- generic_floating_point_number.low);
/* Seek (and forget) 1st significant bit. */
- for (exponent_skippage = 0; !next_bits (1); ++exponent_skippage);;
+ for (exponent_skippage = 0; !next_bits (1); ++exponent_skippage);
exponent_1 = (generic_floating_point_number.exponent
+ generic_floating_point_number.leader
+ 1