/* Source-language-related definitions for GDB.
- Copyright (C) 1991-2017 Free Software Foundation, Inc.
+ Copyright (C) 1991-2018 Free Software Foundation, Inc.
Contributed by the Department of Computer Science at the State University
of New York at Buffalo.
#include "symtab.h"
#include "common/function-view.h"
+#include "expression.h"
/* Forward decls for prototypes. */
struct value;
struct objfile;
struct frame_info;
-struct expression;
struct ui_file;
struct value_print_options;
struct type_print_options;
int (*la_parser) (struct parser_state *);
- /* Parser error function. */
-
- void (*la_error) (const char *);
-
/* Given an expression *EXPP created by prefixifying the result of
la_parser, perform any remaining processing necessary to complete
its translation. *EXPP may change; la_post_parser is responsible
for releasing its previous contents, if necessary. If
VOID_CONTEXT_P, then no value is expected from the expression. */
- void (*la_post_parser) (struct expression ** expp, int void_context_p);
+ void (*la_post_parser) (expression_up *expp, int void_context_p);
void (*la_printchar) (int ch, struct type *chtype,
struct ui_file * stream);
const char *la_name_of_this;
+ /* True if the symbols names should be stored in GDB's data structures
+ for minimal/partial/full symbols using their linkage (aka mangled)
+ form; false if the symbol names should be demangled first.
+
+ Most languages implement symbol lookup by comparing the demangled
+ names, in which case it is advantageous to store that information
+ already demangled, and so would set this field to false.
+
+ On the other hand, some languages have opted for doing symbol
+ lookups by comparing mangled names instead, for reasons usually
+ specific to the language. Those languages should set this field
+ to true.
+
+ And finally, other languages such as C or Asm do not have
+ the concept of mangled vs demangled name, so those languages
+ should set this field to true as well, to prevent any accidental
+ demangling through an unrelated language's demangler. */
+
+ const bool la_store_sym_names_in_linkage_form_p;
+
/* This is a function that lookup_symbol will call when it gets to
the part of symbol lookup where C looks up static and global
variables. */
characters, excluding any eventual terminating null character.
Otherwise *LENGTH will include all characters - including any nulls.
CHARSET will hold the encoding used in the string. */
- void (*la_get_string) (struct value *value, gdb_byte **buffer, int *length,
- struct type **chartype, const char **charset);
+ void (*la_get_string) (struct value *value,
+ gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
+ int *length, struct type **chartype,
+ const char **charset);
/* Return an expression that can be used for a location
watchpoint. TYPE is a pointer type that points to the memory
void default_print_typedef (struct type *type, struct symbol *new_symbol,
struct ui_file *stream);
-void default_get_string (struct value *value, gdb_byte **buffer, int *length,
- struct type **char_type, const char **charset);
+void default_get_string (struct value *value,
+ gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
+ int *length, struct type **char_type,
+ const char **charset);
/* Default name hashing function. */
comparison operators hash to the same value. */
extern unsigned int default_search_name_hash (const char *search_name);
-void c_get_string (struct value *value, gdb_byte **buffer, int *length,
- struct type **char_type, const char **charset);
+void c_get_string (struct value *value,
+ gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
+ int *length, struct type **char_type,
+ const char **charset);
/* The default implementation of la_symbol_name_matcher. Matches with
strncmp_iw. */
completion_match_result *comp_match_res);
/* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
- default_symbol_name_matcher if not set. */
-symbol_name_matcher_ftype *language_get_symbol_name_matcher
+ default_symbol_name_matcher if not set. LANG is used as a hint;
+ the function may ignore it depending on the current language and
+ LOOKUP_NAME. Specifically, if the current language is Ada, this
+ may return an Ada matcher regardless of LANG. */
+symbol_name_matcher_ftype *get_symbol_name_matcher
(const language_defn *lang, const lookup_name_info &lookup_name);
/* The languages supported by GDB. */