/* Check for and handle cretinous stabs symbol name continuation! */
#define STABS_CONTINUE(pp) \
do { \
- if (**(pp) == '\\') *(pp) = next_symbol_text (); \
+ if (**(pp) == '\\' || (**(pp) == '?' && (*(pp))[1] == '\0')) \
+ *(pp) = next_symbol_text (); \
} while (0)
\f
static char *type_synonym_name;
+#if !defined (REG_STRUCT_HAS_ADDR)
+#define REG_STRUCT_HAS_ADDR(gcc_p) 0
+#endif
+
/* ARGSUSED */
struct symbol *
define_symbol (valu, string, desc, type, objfile)
name to represent an argument passed in a register.
GCC uses 'P' for the same case. So if we find such a symbol pair
we combine it into one 'P' symbol.
+
+ But we only do this in the REG_STRUCT_HAS_ADDR case, so that
+ we can still get information about what is going on with the
+ stack (VAX for computing args_printed, using stack slots instead
+ of saved registers in backtraces, etc.).
+
Note that this code illegally combines
- main(argc) int argc; { register int argc = 1; }
+ main(argc) struct foo argc; { register struct foo argc; }
but this case is considered pathological and causes a warning
from a decent compiler. */
+
if (local_symbols
- && local_symbols->nsyms > 0)
+ && local_symbols->nsyms > 0
+ && REG_STRUCT_HAS_ADDR (processing_gcc_compilation)
+ && (TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_STRUCT
+ || TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_UNION))
{
struct symbol *prev_sym;
prev_sym = local_symbols->symbol[local_symbols->nsyms - 1];
If REG_STRUCT_HAS_ADDR yields non-zero we have to convert LOC_REGPARM
to LOC_REGPARM_ADDR for structures and unions. */
-#if !defined (REG_STRUCT_HAS_ADDR)
-#define REG_STRUCT_HAS_ADDR(gcc_p) 0
-#endif
-
if (SYMBOL_CLASS (sym) == LOC_REGPARM
&& REG_STRUCT_HAS_ADDR (processing_gcc_compilation)
- && ( (TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_STRUCT)
+ && ((TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_STRUCT)
|| (TYPE_CODE (SYMBOL_TYPE (sym)) == TYPE_CODE_UNION)))
SYMBOL_CLASS (sym) = LOC_REGPARM_ADDR;
}
/* Check for and handle cretinous dbx symbol name continuation! */
- if ((*pp)[-1] == '\\')
+ if ((*pp)[-1] == '\\' || (*pp)[-1] == '?')
{
*pp = next_symbol_text ();
}
there is no size attribute. */
int type_size = -1;
+ /* Used to distinguish string and bitstring from char-array and set. */
+ int is_string = 0;
+
/* Read type number if present. The type number may be omitted.
for instance in a two-dimensional array declared with type
"ar1;1;10;ar1;1;10;4". */
if (type_size <= 0)
type_size = -1;
break;
+
+ case 'S':
+ is_string = 1;
+ break;
+
default:
/* Ignore unrecognized type attributes, so future compilers
can invent new ones. */
char *type_name;
{
- char *from, *to, *p;
+ char *from, *to, *p, *q1, *q2;
/* Set the type code according to the following letter. */
switch ((*pp)[0])
}
}
+ q1 = strchr(*pp, '<');
p = strchr(*pp, ':');
if (p == NULL)
return error_type (pp);
- while (p[1] == ':')
+ while (q1 && p > q1 && p[1] == ':')
{
+ q2 = strchr(q1, '>');
+ if (!q2 || q2 < p)
+ break;
p += 2;
p = strchr(p, ':');
if (p == NULL)
*pp = from + 1;
}
- /* Now check to see whether the type has already been declared. */
- /* This is necessary at least in the case where the
- program says something like
- struct foo bar[5];
- The compiler puts out a cross-reference; we better find
- set the length of the structure correctly so we can
- set the length of the array. */
+ /* Now check to see whether the type has already been
+ declared. This was written for arrays of cross-referenced
+ types before we had TYPE_CODE_TARGET_STUBBED, so I'm pretty
+ sure it is not necessary anymore. But it might be a good
+ idea, to save a little memory. */
+
for (ppt = file_symbols; ppt; ppt = ppt->next)
for (i = 0; i < ppt->nsyms; i++)
{
return type;
}
}
-
+
/* Didn't find the type to which this refers, so we must
be dealing with a forward reference. Allocate a type
structure for it, and keep track of it so we can
case '9':
case '(':
- (*pp)--;
- if (read_type_number (pp, xtypenums) != 0)
- return error_type (pp);
+ {
+ char *pp_saved;
- if (typenums[0] == xtypenums[0] && typenums[1] == xtypenums[1])
- /* It's being defined as itself. That means it is "void". */
- type = init_type (TYPE_CODE_VOID, 0, 0, NULL, objfile);
- else
- {
- struct type *xtype = *dbx_lookup_type (xtypenums);
+ (*pp)--;
+ pp_saved = *pp;
- /* This can happen if we had '-' followed by a garbage character,
- for example. */
- if (xtype == NULL)
- return error_type (pp);
+ /* Peek ahead at the number to detect void. */
+ if (read_type_number (pp, xtypenums) != 0)
+ return error_type (pp);
- /* The type is being defined to another type. So we copy the type.
