struct regs *gregs = (struct regs *) core_reg_sect;
/* G0 *always* holds 0. */
- *(int *) ®isters[REGISTER_BYTE (0)] = 0;
+ *(int *) &deprecated_registers[REGISTER_BYTE (0)] = 0;
/* The globals and output registers. */
- memcpy (®isters[REGISTER_BYTE (G1_REGNUM)], &gregs->r_g1,
- 15 * REGISTER_RAW_SIZE (G1_REGNUM));
- *(int *) ®isters[REGISTER_BYTE (PS_REGNUM)] = gregs->r_ps;
- *(int *) ®isters[REGISTER_BYTE (PC_REGNUM)] = gregs->r_pc;
- *(int *) ®isters[REGISTER_BYTE (NPC_REGNUM)] = gregs->r_npc;
- *(int *) ®isters[REGISTER_BYTE (Y_REGNUM)] = gregs->r_y;
+ memcpy (&deprecated_registers[REGISTER_BYTE (G1_REGNUM)],
+ &gregs->r_g1, 15 * REGISTER_RAW_SIZE (G1_REGNUM));
+ *(int *) &deprecated_registers[REGISTER_BYTE (PS_REGNUM)]
+ = gregs->r_ps;
+ *(int *) &deprecated_registers[REGISTER_BYTE (PC_REGNUM)]
+ = gregs->r_pc;
+ *(int *) &deprecated_registers[REGISTER_BYTE (NPC_REGNUM)]
+ = gregs->r_npc;
+ *(int *) &deprecated_registers[REGISTER_BYTE (Y_REGNUM)]
+ = gregs->r_y;
/* My best guess at where to get the locals and input
registers is exactly where they usually are, right above
{
int sp;
- sp = *(int *) ®isters[REGISTER_BYTE (SP_REGNUM)];
+ sp = *(int *) &deprecated_registers[REGISTER_BYTE (SP_REGNUM)];
if (0 != target_read_memory (sp,
- ®isters[REGISTER_BYTE (L0_REGNUM)],
+ &deprecated_registers[REGISTER_BYTE (L0_REGNUM)],
16 * REGISTER_RAW_SIZE (L0_REGNUM)))
{
warning ("couldn't read input and local registers from core file\n");
{
struct fpu *fpuregs = (struct fpu *) core_reg_sect;
- memcpy (®isters[REGISTER_BYTE (FP0_REGNUM)], &fpuregs->fpu_fr,
- sizeof (fpuregs->fpu_fr));
- memcpy (®isters[REGISTER_BYTE (FPS_REGNUM)], &fpuregs->fpu_fsr,
- sizeof (FPU_FSR_TYPE));
+ memcpy (&deprecated_registers[REGISTER_BYTE (FP0_REGNUM)],
+ &fpuregs->fpu_fr, sizeof (fpuregs->fpu_fr));
+ memcpy (&deprecated_registers[REGISTER_BYTE (FPS_REGNUM)],
+ &fpuregs->fpu_fsr, sizeof (FPU_FSR_TYPE));
}
else
{