+ gld${EMULATION_NAME}_before_allocation ();
+}
+
+/* Fake input file for stubs. */
+static lang_input_statement_type *stub_file;
+
+/* Whether we need to call gldarm_layout_sections_again. */
+static int need_laying_out = 0;
+
+/* Maximum size of a group of input sections that can be handled by
+ one stub section. A value of +/-1 indicates the bfd back-end
+ should use a suitable default size. */
+static bfd_signed_vma group_size = 1;
+
+struct hook_stub_info
+{
+ lang_statement_list_type add;
+ asection *input_section;
+};
+
+/* Traverse the linker tree to find the spot where the stub goes. */
+
+static bfd_boolean
+hook_in_stub (struct hook_stub_info *info, lang_statement_union_type **lp)
+{
+ lang_statement_union_type *l;
+ bfd_boolean ret;
+
+ for (; (l = *lp) != NULL; lp = &l->header.next)
+ {
+ switch (l->header.type)
+ {
+ case lang_constructors_statement_enum:
+ ret = hook_in_stub (info, &constructor_list.head);
+ if (ret)
+ return ret;
+ break;
+
+ case lang_output_section_statement_enum:
+ ret = hook_in_stub (info,
+ &l->output_section_statement.children.head);
+ if (ret)
+ return ret;
+ break;
+
+ case lang_wild_statement_enum:
+ ret = hook_in_stub (info, &l->wild_statement.children.head);
+ if (ret)
+ return ret;
+ break;
+
+ case lang_group_statement_enum:
+ ret = hook_in_stub (info, &l->group_statement.children.head);
+ if (ret)
+ return ret;
+ break;
+
+ case lang_input_section_enum:
+ if (l->input_section.section == info->input_section)
+ {
+ /* We've found our section. Insert the stub immediately
+ after its associated input section. */
+ *(info->add.tail) = l->header.next;
+ l->header.next = info->add.head;
+ return TRUE;
+ }
+ break;
+
+ case lang_data_statement_enum:
+ case lang_reloc_statement_enum:
+ case lang_object_symbols_statement_enum:
+ case lang_output_statement_enum:
+ case lang_target_statement_enum:
+ case lang_input_statement_enum:
+ case lang_assignment_statement_enum:
+ case lang_padding_statement_enum:
+ case lang_address_statement_enum:
+ case lang_fill_statement_enum:
+ break;
+
+ default:
+ FAIL ();
+ break;
+ }
+ }
+ return FALSE;