- This loses if we copy a C++ class and so we lose track of how
- the names are mangled (but g++ doesn't output stabs like this
- now anyway). */
-
- type = alloc_type (objfile);
- memcpy (type, xtype, sizeof (struct type));
-
- /* The idea behind clearing the names is that the only purpose
- for defining a type to another type is so that the name of
- one can be different. So we probably don't need to worry much
- about the case where the compiler doesn't give a name to the
- new type. */
- TYPE_NAME (type) = NULL;
- TYPE_TAG_NAME (type) = NULL;
- }
- if (typenums[0] != -1)
- *dbx_lookup_type (typenums) = type;
- break;
+ if (typenums[0] == xtypenums[0] && typenums[1] == xtypenums[1])
+ /* It's being defined as itself. That means it is "void". */
+ type = init_type (TYPE_CODE_VOID, 0, 0, NULL, objfile);
+ else
+ {
+ struct type *xtype;
+
+ /* Go back to the number and have read_type get it. This means
+ that we can deal with something like t(1,2)=(3,4)=... which
+ the Lucid compiler uses. */
+ *pp = pp_saved;
+ xtype = read_type (pp, objfile);
+
+ /* The type is being defined to another type. So we copy the type.
+ This loses if we copy a C++ class and so we lose track of how
+ the names are mangled (but g++ doesn't output stabs like this
+ now anyway). */
+
+ type = alloc_type (objfile);
+ memcpy (type, xtype, sizeof (struct type));
+
+ /* The idea behind clearing the names is that the only purpose
+ for defining a type to another type is so that the name of
+ one can be different. So we probably don't need to worry much
+ about the case where the compiler doesn't give a name to the
+ new type. */
+ TYPE_NAME (type) = NULL;
+ TYPE_TAG_NAME (type) = NULL;
+ }
+ if (typenums[0] != -1)
+ *dbx_lookup_type (typenums) = type;
+ break;
+ }
/* In the following types, we must be sure to overwrite any existing
type that the typenums refer to, rather than allocating a new one
type = dbx_alloc_type (typenums, objfile);
type = read_array_type (pp, type, objfile);
+ if (is_string)
+ TYPE_CODE (type) = TYPE_CODE_STRING;
+ break;
+
+ case 'S':
+ type1 = read_type (pp, objfile);
+ type = create_set_type ((struct type*) NULL, type1);
+ if (is_string)
+ TYPE_CODE (type) = TYPE_CODE_BITSTRING;
+ if (typenums[0] != -1)
+ *dbx_lookup_type (typenums) = type;
break;
default:
}
read_one_struct_field (fip, pp, p, type, objfile);
}
- if (p[1] == ':')
+ if (p[0] == ':' && p[1] == ':')
{
/* chill the list of fields: the last entry (at the head) is a
partially constructed entry which we now scrub. */
return error_type (pp);
++*pp;
- if (!(**pp >= '0' && **pp <= '9'))
+ if (!(**pp >= '0' && **pp <= '9') && **pp != '-')
{
(*pp)++;
adjustable = 1;
if (nbits != 0)
return error_type (pp);
- if (!(**pp >= '0' && **pp <= '9'))
+ if (!(**pp >= '0' && **pp <= '9') && **pp != '-')
{
(*pp)++;
adjustable = 1;
/* If we have an array whose element type is not yet known, but whose
bounds *are* known, record it to be adjusted at the end of the file. */
+ /* FIXME: Why check for zero length rather than TYPE_FLAG_STUB? I think
+ the two have the same effect except that the latter is cleaner and the
+ former would be wrong for types which really are zero-length (if we
+ have any). */
if (TYPE_LENGTH (element_type) == 0 && !adjustable)
{
+ TYPE_FLAGS (type) |= TYPE_FLAG_TARGET_STUB;
add_undefined_type (type);
}
/* Now fill in the fields of the type-structure. */
- TYPE_LENGTH (type) = sizeof (int);
+ TYPE_LENGTH (type) = TARGET_INT_BIT / HOST_CHAR_BIT;
TYPE_CODE (type) = TYPE_CODE_ENUM;
TYPE_FLAGS (type) &= ~TYPE_FLAG_STUB;
TYPE_NFIELDS (type) = nsyms;
case TYPE_CODE_UNION:
case TYPE_CODE_ENUM:
{
- /* Check if it has been defined since. */
+ /* Check if it has been defined since. Need to do this here
+ as well as in check_stub_type to deal with the (legitimate in
+ C though not C++) case of several types with the same name
+ in different source files. */
if (TYPE_FLAGS (*type) & TYPE_FLAG_STUB)
{
struct pending *ppt;
}
break;
- case TYPE_CODE_ARRAY:
+ case TYPE_CODE_ARRAY:
{
+ /* This is a kludge which is here for historical reasons
+ because I suspect that check_stub_type does not get
+ called everywhere it needs to be called for arrays. Even
+ with this kludge, those places are broken for the case
+ where the stub type is defined in another compilation
+ unit, but this kludge at least deals with it for the case
+ in which it is the same compilation unit.
+
+ Don't try to do this by calling check_stub_type; it might
+ cause symbols to be read in lookup_symbol, and the symbol
+ reader is not reentrant. */
+
struct type *range_type;
int lower, upper;
upper = TYPE_FIELD_BITPOS (range_type, 1);
TYPE_LENGTH (*type) = (upper - lower + 1)
* TYPE_LENGTH (TYPE_TARGET_TYPE (*type));
+
+ /* If the target type is not a stub, we could be clearing
+ TYPE_FLAG_TARGET_STUB for *type. */
}
break;
break;
}
}
+
undef_types_length = 0;
}