+ char system_dir[MAX_PATH];
+ char syswow_dir[MAX_PATH];
+ size_t system_dir_len = 0;
+ bool convert_syswow_dir = false;
+#ifdef __x86_64__
+ if (wow64_process)
+#endif
+ {
+ /* This fails on 32bit Windows because it has no SysWOW64 directory,
+ and in this case a path conversion isn't necessary. */
+ UINT len = GetSystemWow64DirectoryA (syswow_dir, sizeof (syswow_dir));
+ if (len > 0)
+ {
+ /* Check that we have passed a large enough buffer. */
+ gdb_assert (len < sizeof (syswow_dir));
+
+ len = GetSystemDirectoryA (system_dir, sizeof (system_dir));
+ /* Error check. */
+ gdb_assert (len != 0);
+ /* Check that we have passed a large enough buffer. */
+ gdb_assert (len < sizeof (system_dir));
+
+ strcat (system_dir, "\\");
+ strcat (syswow_dir, "\\");
+ system_dir_len = strlen (system_dir);
+
+ convert_syswow_dir = true;
+ }
+
+ }
+