+ /* Search for a CodeView entry in the DebugDirectory */
+ for (i = 0; i < size / sizeof (struct external_IMAGE_DEBUG_DIRECTORY); i++)
+ {
+ struct external_IMAGE_DEBUG_DIRECTORY *ext
+ = &((struct external_IMAGE_DEBUG_DIRECTORY *)(data + dataoff))[i];
+ struct internal_IMAGE_DEBUG_DIRECTORY idd;
+
+ _bfd_XXi_swap_debugdir_in (abfd, ext, &idd);
+
+ if (idd.Type == PE_IMAGE_DEBUG_TYPE_CODEVIEW)
+ {
+ char buffer[256 + 1];
+ CODEVIEW_INFO *cvinfo = (CODEVIEW_INFO *) buffer;
+
+ /*
+ The debug entry doesn't have to have to be in a section, in which
+ case AddressOfRawData is 0, so always use PointerToRawData.
+ */
+ if (_bfd_XXi_slurp_codeview_record (abfd,
+ (file_ptr) idd.PointerToRawData,
+ idd.SizeOfData, cvinfo))
+ {
+ struct bfd_build_id* build_id = bfd_alloc (abfd,
+ sizeof (struct bfd_build_id) + cvinfo->SignatureLength);
+ if (build_id)
+ {
+ build_id->size = cvinfo->SignatureLength;
+ memcpy(build_id->data, cvinfo->Signature,
+ cvinfo->SignatureLength);
+ abfd->build_id = build_id;
+ }
+ }
+ break;
+ }
+ }
+
+ free (data);