/* Source-language-related definitions for GDB.
- Copyright (C) 1991-2017 Free Software Foundation, Inc.
+ Copyright (C) 1991-2020 Free Software Foundation, Inc.
Contributed by the Department of Computer Science at the State University
of New York at Buffalo.
#define LANGUAGE_H 1
#include "symtab.h"
-#include "common/function-view.h"
+#include "gdbsupport/function-view.h"
+#include "expression.h"
/* Forward decls for prototypes. */
struct value;
struct objfile;
struct frame_info;
-struct expression;
struct ui_file;
struct value_print_options;
struct type_print_options;
struct lang_varobj_ops;
struct parser_state;
-struct compile_instance;
+class compile_instance;
+struct completion_match_for_lcd;
+class innermost_block_tracker;
#define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */
struct type *bool_type_default;
};
-/* A pointer to a function expected to return nonzero if
- SYMBOL_SEARCH_NAME matches the given LOOKUP_NAME.
+/* In a language (particularly C++) a function argument of an aggregate
+ type (i.e. class/struct/union) may be implicitly passed by reference
+ even though it is declared a call-by-value argument in the source.
+ The struct below puts together necessary information for GDB to be
+ able to detect and carry out pass-by-reference semantics for a
+ particular type. This type is referred as T in the inlined comments
+ below.
- SYMBOL_SEARCH_NAME should be a symbol's "search" name.
- LOOKUP_NAME should be the name of an entity after it has been
- transformed for lookup. */
+ The default values of the fields are chosen to give correct semantics
+ for primitive types and for simple aggregate types, such as
-typedef int (*symbol_name_cmp_ftype) (const char *symbol_search_name,
- const char *lookup_name);
+ class T {
+ int x;
+ }; */
+
+struct language_pass_by_ref_info
+{
+ /* True if an argument of type T can be passed to a function by value
+ (i.e. not through an implicit reference). False, otherwise. */
+ bool trivially_copyable = true;
+
+ /* True if a copy of a value of type T can be initialized by
+ memcpy'ing the value bit-by-bit. False, otherwise.
+ E.g. If T has a user-defined copy ctor, this should be false. */
+ bool trivially_copy_constructible = true;
+
+ /* True if a value of type T can be destructed simply by reclaiming
+ the memory area occupied by the value. False, otherwise.
+ E.g. If T has a user-defined destructor, this should be false. */
+ bool trivially_destructible = true;
+
+ /* True if it is allowed to create a copy of a value of type T.
+ False, otherwise.
+ E.g. If T has a deleted copy ctor, this should be false. */
+ bool copy_constructible = true;
+
+ /* True if a value of type T can be destructed. False, otherwise.
+ E.g. If T has a deleted destructor, this should be false. */
+ bool destructible = true;
+};
/* Structure tying together assorted information about a language. */
int (*la_parser) (struct parser_state *);
- /* Parser error function. */
-
- void (*la_error) (const char *);
-
/* Given an expression *EXPP created by prefixifying the result of
la_parser, perform any remaining processing necessary to complete
its translation. *EXPP may change; la_post_parser is responsible
for releasing its previous contents, if necessary. If
- VOID_CONTEXT_P, then no value is expected from the expression. */
+ VOID_CONTEXT_P, then no value is expected from the expression.
+ If COMPLETING is non-zero, then the expression has been parsed
+ for completion, not evaluation. */
- void (*la_post_parser) (struct expression ** expp, int void_context_p);
+ void (*la_post_parser) (expression_up *expp, int void_context_p,
+ int completing, innermost_block_tracker *tracker);
void (*la_printchar) (int ch, struct type *chtype,
struct ui_file * stream);
const char *la_name_of_this;
+ /* True if the symbols names should be stored in GDB's data structures
+ for minimal/partial/full symbols using their linkage (aka mangled)
+ form; false if the symbol names should be demangled first.
+
+ Most languages implement symbol lookup by comparing the demangled
+ names, in which case it is advantageous to store that information
+ already demangled, and so would set this field to false.
+
+ On the other hand, some languages have opted for doing symbol
+ lookups by comparing mangled names instead, for reasons usually
+ specific to the language. Those languages should set this field
+ to true.
