/* frags.h - Header file for the frag concept.
- Copyright (C) 1987 Free Software Foundation, Inc.
-
-This file is part of GAS, the GNU Assembler.
-
-GAS is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 1, or (at your option)
-any later version.
-
-GAS is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GAS; see the file COPYING. If not, write to
-the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
-
-extern struct obstack frags;
- /* Frags ONLY live in this obstack. */
- /* We use obstack_next_free() macro */
- /* so please don't put any other objects */
- /* on this stack! */
-
-/*
- * A macro to speed up appending exactly 1 char
- * to current frag.
- */
-/* JF changed < 1 to <= 1 to avoid a race conditon */
-#define FRAG_APPEND_1_CHAR(datum) \
-{ \
- if (obstack_room( &frags ) <= 1) {\
- frag_wane (frag_now); \
- frag_new (0); \
- } \
- obstack_1grow( &frags, datum ); \
-}
-
-
-#ifdef __STDC__
-
-char *frag_more(int nchars);
-void frag_align(int alignment, int fill_character);
-void frag_new(int old_frags_var_max_size);
-void frag_wane(fragS *fragP);
-
-char *frag_variant(relax_stateT type,
- int max_chars,
- int var,
- relax_substateT subtype,
- symbolS *symbol,
- long offset,
- char *opcode,
- int pcrel_adjust,
- int bsr);
-
-char *frag_var(relax_stateT type,
- int max_chars,
- int var,
- relax_substateT subtype,
- symbolS *symbol,
- long offset,
- char *opcode);
-
-#else /* __STDC__ */
-
-char *frag_more();
-char *frag_var();
-char *frag_variant();
-void frag_align();
-void frag_new();
-void frag_wane();
-
-#endif /* __STDC__ */
-
-/*
- * Local Variables:
- * comment-column: 0
- * fill-column: 131
- * End:
- */
-
-/* end: frags.h */
+ Copyright (C) 1987-2020 Free Software Foundation, Inc.
+
+ This file is part of GAS, the GNU Assembler.
+
+ GAS is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ GAS is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GAS; see the file COPYING. If not, write to the Free
+ Software Foundation, 51 Franklin Street - Fifth Floor, Boston, MA
+ 02110-1301, USA. */
+
+#ifndef FRAGS_H
+#define FRAGS_H
+
+struct obstack;
+
+/* A code fragment (frag) is some known number of chars, followed by some
+ unknown number of chars. Typically the unknown number of chars is an
+ instruction address whose size is yet unknown. We always know the greatest
+ possible size the unknown number of chars may become, and reserve that
+ much room at the end of the frag.
+ Once created, frags do not change address during assembly.
+ We chain the frags in (a) forward-linked list(s). The object-file address
+ of the 1st char of a frag is generally not known until after relax().
+ Many things at assembly time describe an address by {object-file-address
+ of a particular frag}+offset.
+
+ BUG: it may be smarter to have a single pointer off to various different
+ notes for different frag kinds. See how code pans. */
+
+struct frag {
+ /* Object file address (as an octet offset). */
+ addressT fr_address;
+ /* When relaxing multiple times, remember the address the frag had
+ in the last relax pass. */
+ addressT last_fr_address;
+
+ /* (Fixed) number of octets we know we have. May be 0. */
+ valueT fr_fix;
+ /* May be used for (Variable) number of octets after above.
+ The generic frag handling code no longer makes any use of fr_var. */
+ offsetT fr_var;
+ /* For variable-length tail. */
+ offsetT fr_offset;
+ /* For variable-length tail. */
+ symbolS *fr_symbol;
+ /* Points to opcode low addr byte, for relaxation. */
+ char *fr_opcode;
+
+ /* Chain forward; ascending address order. Rooted in frch_root. */
+ struct frag *fr_next;
+
+ /* Where the frag was created, or where it became a variant frag. */
+ const char *fr_file;
+ unsigned int fr_line;
+
+#ifndef NO_LISTING
+ struct list_info_struct *line;
+#endif
+
+ /* A serial number for a sequence of frags having at most one alignment
+ or org frag, and that at the tail of the sequence. */
+ unsigned int region:16;
+
+ /* Flipped each relax pass so we can easily determine whether
+ fr_address has been adjusted. */
+ unsigned int relax_marker:1;
+
+ /* Used to ensure that all insns are emitted on proper address
+ boundaries. */
+ unsigned int has_code:1;
+ unsigned int insn_addr:6;
+
+ /* What state is my tail in? */
+ relax_stateT fr_type;
+ relax_substateT fr_subtype;
+
+#ifdef USING_CGEN
+ /* Don't include this unless using CGEN to keep frag size down. */
+ struct {
+ /* CGEN_INSN entry for this instruction. */
+ const struct cgen_insn *insn;
+ /* Index into operand table. */
+ int opindex;
+ /* Target specific data, usually reloc number. */
+ int opinfo;
+ } fr_cgen;
+#endif
+
+#ifdef TC_FRAG_TYPE
+ TC_FRAG_TYPE tc_frag_data;
+#endif
+#ifdef OBJ_FRAG_TYPE
+ OBJ_FRAG_TYPE obj_frag_data;
+#endif
+
+ /* Data begins here. */
+ char fr_literal[1];
+};
+
+#define SIZEOF_STRUCT_FRAG \
+((char *) zero_address_frag.fr_literal - (char *) &zero_address_frag)
+/* We want to say fr_literal[0] above. */
+
+/* Current frag we are building. This frag is incomplete. It is,
+ however, included in frchain_now. The fr_fix field is bogus;
+ instead, use frag_now_fix (). */
+COMMON fragS *frag_now;
+extern addressT frag_now_fix (void);
+extern addressT frag_now_fix_octets (void);
+
+/* For foreign-segment symbol fixups. */
+COMMON fragS zero_address_frag;
+COMMON fragS predefined_address_frag;
+
+extern void frag_append_1_char (int);
+#define FRAG_APPEND_1_CHAR(X) frag_append_1_char (X)
+
+void frag_init (void);
+fragS *frag_alloc (struct obstack *);
+void frag_grow (size_t nchars);
+char *frag_more (size_t nchars);
+void frag_align (int alignment, int fill_character, int max);
+void frag_align_pattern (int alignment, const char *fill_pattern,
+ size_t n_fill, int max);
+void frag_align_code (int alignment, int max);
+void frag_new (size_t old_frags_var_max_size);
+void frag_wane (fragS * fragP);
+size_t frag_room (void);
+
+char *frag_variant (relax_stateT type,
+ size_t max_chars,
+ size_t var,
+ relax_substateT subtype,
+ symbolS * symbol,
+ offsetT offset,
+ char *opcode);
+
+char *frag_var (relax_stateT type,
+ size_t max_chars,
+ size_t var,
+ relax_substateT subtype,
+ symbolS * symbol,
+ offsetT offset,
+ char *opcode);
+
+bfd_boolean frag_offset_fixed_p (const fragS *, const fragS *, offsetT *);
+bfd_boolean frag_gtoffset_p (valueT, const fragS *, valueT, const fragS *,
+ offsetT *);
+
+int get_frag_count (void);
+void clear_frag_count (void);
+
+#endif /* FRAGS_H */