+static void
+build_plugin_list (bfd *abfd)
+{
+ /* The intent was to search ${libdir}/bfd-plugins for plugins, but
+ unfortunately the original implementation wasn't precisely that
+ when configuring binutils using --libdir. Search in the proper
+ path first, then the old one for backwards compatibility. */
+ static const char *path[]
+ = { LIBDIR "/bfd-plugins", BINDIR "/../lib/bfd-plugins" };
+ struct stat last_st;
+ unsigned int i;
+
+ if (has_plugin_list >= 0)
+ return;
+
+ /* Try not to search the same dir twice, by looking at st_dev and
+ st_ino for the dir. If we are on a file system that always sets
+ st_ino to zero or the actual st_ino is zero we might waste some
+ time, but that doesn't matter too much. */
+ last_st.st_dev = 0;
+ last_st.st_ino = 0;
+ for (i = 0; i < sizeof (path) / sizeof (path[0]); i++)
+ {
+ char *plugin_dir = make_relative_prefix (plugin_program_name,
+ BINDIR,
+ path[i]);
+ if (plugin_dir)
+ {
+ struct stat st;
+ DIR *d;
+
+ if (stat (plugin_dir, &st) == 0
+ && S_ISDIR (st.st_mode)
+ && !(last_st.st_dev == st.st_dev
+ && last_st.st_ino == st.st_ino
+ && st.st_ino != 0)
+ && (d = opendir (plugin_dir)) != NULL)
+ {
+ struct dirent *ent;
+
+ last_st.st_dev = st.st_dev;
+ last_st.st_ino = st.st_ino;
+ while ((ent = readdir (d)) != NULL)
+ {
+ char *full_name;
+
+ full_name = concat (plugin_dir, "/", ent->d_name, NULL);
+ if (stat (full_name, &st) == 0 && S_ISREG (st.st_mode))
+ try_load_plugin (full_name, NULL, abfd, TRUE);
+ free (full_name);
+ }
+ closedir (d);
+ }
+ free (plugin_dir);
+ }
+ }
+
+ has_plugin_list = plugin_list != NULL;
+}
+