NAME is the filename used for communication. */
void
-remote_prepare (char *name)
+remote_prepare (const char *name)
{
- char *port_str;
+ const char *port_str;
#ifdef USE_WIN32API
static int winsock_initialized;
#endif
NAME is the filename used for communication. */
void
-remote_open (char *name)
+remote_open (const char *name)
{
- char *port_str;
+ const char *port_str;
port_str = strchr (name, ':');
#ifdef USE_WIN32API