+
+ And finally, other languages such as C or Asm do not have
+ the concept of mangled vs demangled name, so those languages
+ should set this field to true as well, to prevent any accidental
+ demangling through an unrelated language's demangler. */
+
+ const bool la_store_sym_names_in_linkage_form_p;
+
/* This is a function that lookup_symbol will call when it gets to
the part of symbol lookup where C looks up static and global
variables. */
void (*la_collect_symbol_completion_matches)
(completion_tracker &tracker,
complete_symbol_mode mode,
+ symbol_name_match_type match_type,
const char *text,
const char *word,
enum type_code code);
struct ui_file *stream,
const struct value_print_options *options);
- /* Return non-zero if TYPE should be passed (and returned) by
- reference at the language level. */
- int (*la_pass_by_reference) (struct type *type);
-
- /* Obtain a string from the inferior, storing it in a newly allocated
- buffer in BUFFER, which should be freed by the caller. If the
- in- and out-parameter *LENGTH is specified at -1, the string is
- read until a null character of the appropriate width is found -
- otherwise the string is read to the length of characters specified.
- On completion, *LENGTH will hold the size of the string in characters.
- If a *LENGTH of -1 was specified it will count only actual
- characters, excluding any eventual terminating null character.
- Otherwise *LENGTH will include all characters - including any nulls.
- CHARSET will hold the encoding used in the string. */
- void (*la_get_string) (struct value *value, gdb_byte **buffer, int *length,
- struct type **chartype, const char **charset);
+ /* Return information about whether TYPE should be passed
+ (and returned) by reference at the language level. */
+ struct language_pass_by_ref_info (*la_pass_by_reference)
+ (struct type *type);
/* Return an expression that can be used for a location
watchpoint. TYPE is a pointer type that points to the memory
gdb::unique_xmalloc_ptr<char> (*la_watch_location_expression)
(struct type *type, CORE_ADDR addr);
- /* Return a pointer to the function that should be used to match
- a symbol name against LOOKUP_NAME. This is mostly for languages
- such as Ada where the matching algorithm depends on LOOKUP_NAME.
+ /* Return a pointer to the function that should be used to match a
+ symbol name against LOOKUP_NAME, according to this language's
+ rules. The matching algorithm depends on LOOKUP_NAME. For
+ example, on Ada, the matching algorithm depends on the symbol
+ name (wild/full/verbatim matching), and on whether we're doing
+ a normal lookup or a completion match lookup.
- This field may be NULL, in which case strcmp_iw will be used
- to perform the matching. */
- symbol_name_cmp_ftype (*la_get_symbol_name_cmp) (const char *lookup_name);
+ This field may be NULL, in which case
+ default_symbol_name_matcher is used to perform the
+ matching. */
+ symbol_name_matcher_ftype *(*la_get_symbol_name_matcher)
+ (const lookup_name_info &);
/* Find all symbols in the current program space matching NAME in
DOMAIN, according to this language's rules.
This field may not be NULL. If the language does not need any
special processing here, 'iterate_over_symbols' should be
used as the definition. */
- void (*la_iterate_over_symbols)
- (const struct block *block, const char *name, domain_enum domain,
+ bool (*la_iterate_over_symbols)
+ (const struct block *block, const lookup_name_info &name,
+ domain_enum domain,
gdb::function_view<symbol_found_callback_ftype> callback);
/* Hash the given symbol search name. Use
instance is owned by its caller and must be deallocated by
calling its 'destroy' method. */
- struct compile_instance *(*la_get_compile_instance) (void);
+ compile_instance *(*la_get_compile_instance) (void);
/* This method must be defined if 'la_get_gcc_context' is defined.
If 'la_get_gcc_context' is not defined, then this method is
parsed.
EXPR_PC is the PC at which the expression is being parsed. */
- std::string (*la_compute_program) (struct compile_instance *inst,
+ std::string (*la_compute_program) (compile_instance *inst,
const char *input,
struct gdbarch *gdbarch,
const struct block *expr_block,
CORE_ADDR expr_pc);
- /* Add fields above this point, so the magic number is always last. */
- /* Magic number for compat checking. */
+ /* Return true if TYPE is a string type. */
+ bool (*la_is_string_type_p) (struct type *type);
- long la_magic;
+ /* This string is used by the 'set print max-depth' setting. When GDB
+ replaces a struct or union (during value printing) that is "too
+ deep" this string is displayed instead. */
+ const char *la_struct_too_deep_ellipsis;
};
-#define LANG_MAGIC 910823L
-
/* Pointer to the language_defn for our current language. This pointer
always points to *some* valid struct; it can be used without checking
it for validity.
