const char *local_name;
if (show > 0)
- CHECK_TYPEDEF (type);
+ type = check_typedef (type);
local_name = find_typedef_in_hash (flags, type);
if (local_name != NULL)
struct symbol *new_symbol,
struct ui_file *stream)
{
- CHECK_TYPEDEF (type);
+ type = check_typedef (type);
fprintf_filtered (stream, "typedef ");
type_print (type, "", stream, 0);
if (TYPE_NAME ((SYMBOL_TYPE (new_symbol))) == 0
return;
}
- CHECK_TYPEDEF (type);
+ type = check_typedef (type);
switch (TYPE_CODE (type))
{