/* bignum.h-arbitrary precision integers
- Copyright (C) 1987 Free Software Foundation, Inc.
+ Copyright (C) 1987-2019 Free Software Foundation, Inc.
-This file is part of GAS, the GNU Assembler.
+ This file is part of GAS, the GNU Assembler.
-GAS is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 1, or (at your option)
-any later version.
+ GAS is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
-GAS is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GAS is distributed in the hope that it will be useful, but WITHOUT
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
+ License for more details.
-You should have received a copy of the GNU General Public License
-along with GAS; see the file COPYING. If not, write to
-the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+ You should have received a copy of the GNU General Public License
+ along with GAS; see the file COPYING. If not, write to
+ the Free Software Foundation, 51 Franklin Street - Fifth Floor,
+ Boston, MA 02110-1301, USA. */
/***********************************************************************\
-* *
-* Arbitrary-precision integer arithmetic. *
-* For speed, we work in groups of bits, even though this *
-* complicates algorithms. *
-* Each group of bits is called a 'littlenum'. *
-* A bunch of littlenums representing a (possibly large) *
-* integer is called a 'bignum'. *
-* Bignums are >= 0. *
-* *
-\***********************************************************************/
+ * *
+ * Arbitrary-precision integer arithmetic. *
+ * For speed, we work in groups of bits, even though this *
+ * complicates algorithms. *
+ * Each group of bits is called a 'littlenum'. *
+ * A bunch of littlenums representing a (possibly large) *
+ * integer is called a 'bignum'. *
+ * Bignums are >= 0. *
+ * *
+ \***********************************************************************/
#define LITTLENUM_NUMBER_OF_BITS (16)
#define LITTLENUM_RADIX (1 << LITTLENUM_NUMBER_OF_BITS)
#endif
typedef unsigned short LITTLENUM_TYPE;
-
-/* JF truncated this to get around a problem with GCC */
-#define LOG_TO_BASE_2_OF_10 (3.3219280948873623478703194294893901758651 )
- /* WARNING: I haven't checked that the trailing digits are correct! */
-
-/* end: bignum.h */