} __packed;
unsigned int vnt_get_frame_time(u8 preamble_type, u8 pkt_type,
- unsigned int frame_length, u16 tx_rate);
+ unsigned int frame_length, u16 tx_rate);
void vnt_get_phy_field(struct vnt_private *, u32 frame_length,
- u16 tx_rate, u8 pkt_type, struct vnt_phy_field *);
+ u16 tx_rate, u8 pkt_type, struct vnt_phy_field *);
void vnt_set_short_slot_time(struct vnt_private *);
void vnt_set_vga_gain_offset(struct vnt_private *, u8);