/* Source-language-related definitions for GDB.
- Copyright (C) 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2003, 2004,
- 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
+ Copyright (C) 1991-1995, 1998-2000, 2003-2004, 2007-2012 Free
+ Software Foundation, Inc.
Contributed by the Department of Computer Science at the State University
of New York at Buffalo.
struct type *bool_type_default;
};
+/* A pointer to a function expected to return nonzero if
+ SYMBOL_SEARCH_NAME matches the given LOOKUP_NAME.
+
+ SYMBOL_SEARCH_NAME should be a symbol's "search" name.
+ LOOKUP_NAME should be the name of an entity after it has been
+ transformed for lookup. */
+
+typedef int (*symbol_name_cmp_ftype) (const char *symbol_search_name,
+ const char *lookup_name);
+
/* Structure tying together assorted information about a language. */
struct language_defn
void (*la_get_string) (struct value *value, gdb_byte **buffer, int *length,
struct type **chartype, const char **charset);
+ /* Return a pointer to the function that should be used to match
+ a symbol name against LOOKUP_NAME. This is mostly for languages
+ such as Ada where the matching algorithm depends on LOOKUP_NAME.
+
+ This field may be NULL, in which case strcmp_iw will be used
+ to perform the matching. */
+ symbol_name_cmp_ftype (*la_get_symbol_name_cmp) (const char *lookup_name);
+
+ /* Find all symbols in the current program space matching NAME in
+ DOMAIN, according to this language's rules.
+
+ The search starts with BLOCK. This function iterates upward
+ through blocks. When the outermost block has been finished,
+ the function returns.
+
+ For each one, call CALLBACK with the symbol and the DATA
+ argument. If CALLBACK returns zero, the iteration ends at that
+ point.
+
+ This field may not be NULL. If the language does not need any
+ special processing here, 'iterate_over_symbols' should be
+ used as the definition. */
+ void (*la_iterate_over_symbols) (const struct block *block,
+ const char *name,
+ domain_enum domain,
+ symbol_found_callback_ftype *callback,
+ void *data);
+
/* Add fields above this point, so the magic number is always last. */
/* Magic number for compat checking. */
#define LA_PRINT_ARRAY_INDEX(index_value, stream, options) \
(current_language->la_print_array_index(index_value, stream, options))
+#define LA_ITERATE_OVER_SYMBOLS(BLOCK, NAME, DOMAIN, CALLBACK, DATA) \
+ (current_language->la_iterate_over_symbols (BLOCK, NAME, DOMAIN, CALLBACK, \
+ DATA))
+
/* Test a character to decide whether it can be printed in literal form
or needs to be printed in another representation. For example,
in C the literal form of the character with octal value 141 is 'a'
/* Type predicates */
-extern int simple_type (struct type *);
-
-extern int ordered_type (struct type *);
-
-extern int same_type (struct type *, struct type *);
-
-extern int integral_type (struct type *);
-
-extern int numeric_type (struct type *);
-
-extern int character_type (struct type *);
-
-extern int boolean_type (struct type *);
-
-extern int float_type (struct type *);
-
extern int pointer_type (struct type *);
-extern int structured_type (struct type *);
-
/* Checks Binary and Unary operations for semantic type correctness. */
/* FIXME: Does not appear to be used. */
#define unop_type_check(v,o) binop_type_check((v),NULL,(o))