extern const struct language_defn *expected_language;
+/* Warning issued when current_language and the language of the current
+ frame do not match. */
+
+extern const char lang_frame_mismatch_warn[];
+
/* language_mode ==
language_mode_auto: current_language automatically set upon selection
of scope (e.g. stack frame)
encoding, force_ellipses,options))
#define LA_EMIT_CHAR(ch, type, stream, quoter) \
(current_language->la_emitchar(ch, type, stream, quoter))
-#define LA_GET_STRING(value, buffer, length, chartype, encoding) \
- (current_language->la_get_string(value, buffer, length, chartype, encoding))
#define LA_PRINT_ARRAY_INDEX(index_value, stream, options) \
(current_language->la_print_array_index(index_value, stream, options))
extern int pointer_type (struct type *);
+/* Return true if TYPE is a string type, otherwise return false. This
+ default implementation only detects TYPE_CODE_STRING. */
+extern bool default_is_string_type_p (struct type *type);
+
/* Error messages */
extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
struct ui_file *stream,
const struct value_print_options *options);
-/* Return non-zero if TYPE should be passed (and returned) by
- reference at the language level. */
-int language_pass_by_reference (struct type *type);
+/* Return information about whether TYPE should be passed
+ (and returned) by reference at the language level. */
+struct language_pass_by_ref_info language_pass_by_reference (struct type *type);
-/* Return zero; by default, types are passed by value at the language
- level. The target ABI may pass or return some structs by reference
- independent of this. */
-int default_pass_by_reference (struct type *type);
+/* Return a default struct that provides pass-by-reference information
+ about the given TYPE. Languages should update the default values
+ as appropriate. */
+struct language_pass_by_ref_info default_pass_by_reference (struct type *type);
/* The default implementation of la_print_typedef. */
void default_print_typedef (struct type *type, struct symbol *new_symbol,
struct ui_file *stream);
-void default_get_string (struct value *value, gdb_byte **buffer, int *length,
- struct type **char_type, const char **charset);
-
/* Default name hashing function. */
/* Produce an unsigned hash value from SEARCH_NAME that is consistent
comparison operators hash to the same value. */
extern unsigned int default_search_name_hash (const char *search_name);
-void c_get_string (struct value *value, gdb_byte **buffer, int *length,
- struct type **char_type, const char **charset);
+void c_get_string (struct value *value,
+ gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
+ int *length, struct type **char_type,
+ const char **charset);
+
+/* The default implementation of la_symbol_name_matcher. Matches with
+ strncmp_iw. */
+extern bool default_symbol_name_matcher
+ (const char *symbol_search_name,
+ const lookup_name_info &lookup_name,
+ completion_match_result *comp_match_res);
+
+/* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
+ default_symbol_name_matcher if not set. LANG is used as a hint;
+ the function may ignore it depending on the current language and
+ LOOKUP_NAME. Specifically, if the current language is Ada, this
+ may return an Ada matcher regardless of LANG. */
+symbol_name_matcher_ftype *get_symbol_name_matcher
+ (const language_defn *lang, const lookup_name_info &lookup_name);
/* The languages supported by GDB. */
enum language m_lang;
};
+/* If language_mode is language_mode_auto,
+ then switch current language to the language of SYM
+ and restore current language upon destruction.
+
+ Else do nothing. */
+
+class scoped_switch_to_sym_language_if_auto
+{
+public:
+
+ explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym)
+ {
+ if (language_mode == language_mode_auto)
+ {
+ m_lang = current_language->la_language;
+ m_switched = true;
+ set_language (sym->language ());
+ }
+ else
+ {
+ m_switched = false;
+ /* Assign to m_lang to silence a GCC warning. See
+ https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */
+ m_lang = language_unknown;
+ }
+ }
+
+ ~scoped_switch_to_sym_language_if_auto ()
+ {
+ if (m_switched)
+ set_language (m_lang);
+ }
+
+ DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto);
+
+private:
+ bool m_switched;
+ enum language m_lang;
+};
+
#endif /* defined (LANGUAGE_H) */