+ /* Used elf32-mips.c as an example. */
+ if (bfd_is_und_section (symbol->section)
+ && output_bfd == (bfd *) NULL)
+ return bfd_reloc_undefined;
+
+ if (bfd_is_com_section (symbol->section))
+ relocation = 0;
+ else
+ relocation = symbol->value;
+
+ relocation += symbol->section->output_section->vma;
+ relocation += symbol->section->output_offset;
+ relocation += reloc_entry->addend;
+
+ if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
+ return bfd_reloc_outofrange;
+
+ /* Adjust for PC-relative relocation. */
+ relocation -= (input_section->output_section->vma
+ + input_section->output_offset
+ + reloc_entry->address
+ + 4);
+
+ /* Check for target out of range. */
+ if ((bfd_signed_vma)relocation > (0x3ffffff << 2)
+ || (bfd_signed_vma)relocation < (-0x4000000 << 2))
+ return bfd_reloc_outofrange;
+
+ addr = (bfd_byte *) data + reloc_entry->address;
+ insn = bfd_get_32 (abfd, addr);
+
+ relocation >>= reloc_entry->howto->rightshift;
+ insn = (insn & ~reloc_entry->howto->dst_mask)
+ | (relocation & reloc_entry->howto->dst_mask);
+
+ bfd_put_32 (abfd, (bfd_vma) insn, addr);
+
+ return bfd_reloc_ok;