task state. */
static int
-ada_task_is_alive (struct ada_task_info *task_info)
+ada_task_is_alive (const struct ada_task_info *task_info)
{
return (task_info->state != Terminated);
}
msym = lookup_minimal_symbol_by_pc (task_id);
if (msym.minsym)
{
- const char *full_name = MSYMBOL_LINKAGE_NAME (msym.minsym);
+ const char *full_name = msym.minsym->linkage_name ();
const char *task_name = full_name;
const char *p;
/* Print the associated Thread ID. */
if (uiout->is_mi_like_p ())
{
- thread_info *thread = find_thread_ptid (task_info->ptid);
+ thread_info *thread = (ada_task_is_alive (task_info)
+ ? find_thread_ptid (task_info->ptid)
+ : nullptr);
if (thread != NULL)
uiout->field_signed ("thread-id", thread->global_num);
else
- /* This should never happen unless there is a bug somewhere,
- but be resilient when that happens. */
- uiout->field_skip ("thread-id");
+ {
+ /* This can happen if the thread is no longer alive. */
+ uiout->field_skip ("thread-id");
+ }
}
/* Print the ID of the parent task. */