+ for (osect = objfile->sections; osect < objfile->sections_end; osect++) \
+ if (osect->the_bfd_section == NULL) \
+ { \
+ /* Nothing. */ \
+ } \
+ else
+
+/* Traverse all obj_sections in all objfiles in the current program
+ space.
+
+ Note that this detects a "break" in the inner loop, and exits
+ immediately from the outer loop as well, thus, client code doesn't
+ need to know that this is implemented with a double for. The extra
+ hair is to make sure that a "break;" stops the outer loop iterating
+ as well, and both OBJFILE and OSECT are left unmodified:
+
+ - The outer loop learns about the inner loop's end condition, and
+ stops iterating if it detects the inner loop didn't reach its
+ end. In other words, the outer loop keeps going only if the
+ inner loop reached its end cleanly [(osect) ==
+ (objfile)->sections_end].
+
+ - OSECT is initialized in the outer loop initialization
+ expressions, such as if the inner loop has reached its end, so
+ the check mentioned above succeeds the first time.
+
+ - The trick to not clearing OBJFILE on a "break;" is, in the outer
+ loop's loop expression, advance OBJFILE, but iff the inner loop
+ reached its end. If not, there was a "break;", so leave OBJFILE
+ as is; the outer loop's conditional will break immediately as
+ well (as OSECT will be different from OBJFILE->sections_end). */
+
+#define ALL_OBJSECTIONS(objfile, osect) \
+ for ((objfile) = current_program_space->objfiles, \
+ (objfile) != NULL ? ((osect) = (objfile)->sections_end) : 0; \
+ (objfile) != NULL \
+ && (osect) == (objfile)->sections_end; \
+ ((osect) == (objfile)->sections_end \
+ ? ((objfile) = (objfile)->next, \
+ (objfile) != NULL ? (osect) = (objfile)->sections_end : 0) \
+ : 0)) \