struct ui_file *stream)
{
type = check_typedef (type);
- fprintf_filtered (stream, "type %s = ", SYMBOL_PRINT_NAME (new_symbol));
+ fprintf_filtered (stream, "type %s = ", new_symbol->print_name ());
type_print (type, "", stream, 0);
fprintf_filtered (stream, ";");
}
rust_language_arch_info,
default_print_array_index,
default_pass_by_reference,
- c_get_string,
rust_watch_location_expression,
NULL, /* la_get_symbol_name_matcher */
iterate_over_symbols,