shadow contents, not the breakpoints themselves. From breakpoint.c. */
int
-deprecated_read_memory_nobpt (CORE_ADDR memaddr, gdb_byte *myaddr,
- unsigned len)
+read_memory_nobpt (CORE_ADDR memaddr, gdb_byte *myaddr, unsigned len)
{
int status;
struct bp_location *b;
if (bp_addr > memaddr)
{
/* Copy the section of memory before the breakpoint. */
- status = deprecated_read_memory_nobpt (memaddr, myaddr, bp_addr - memaddr);
+ status = read_memory_nobpt (memaddr, myaddr, bp_addr - memaddr);
if (status != 0)
return status;
}
if (bp_addr + bp_size < memaddr + len)
{
/* Copy the section of memory after the breakpoint. */
- status = deprecated_read_memory_nobpt (bp_addr + bp_size,
+ status = read_memory_nobpt (bp_addr + bp_size,
myaddr + bp_addr + bp_size - memaddr,
memaddr + len - (bp_addr + bp_size));
if (status != 0)