/* Multiple source language support for GDB.
- Copyright (C) 1991-2013 Free Software Foundation, Inc.
+ Copyright (C) 1991-2015 Free Software Foundation, Inc.
Contributed by the Department of Computer Science at the State University
of New York at Buffalo.
#include "defs.h"
#include <ctype.h>
-#include "gdb_string.h"
-
#include "symtab.h"
#include "gdbtypes.h"
#include "value.h"
static void unk_lang_error (char *);
-static int unk_lang_parser (void);
+static int unk_lang_parser (struct parser_state *);
static void show_check (char *, int);
{
printf_unfiltered (
"\"set check\" must be followed by the name of a check subcommand.\n");
- help_list (setchecklist, "set check ", -1, gdb_stdout);
+ help_list (setchecklist, "set check ", all_commands, gdb_stdout);
}
static void
/* Define the language that is no language. */
static int
-unk_lang_parser (void)
+unk_lang_parser (struct parser_state *ps)
{
return 1;
}
const struct language_defn unknown_language_defn =
{
"unknown",
+ "Unknown",
language_unknown,
range_check_off,
case_sensitive_on,
NULL, /* la_get_symbol_name_cmp */
iterate_over_symbols,
&default_varobj_ops,
+ NULL,
+ NULL,
LANG_MAGIC
};
const struct language_defn auto_language_defn =
{
"auto",
+ "Auto",
language_auto,
range_check_off,
case_sensitive_on,
NULL, /* la_get_symbol_name_cmp */
iterate_over_symbols,
&default_varobj_ops,
+ NULL,
+ NULL,
LANG_MAGIC
};
const struct language_defn local_language_defn =
{
"local",
+ "Local",
language_auto,
range_check_off,
case_sensitive_on,
NULL, /* la_get_symbol_name_cmp */
iterate_over_symbols,
&default_varobj_ops,
+ NULL,
+ NULL,
LANG_MAGIC
};
\f
struct symbol *sym;
sym = lookup_symbol (ld->arch_info[la->la_language].bool_type_symbol,
- NULL, VAR_DOMAIN, NULL);
+ NULL, VAR_DOMAIN, NULL).symbol;
if (sym)
{
struct type *type = SYMBOL_TYPE (sym);
return ld->arch_info[la->la_language].bool_type_default;
}
+/* Helper function for primitive type lookup. */
+
+static struct type **
+language_lookup_primitive_type_1 (const struct language_arch_info *lai,
+ const char *name)
+{
+ struct type **p;
+
+ for (p = lai->primitive_type_vector; (*p) != NULL; p++)
+ {
+ if (strcmp (TYPE_NAME (*p), name) == 0)
+ return p;
+ }
+ return NULL;
+}
+
+/* See language.h. */
+
struct type *
-language_lookup_primitive_type_by_name (const struct language_defn *la,
- struct gdbarch *gdbarch,
- const char *name)
+language_lookup_primitive_type (const struct language_defn *la,
+ struct gdbarch *gdbarch,
+ const char *name)
{
struct language_gdbarch *ld = gdbarch_data (gdbarch,
language_gdbarch_data);
- struct type *const *p;
+ struct type **typep;
- for (p = ld->arch_info[la->la_language].primitive_type_vector;
- (*p) != NULL;
- p++)
+ typep = language_lookup_primitive_type_1 (&ld->arch_info[la->la_language],
+ name);
+ if (typep == NULL)
+ return NULL;
+ return *typep;
+}
+
+/* Helper function for type lookup as a symbol.
+ Create the symbol corresponding to type TYPE in language LANG. */
+
+static struct symbol *
+language_alloc_type_symbol (enum language lang, struct type *type)
+{
+ struct symbol *symbol;
+ struct gdbarch *gdbarch;
+
+ gdb_assert (!TYPE_OBJFILE_OWNED (type));
+
+ gdbarch = TYPE_OWNER (type).gdbarch;
+ symbol = GDBARCH_OBSTACK_ZALLOC (gdbarch, struct symbol);
+
+ symbol->ginfo.name = TYPE_NAME (type);
+ symbol->ginfo.language = lang;
+ symbol->owner.arch = gdbarch;
+ SYMBOL_OBJFILE_OWNED (symbol) = 0;
+ SYMBOL_TYPE (symbol) = type;
+ SYMBOL_DOMAIN (symbol) = VAR_DOMAIN;
+ SYMBOL_ACLASS_INDEX (symbol) = LOC_TYPEDEF;
+
+ return symbol;
+}
+
+/* Initialize the primitive type symbols of language LD.
+ The primitive type vector must have already been initialized. */
+
+static void
+language_init_primitive_type_symbols (struct language_arch_info *lai,
+ const struct language_defn *la,
+ struct gdbarch *gdbarch)
+{
+ int n;
+ struct compunit_symtab *cust;
+ struct symtab *symtab;
+ struct block *static_block, *global_block;
+
+ gdb_assert (lai->primitive_type_vector != NULL);
+
+ for (n = 0; lai->primitive_type_vector[n] != NULL; ++n)
+ continue;
+
+ lai->primitive_type_symbols
+ = GDBARCH_OBSTACK_CALLOC (gdbarch, n + 1, struct symbol *);
+
+ for (n = 0; lai->primitive_type_vector[n] != NULL; ++n)
{
- if (strcmp (TYPE_NAME (*p), name) == 0)
- return (*p);
+ lai->primitive_type_symbols[n]
+ = language_alloc_type_symbol (la->la_language,
+ lai->primitive_type_vector[n]);
+ }
+
+ /* Note: The result of symbol lookup is normally a symbol *and* the block
+ it was found in. Builtin types don't live in blocks. We *could* give
+ them one, but there is no current need so to keep things simple symbol
+ lookup is extended to allow for BLOCK_FOUND to be NULL. */
+}
+
+/* See language.h. */
+
+struct symbol *
+language_lookup_primitive_type_as_symbol (const struct language_defn *la,
+ struct gdbarch *gdbarch,
+ const char *name)
+{
+ struct language_gdbarch *ld = gdbarch_data (gdbarch,
+ language_gdbarch_data);
+ struct language_arch_info *lai = &ld->arch_info[la->la_language];
+ struct type **typep;
+ struct symbol *sym;
+
+ if (symbol_lookup_debug)
+ {
+ fprintf_unfiltered (gdb_stdlog,
+ "language_lookup_primitive_type_as_symbol"
+ " (%s, %s, %s)",
+ la->la_name, host_address_to_string (gdbarch), name);
}
- return (NULL);
+
+ typep = language_lookup_primitive_type_1 (lai, name);
+ if (typep == NULL)
+ {
+ if (symbol_lookup_debug)
+ fprintf_unfiltered (gdb_stdlog, " = NULL\n");
+ return NULL;
+ }
+
+ /* The set of symbols is lazily initialized. */
+ if (lai->primitive_type_symbols == NULL)
+ language_init_primitive_type_symbols (lai, la, gdbarch);
+
+ sym = lai->primitive_type_symbols[typep - lai->primitive_type_vector];
+
+ if (symbol_lookup_debug)
+ fprintf_unfiltered (gdb_stdlog, " = %s\n", host_address_to_string (sym));
+ return sym;
}
/* Initialize the language routines. */