @code{down}, respectively; they differ in that they do their work silently, without causing display of the new frame. They are intended primarily for use in _GDBN__ command scripts, where the output might be unnecessary and distracting. @end table @node Frame Info, , Selection, Stack @section Information About a Frame There are several other commands to print information about the selected stack frame. @table @code @item frame @itemx f When used without any argument, this command does not change which frame is selected, but prints a brief description of the currently selected stack frame. It can be abbreviated @code{f}. With an argument, this command is used to select a stack frame (@pxref{Selection}). @item info frame @kindex info frame @itemx info f @kindex info f This command prints a verbose description of the selected stack frame, including the address of the frame, the addresses of the next frame down (called by this frame) and the next frame up (caller of this frame), the address of the frame's arguments, the program counter saved in it (the address of execution in the caller frame), and which registers were saved in the frame. The verbose description is useful when something has gone wrong that has made the stack format fail to fit the usual conventions. @item info frame @var{addr} @itemx info f @var{addr} Print a verbose description of the frame at address @var{addr}, without selecting that frame. The selected frame remains unchanged by this command. @item info args @kindex info args Print the arguments of the selected frame, each on a separate line. @item info locals @kindex info locals Print the local variables of the selected frame, each on a separate line. These are all variables declared static or automatic within all program blocks that execution in this frame is currently inside of. @item info catch @kindex info catch @cindex catch exceptions @cindex exception handlers Print a list of all the exception handlers that are active in the current stack frame at the current point of execution. To see other exception handlers, visit the associated frame (using the @code{up}, @code{down}, or @code{frame} commands); then type @code{info catch}. @xref{Exception Handling}. @end table