enum
{
vex_encoding_default = 0,
- vex_encoding_vex2,
+ vex_encoding_vex,
vex_encoding_vex3,
vex_encoding_evex
} vec_encoding;
i.dir_encoding = dir_encoding_store;
break;
case 0x4:
- /* {vex2} */
- i.vec_encoding = vex_encoding_vex2;
+ /* {vex} */
+ i.vec_encoding = vex_encoding_vex;
break;
case 0x5:
/* {vex3} */