-/*
- * A code fragment (frag) is some known number of chars, followed by some
- * unknown number of chars. Typically the unknown number of chars is an
- * instruction address whose size is yet unknown. We always know the greatest
- * possible size the unknown number of chars may become, and reserve that
- * much room at the end of the frag.
- * Once created, frags do not change address during assembly.
- * We chain the frags in (a) forward-linked list(s). The object-file address
- * of the 1st char of a frag is generally not known until after relax().
- * Many things at assembly time describe an address by {object-file-address
- * of a particular frag}+offset.
-
- BUG: it may be smarter to have a single pointer off to various different
- notes for different frag kinds. See how code pans
- */
-struct frag
-{
- /* Object file address. */
- addressT fr_address;
- /* Chain forward; ascending address order. Rooted in frch_root. */
- struct frag *fr_next;
-
- /* (Fixed) number of chars we know we have. May be 0. */
- offsetT fr_fix;
- /* (Variable) number of chars after above. May be 0. */
- offsetT fr_var;
- /* For variable-length tail. */
- struct symbol *fr_symbol;
- /* For variable-length tail. */
- offsetT fr_offset;
- /* Points to opcode low addr byte, for relaxation. */
- char *fr_opcode;
-
-#ifndef NO_LISTING
- struct list_info_struct *line;
-#endif
-
- /* What state is my tail in? */
- relax_stateT fr_type;
- relax_substateT fr_subtype;
-
- /* These are needed only on the NS32K machines */
- char fr_pcrel_adjust;
- char fr_bsr;
-
- /* Chars begin here.
- One day we will compile fr_literal[0]. */
- char fr_literal[1];
-};
-
-#define SIZEOF_STRUCT_FRAG \
-((int)zero_address_frag.fr_literal-(int)&zero_address_frag)
-/* We want to say fr_literal[0] above. */