sub_symbol_segment = S_GET_SEGMENT (fixP->fx_subsy);
if (fixP->fx_addsy != NULL
&& sub_symbol_segment == add_symbol_segment
+ && !S_FORCE_RELOC (fixP->fx_addsy, 0)
+ && !S_FORCE_RELOC (fixP->fx_subsy, 0)
&& !TC_FORCE_RELOCATION_SUB_SAME (fixP, add_symbol_segment))
{
add_number += S_GET_VALUE (fixP->fx_addsy);
#endif
}
else if (sub_symbol_segment == absolute_section
+ && !S_FORCE_RELOC (fixP->fx_subsy, 0)
&& !TC_FORCE_RELOCATION_SUB_ABS (fixP, add_symbol_segment))
{
add_number -= S_GET_VALUE (fixP->fx_subsy);
fixP->fx_subsy = NULL;
}
else if (sub_symbol_segment == this_segment
+ && !S_FORCE_RELOC (fixP->fx_subsy, 0)
&& !TC_FORCE_RELOCATION_SUB_LOCAL (fixP, add_symbol_segment))
{
add_number -= S_GET_VALUE (fixP->fx_subsy);
if (fixP->fx_addsy)
{
if (add_symbol_segment == this_segment
+ && !S_FORCE_RELOC (fixP->fx_addsy, 0)
&& !TC_FORCE_RELOCATION_LOCAL (fixP))
{
/* This fixup was made when the symbol's segment was
fixP->fx_pcrel = 0;
}
else if (add_symbol_segment == absolute_section
+ && !S_FORCE_RELOC (fixP->fx_addsy, 0)
&& !TC_FORCE_RELOCATION_ABS (fixP))
{
add_number += S_GET_VALUE (fixP->fx_addsy);