if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL))
abort ();
- if (bfd_get_section (s->bsym) == reg_section)
+ if (bfd_asymbol_section (s->bsym) == reg_section)
return 1;
if (flag_strip_local_absolute
/* Keep BSF_FILE symbols in order to allow debuggers to identify
the source file even when the object file is stripped. */
&& (flags & (BSF_GLOBAL | BSF_FILE)) == 0
- && bfd_get_section (s->bsym) == absolute_section)
+ && bfd_asymbol_section (s->bsym) == absolute_section)
return 1;
name = S_GET_NAME (s);