from different files with the same name. */
if (SYMBOL_CLASS (real_sym) == LOC_TYPEDEF
&& SYMBOL_DOMAIN (real_sym) == VAR_DOMAIN
- && TYPE_CODE (SYMBOL_TYPE (real_sym)) == TYPE_CODE_PTR
+ && SYMBOL_TYPE (real_sym)->code () == TYPE_CODE_PTR
&& TYPE_LENGTH (TYPE_TARGET_TYPE (SYMBOL_TYPE (real_sym))) != 0)
{
const char *name = real_sym->linkage_name ();
/* If type has no name, give it one. */
if (TYPE_NAME (SYMBOL_TYPE (sym)) == 0)
{
- if (TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_PTR
- || TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_FUNC)
+ if (SYMBOL_TYPE (sym)->code () == TYPE_CODE_PTR
+ || SYMBOL_TYPE (sym)->code () == TYPE_CODE_FUNC)
{
/* If we are giving a name to a type such as
"pointer to foo" or "function returning foo", we
not an empty structured type, though; the forward
references work themselves out via the magic of
coff_lookup_type. */
- if (TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_PTR
+ if (SYMBOL_TYPE (sym)->code () == TYPE_CODE_PTR
&& TYPE_LENGTH (TYPE_TARGET_TYPE (SYMBOL_TYPE (sym))) == 0
- && TYPE_CODE (TYPE_TARGET_TYPE (SYMBOL_TYPE (sym)))
- != TYPE_CODE_UNDEF)
+ && TYPE_TARGET_TYPE (SYMBOL_TYPE (sym))->code ()
+ != TYPE_CODE_UNDEF)
{
int i = hashname (sym->linkage_name ());