enum bfd_architecture arch;
unsigned long machine;
{
- const bfd_arch_info_type *ap = bfd_lookup_arch (arch, machine);
+ const bfd_arch_info_type * ap = bfd_lookup_arch (arch, machine);
if (ap)
return ap->printable_name;
return "UNKNOWN!";
}
+
+/*
+FUNCTION
+ bfd_octets_per_byte
+
+SYNOPSIS
+ int bfd_octets_per_byte(bfd *abfd);
+
+DESCRIPTION
+ Return the number of octets (8-bit quantities) per target byte
+ (minimum addressable unit). In most cases, this will be one, but some
+ DSP targets have 16, 32, or even 48 bits per byte.
+
+*/
+
+int
+bfd_octets_per_byte (abfd)
+ bfd * abfd;
+{
+ return bfd_arch_mach_octets_per_byte (bfd_get_arch (abfd),
+ bfd_get_mach (abfd));
+}
+
+/*
+FUNCTION
+ bfd_arch_mach_octets_per_byte
+
+SYNOPSIS
+ int bfd_arch_mach_octets_per_byte(enum bfd_architecture arch,
+ unsigned long machine);
+
+DESCRIPTION
+ See bfd_octets_per_byte.
+
+ This routine is provided for those cases where a bfd * is not
+ available
+*/
+
+int
+bfd_arch_mach_octets_per_byte (arch, mach)
+ enum bfd_architecture arch;
+ unsigned long mach;
+{
+ const bfd_arch_info_type * ap = bfd_lookup_arch (arch, mach);
+
+ if (ap)
+ return ap->bits_per_byte / 8;
+ return 1;
+}
+