Define bfd_find_line entry of BFD_JUMP_TABLE_SYMBOLS using NAME.
[deliverable/binutils-gdb.git] / bfd / mmo.c
index 35d06f1d45276e1d27ac4443d6d534a31938e486..2c74c764fc0879fb3621ca9f9ed6b7b65bf5bf86 100644 (file)
--- a/bfd/mmo.c
+++ b/bfd/mmo.c
@@ -3210,6 +3210,7 @@ mmo_write_object_contents (bfd *abfd)
 /* FIXME: We can do better on this one, if we have a dwarf2 .debug_line
    section or if MMO line numbers are implemented.  */
 #define mmo_find_nearest_line _bfd_nosymbols_find_nearest_line
+#define mmo_find_line _bfd_nosymbols_find_line
 #define mmo_find_inliner_info _bfd_nosymbols_find_inliner_info
 #define mmo_make_empty_symbol _bfd_generic_make_empty_symbol
 #define mmo_bfd_make_debug_symbol _bfd_nosymbols_bfd_make_debug_symbol
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