- }
- }
-
- if (func == NULL)
- return FALSE;
-
- if (filename_ptr)
- *filename_ptr = filename;
- if (functionname_ptr)
- *functionname_ptr = bfd_asymbol_name (func);
-
- return TRUE;
-}
-
-
-/* Find the nearest line to a particular section and offset, for error
- reporting. This code is a duplicate of the code in elf.c, except
- that it uses arm_elf_find_function. */
-
-static bfd_boolean
-elf32_arm_find_nearest_line (bfd * abfd,
- asymbol ** symbols,
- asection * section,
- bfd_vma offset,
- const char ** filename_ptr,
- const char ** functionname_ptr,
- unsigned int * line_ptr,
- unsigned int * discriminator_ptr)
-{
- bfd_boolean found = FALSE;
-
- if (_bfd_dwarf2_find_nearest_line (abfd, symbols, NULL, section, offset,
- filename_ptr, functionname_ptr,
- line_ptr, discriminator_ptr,
- dwarf_debug_sections, 0,
- & elf_tdata (abfd)->dwarf2_find_line_info))
- {
- if (!*functionname_ptr)
- arm_elf_find_function (abfd, symbols, section, offset,
- *filename_ptr ? NULL : filename_ptr,
- functionname_ptr);
-
- return TRUE;
- }
-
- /* Skip _bfd_dwarf1_find_nearest_line since no known ARM toolchain
- uses DWARF1. */
-
- if (! _bfd_stab_section_find_nearest_line (abfd, symbols, section, offset,
- & found, filename_ptr,
- functionname_ptr, line_ptr,
- & elf_tdata (abfd)->line_info))
- return FALSE;
-
- if (found && (*functionname_ptr || *line_ptr))
- return TRUE;
-
- if (symbols == NULL)
- return FALSE;