{
if (sym->hash_next == NULL)
{
- unsigned int hash = msymbol_hash (SYMBOL_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
+ unsigned int hash
+ = msymbol_hash (SYMBOL_LINKAGE_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
sym->hash_next = table[hash];
table[hash] = sym;
}
while (msymbol != NULL && found_symbol == NULL)
{
- if (SYMBOL_MATCHES_NAME (msymbol, name))
+ if (DEPRECATED_SYMBOL_MATCHES_NAME (msymbol, name))
{
switch (MSYMBOL_TYPE (msymbol))
{
msymbol != NULL && found_symbol == NULL;
msymbol = msymbol->hash_next)
{
- if (SYMBOL_MATCHES_NAME (msymbol, name) &&
+ if (strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
(MSYMBOL_TYPE (msymbol) == mst_text ||
MSYMBOL_TYPE (msymbol) == mst_file_text))
{
msymbol != NULL && found_symbol == NULL;
msymbol = msymbol->hash_next)
{
- if (SYMBOL_MATCHES_NAME (msymbol, name) &&
+ if (strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
return msymbol;
}
"null symbol". If there are no real symbols, then there is no
minimal symbol table at all. */
- if ((msymbol = objfile->msymbols) != NULL)
+ if (objfile->minimal_symbol_count > 0)
{
+ msymbol = objfile->msymbols;
lo = 0;
hi = objfile->minimal_symbol_count - 1;
msym_bunch = new;
}
msymbol = &msym_bunch->contents[msym_bunch_index];
- SYMBOL_NAME (msymbol) = obsavestring ((char *) name, strlen (name),
- &objfile->symbol_obstack);
SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
+ SYMBOL_LANGUAGE (msymbol) = language_auto;
+ SYMBOL_SET_NAMES (msymbol, (char *)name, strlen (name), objfile);
+
SYMBOL_VALUE_ADDRESS (msymbol) = address;
SYMBOL_SECTION (msymbol) = section;
SYMBOL_BFD_SECTION (msymbol) = bfd_section;
else
/* addrs are equal: sort by name */
{
- char *name1 = SYMBOL_NAME (fn1);
- char *name2 = SYMBOL_NAME (fn2);
+ char *name1 = SYMBOL_LINKAGE_NAME (fn1);
+ char *name2 = SYMBOL_LINKAGE_NAME (fn2);
if (name1 && name2) /* both have names */
return strcmp (name1, name2);
{
if (SYMBOL_VALUE_ADDRESS (copyfrom) ==
SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) &&
- (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1)))))
+ (STREQ (SYMBOL_LINKAGE_NAME (copyfrom),
+ SYMBOL_LINKAGE_NAME ((copyfrom + 1)))))
{
if (MSYMBOL_TYPE ((copyfrom + 1)) == mst_unknown)
{
for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
{
msymbols[mcount] = bunch->contents[bindex];
- SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto;
- if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char)
+ if (SYMBOL_LINKAGE_NAME (&msymbols[mcount])[0] == leading_char)
{
- SYMBOL_NAME (&msymbols[mcount])++;
+ SYMBOL_LINKAGE_NAME (&msymbols[mcount])++;
}
}
msym_bunch_index = BUNCH_SIZE;
symbol count does *not* include this null symbol, which is why it
is indexed by mcount and not mcount-1. */
- SYMBOL_NAME (&msymbols[mcount]) = NULL;
+ SYMBOL_LINKAGE_NAME (&msymbols[mcount]) = NULL;
SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
MSYMBOL_INFO (&msymbols[mcount]) = NULL;
MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
for (i = 0; i < mcount; i++)
{
- const char *name = SYMBOL_NAME (&objfile->msymbols[i]);
+ const char *name = SYMBOL_LINKAGE_NAME (&objfile->msymbols[i]);
if (name[0] == '_' && name[1] == 'Z')
{
- switch_to_cp_abi ("gnu-v3");
+ set_cp_abi_as_auto_default ("gnu-v3");
break;
}
}
}
-
- /* Now walk through all the minimal symbols, selecting the newly added
- ones and attempting to cache their C++ demangled names. */
- for (; mcount-- > 0; msymbols++)
- SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack);
/* Now build the hash tables; we can't do this incrementally
at an earlier point since we weren't finished with the obstack
ALL_MSYMBOLS (objfile, msymbol)
{
if (MSYMBOL_TYPE (msymbol) == mst_text
- && STREQ (SYMBOL_NAME (msymbol), SYMBOL_NAME (tsymbol)))
+ && STREQ (SYMBOL_LINKAGE_NAME (msymbol),
+ SYMBOL_LINKAGE_NAME (tsymbol)))
return SYMBOL_VALUE_ADDRESS (msymbol);
}
}