#include "annotate.h"
#include "ui-out.h"
#include "block.h"
+#include "stack.h"
+#include "gdb_assert.h"
/* Prototypes for exported functions. */
static void current_frame_command (char *, int);
-static void select_frame_command (char *, int);
-
static void print_frame_arg_vars (struct frame_info *, struct ui_file *);
static void catch_info (char *, int);
static int print_args_stub (void *);
+/* Print nameless args on STREAM.
+ FI is the frameinfo for this frame, START is the offset
+ of the first nameless arg, and NUM is the number of nameless args to
+ print. FIRST is nonzero if this is the first argument (not just
+ the first nameless arg). */
+
+static void
+print_frame_nameless_args (struct frame_info *fi, long start, int num,
+ int first, struct ui_file *stream)
+{
+ int i;
+ CORE_ADDR argsaddr;
+ long arg_value;
+
+ for (i = 0; i < num; i++)
+ {
+ QUIT;
+ argsaddr = get_frame_args_address (fi);
+ if (!argsaddr)
+ return;
+ arg_value = read_memory_integer (argsaddr + start, sizeof (int));
+ if (!first)
+ fprintf_filtered (stream, ", ");
+ fprintf_filtered (stream, "%ld", arg_value);
+ first = 0;
+ start += sizeof (int);
+ }
+}
+
+/* Print the arguments of a stack frame, given the function FUNC
+ running in that frame (as a symbol), the info on the frame,
+ and the number of args according to the stack frame (or -1 if unknown). */
+
+/* References here and elsewhere to "number of args according to the
+ stack frame" appear in all cases to refer to "number of ints of args
+ according to the stack frame". At least for VAX, i386, isi. */
+
+static void
+print_frame_args (struct symbol *func, struct frame_info *fi, int num,
+ struct ui_file *stream)
+{
+ struct block *b = NULL;
+ int first = 1;
+ register int i;
+ register struct symbol *sym;
+ struct value *val;
+ /* Offset of next stack argument beyond the one we have seen that is
+ at the highest offset.
+ -1 if we haven't come to a stack argument yet. */
+ long highest_offset = -1;
+ int arg_size;
+ /* Number of ints of arguments that we have printed so far. */
+ int args_printed = 0;
+ struct cleanup *old_chain, *list_chain;
+ struct ui_stream *stb;
+
+ stb = ui_out_stream_new (uiout);
+ old_chain = make_cleanup_ui_out_stream_delete (stb);
+
+ if (func)
+ {
+ b = SYMBOL_BLOCK_VALUE (func);
+ /* Function blocks are order sensitive, and thus should not be
+ hashed. */
+ gdb_assert (BLOCK_HASHTABLE (b) == 0);
+
+ ALL_BLOCK_SYMBOLS (b, i, sym)
+ {
+ QUIT;
+
+ /* Keep track of the highest stack argument offset seen, and
+ skip over any kinds of symbols we don't care about. */
+
+ switch (SYMBOL_CLASS (sym))
+ {
+ case LOC_ARG:
+ case LOC_REF_ARG:
+ {
+ long current_offset = SYMBOL_VALUE (sym);
+ arg_size = TYPE_LENGTH (SYMBOL_TYPE (sym));
+
+ /* Compute address of next argument by adding the size of
+ this argument and rounding to an int boundary. */
+ current_offset =
+ ((current_offset + arg_size + sizeof (int) - 1)
+ & ~(sizeof (int) - 1));
+
+ /* If this is the highest offset seen yet, set highest_offset. */
+ if (highest_offset == -1
+ || (current_offset > highest_offset))
+ highest_offset = current_offset;
+
+ /* Add the number of ints we're about to print to args_printed. */
+ args_printed += (arg_size + sizeof (int) - 1) / sizeof (int);
+ }
+
+ /* We care about types of symbols, but don't need to keep track of
+ stack offsets in them. */
+ case LOC_REGPARM:
+ case LOC_REGPARM_ADDR:
+ case LOC_LOCAL_ARG:
+ case LOC_BASEREG_ARG:
+ case LOC_COMPUTED_ARG:
+ break;
+
+ /* Other types of symbols we just skip over. */
+ default:
+ continue;
+ }
+
+ /* We have to look up the symbol because arguments can have
+ two entries (one a parameter, one a local) and the one we
+ want is the local, which lookup_symbol will find for us.
+ This includes gcc1 (not gcc2) on the sparc when passing a
+ small structure and gcc2 when the argument type is float
+ and it is passed as a double and converted to float by
+ the prologue (in the latter case the type of the LOC_ARG
+ symbol is double and the type of the LOC_LOCAL symbol is
+ float). */
+ /* But if the parameter name is null, don't try it.
+ Null parameter names occur on the RS/6000, for traceback tables.
