async_handler_ptr->ready = 1;
}
+/* See event-loop.h. */
+
+void
+clear_async_signal_handler (async_signal_handler *async_handler_ptr)
+{
+ async_handler_ptr->ready = 0;
+}
+
+/* See event-loop.h. */
+
+int
+async_signal_handler_is_marked (async_signal_handler *async_handler_ptr)
+{
+ return async_handler_ptr->ready;
+}
+
/* Call all the handlers that are ready. Returns true if any was
indeed ready. */
static int