return 0;
}
+/* Return 1 if the 16-bit Thumb instruction INSN restores SP in
+ epilogue, 0 otherwise. */
+
+static int
+thumb_instruction_restores_sp (unsigned short insn)
+{
+ return (insn == 0x46bd /* mov sp, r7 */
+ || (insn & 0xff80) == 0xb000 /* add sp, imm */
+ || (insn & 0xfe00) == 0xbc00); /* pop <registers> */
+}
+
/* Analyze a Thumb prologue, looking for a recognizable stack frame
and frame pointer. Scan until we encounter a store that could
clobber the stack frame unexpectedly, or an unknown instruction.
pv_area_store (stack, regs[ARM_SP_REGNUM], 4, regs[regno]);
}
}
- else if ((insn & 0xff00) == 0xb000) /* add sp, #simm OR
- sub sp, #simm */
+ else if ((insn & 0xff80) == 0xb080) /* sub sp, #imm */
{
offset = (insn & 0x7f) << 2; /* get scaled offset */
- if (insn & 0x80) /* Check for SUB. */
- regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM],
- -offset);
- else
- regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM],
- offset);
+ regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM],
+ -offset);
+ }
+ else if (thumb_instruction_restores_sp (insn))
+ {
+ /* Don't scan past the epilogue. */
+ break;
}
else if ((insn & 0xf800) == 0xa800) /* add Rd, sp, #imm */
regs[bits (insn, 8, 10)] = pv_add_constant (regs[ARM_SP_REGNUM],
arm_exidx_unwind_sniffer
};
+/* Recognize GCC's trampoline for thumb call-indirect. If we are in a
+ trampoline, return the target PC. Otherwise return 0.
+
+ void call0a (char c, short s, int i, long l) {}
+
+ int main (void)
+ {
+ (*pointer_to_call0a) (c, s, i, l);
+ }
+
+ Instead of calling a stub library function _call_via_xx (xx is
+ the register name), GCC may inline the trampoline in the object
+ file as below (register r2 has the address of call0a).
+
+ .global main
+ .type main, %function
+ ...
+ bl .L1
+ ...
+ .size main, .-main
+
+ .L1:
+ bx r2
+
+ The trampoline 'bx r2' doesn't belong to main. */
+
+static CORE_ADDR
+arm_skip_bx_reg (struct frame_info *frame, CORE_ADDR pc)
+{
+ /* The heuristics of recognizing such trampoline is that FRAME is
+ executing in Thumb mode and the instruction on PC is 'bx Rm'. */
+ if (arm_frame_is_thumb (frame))
+ {
+ gdb_byte buf[2];
+
+ if (target_read_memory (pc, buf, 2) == 0)
+ {
+ struct gdbarch *gdbarch = get_frame_arch (frame);
+ enum bfd_endian byte_order_for_code
+ = gdbarch_byte_order_for_code (gdbarch);
+ uint16_t insn
+ = extract_unsigned_integer (buf, 2, byte_order_for_code);
+
+ if ((insn & 0xff80) == 0x4700) /* bx <Rm> */
+ {
+ CORE_ADDR dest
+ = get_frame_register_unsigned (frame, bits (insn, 3, 6));
+
+ /* Clear the LSB so that gdb core sets step-resume
+ breakpoint at the right address. */
+ return UNMAKE_THUMB_ADDR (dest);
+ }
+ }
+ }
+
+ return 0;
+}
+
static struct arm_prologue_cache *
arm_make_stub_cache (struct frame_info *this_frame)
{
{
CORE_ADDR addr_in_block;
gdb_byte dummy[4];
+ CORE_ADDR pc, start_addr;
+ const char *name;
addr_in_block = get_frame_address_in_block (this_frame);
+ pc = get_frame_pc (this_frame);
if (in_plt_section (addr_in_block)
/* We also use the stub winder if the target memory is unreadable
to avoid having the prologue unwinder trying to read it. */
- || target_read_memory (get_frame_pc (this_frame), dummy, 4) != 0)
+ || target_read_memory (pc, dummy, 4) != 0)
+ return 1;
+
+ if (find_pc_partial_function (pc, &name, &start_addr, NULL) == 0
+ && arm_skip_bx_reg (this_frame, pc) != 0)
return 1;
return 0;
found_return = 1;
else if (insn == 0x46f7) /* mov pc, lr */
found_return = 1;
- else if (insn == 0x46bd) /* mov sp, r7 */
- found_stack_adjust = 1;
- else if ((insn & 0xff00) == 0xb000) /* add sp, imm or sub sp, imm */
- found_stack_adjust = 1;
- else if ((insn & 0xfe00) == 0xbc00) /* pop <registers> */
+ else if (thumb_instruction_restores_sp (insn))
{
found_stack_adjust = 1;
- if (insn & 0x0100) /* <registers> include PC. */
+ if ((insn & 0xfe00) == 0xbd00) /* pop <registers, PC> */
found_return = 1;
}
else if (thumb_insn_size (insn) == 4) /* 32-bit Thumb-2 instruction */
insn = extract_unsigned_integer (buf, 2, byte_order_for_code);
insn2 = extract_unsigned_integer (buf + 2, 2, byte_order_for_code);
- if (insn2 == 0x46bd) /* mov sp, r7 */
- found_stack_adjust = 1;
- else if ((insn2 & 0xff00) == 0xb000) /* add sp, imm or sub sp, imm */
- found_stack_adjust = 1;
- else if ((insn2 & 0xff00) == 0xbc00) /* pop <registers> without PC */
+ if (thumb_instruction_restores_sp (insn2))
found_stack_adjust = 1;
else if (insn == 0xe8bd) /* ldm.w sp!, <registers> */
found_stack_adjust = 1;
/* Find the starting address and name of the function containing the PC. */
if (find_pc_partial_function (pc, &name, &start_addr, NULL) == 0)
- return 0;
+ {
+ /* Trampoline 'bx reg' doesn't belong to any functions. Do the
+ check here. */
+ start_addr = arm_skip_bx_reg (frame, pc);
+ if (start_addr != 0)
+ return start_addr;
+
+ return 0;
+ }
/* If PC is in a Thumb call or return stub, return the address of the
target PC, which is in a register. The thunk functions are called