/* All functions in C++ have prototypes. For C we don't have enough
information in the debug info. */
- if (SYMBOL_LANGUAGE (s) == language_cplus)
+ if (s->language () == language_cplus)
TYPE_PROTOTYPED (SYMBOL_TYPE (s)) = 1;
/* Create and enter a new lexical context. */
- b = new_block (FUNCTION_BLOCK, SYMBOL_LANGUAGE (s));
+ b = new_block (FUNCTION_BLOCK, s->language ());
SYMBOL_BLOCK_VALUE (s) = b;
BLOCK_FUNCTION (b) = s;
BLOCK_START (b) = BLOCK_END (b) = sh->value;
{
struct symbol *s = allocate_symbol (mdebugread_objfile);
- SYMBOL_SET_LANGUAGE (s, psymtab_language,
- &mdebugread_objfile->objfile_obstack);
+ s->set_language (psymtab_language, &mdebugread_objfile->objfile_obstack);
SYMBOL_SET_NAMES (s, name, true, mdebugread_objfile);
return s;
}