+ FIXME, should we even print them? */
+
+ if (*DEPRECATED_SYMBOL_NAME (sym))
+ {
+ struct symbol *nsym;
+ nsym = lookup_symbol
+ (DEPRECATED_SYMBOL_NAME (sym),
+ b, VAR_DOMAIN, (int *) NULL, (struct symtab **) NULL);
+ if (SYMBOL_CLASS (nsym) == LOC_REGISTER)
+ {
+ /* There is a LOC_ARG/LOC_REGISTER pair. This means that
+ it was passed on the stack and loaded into a register,
+ or passed in a register and stored in a stack slot.
+ GDB 3.x used the LOC_ARG; GDB 4.0-4.11 used the LOC_REGISTER.
+
+ Reasons for using the LOC_ARG:
+ (1) because find_saved_registers may be slow for remote
+ debugging,
+ (2) because registers are often re-used and stack slots
+ rarely (never?) are. Therefore using the stack slot is
+ much less likely to print garbage.
+
+ Reasons why we might want to use the LOC_REGISTER:
+ (1) So that the backtrace prints the same value as
+ "print foo". I see no compelling reason why this needs
+ to be the case; having the backtrace print the value which
+ was passed in, and "print foo" print the value as modified
+ within the called function, makes perfect sense to me.
+
+ Additional note: It might be nice if "info args" displayed
+ both values.
+ One more note: There is a case with sparc structure passing
+ where we need to use the LOC_REGISTER, but this is dealt with
+ by creating a single LOC_REGPARM in symbol reading. */
+
+ /* Leave sym (the LOC_ARG) alone. */
+ ;
+ }
+ else
+ sym = nsym;
+ }
+
+ /* Print the current arg. */
+ if (!first)
+ ui_out_text (uiout, ", ");
+ ui_out_wrap_hint (uiout, " ");
+
+ annotate_arg_begin ();
+
+ list_chain = make_cleanup_ui_out_tuple_begin_end (uiout, NULL);
+ fprintf_symbol_filtered (stb->stream, SYMBOL_PRINT_NAME (sym),
+ SYMBOL_LANGUAGE (sym), DMGL_PARAMS | DMGL_ANSI);
+ ui_out_field_stream (uiout, "name", stb);
+ annotate_arg_name_end ();
+ ui_out_text (uiout, "=");
+
+ /* Avoid value_print because it will deref ref parameters. We just
+ want to print their addresses. Print ??? for args whose address
+ we do not know. We pass 2 as "recurse" to val_print because our
+ standard indentation here is 4 spaces, and val_print indents
+ 2 for each recurse. */
+ val = read_var_value (sym, fi);
+
+ annotate_arg_value (val == NULL ? NULL : VALUE_TYPE (val));
+
+ if (val)
+ {
+ val_print (VALUE_TYPE (val), VALUE_CONTENTS (val), 0,
+ VALUE_ADDRESS (val),
+ stb->stream, 0, 0, 2, Val_no_prettyprint);
+ ui_out_field_stream (uiout, "value", stb);
+ }
+ else
+ ui_out_text (uiout, "???");
+
+ /* Invoke ui_out_tuple_end. */
+ do_cleanups (list_chain);
+
+ annotate_arg_end ();
+
+ first = 0;
+ }
+ }
+
+ /* Don't print nameless args in situations where we don't know
+ enough about the stack to find them. */
+ if (num != -1)
+ {
+ long start;
+
+ if (highest_offset == -1)
+ start = FRAME_ARGS_SKIP;
+ else
+ start = highest_offset;
+
+ print_frame_nameless_args (fi, start, num - args_printed,
+ first, stream);
+ }
+ do_cleanups (old_chain);
+}
+
/* Pass the args the way catch_errors wants them. */
static int
int numargs;
struct print_args_args *p = (struct print_args_args *) args;
- numargs = FRAME_NUM_ARGS (p->fi);
+ if (FRAME_NUM_ARGS_P ())
+ {
+ numargs = FRAME_NUM_ARGS (p->fi);
+ gdb_assert (numargs >= 0);
+ }
+ else
+ numargs = -1;
print_frame_args (p->func, p->fi, numargs, p->stream);
return 0;
}
if (ui_out_is_mi_like_p (uiout))
{
annotate_frame_address ();
- ui_out_field_core_addr (uiout, "addr", fi->pc);
+ ui_out_field_core_addr (uiout, "addr", get_frame_pc (fi));
annotate_frame_address_end ();
}
/* NOTREACHED */
}
-/* FRAME_ARGS_ADDRESS_CORRECT is just like FRAME_ARGS_ADDRESS except
- that if it is unsure about the answer, it returns 0
- instead of guessing (this happens on the VAX and i960, for example).
-
- On most machines, we never have to guess about the args address,
- so FRAME_ARGS_ADDRESS{,_CORRECT} are the same. */
-#if !defined (FRAME_ARGS_ADDRESS_CORRECT)
-#define FRAME_ARGS_ADDRESS_CORRECT FRAME_ARGS_ADDRESS
-#endif
-
/* Print verbosely the selected frame or the frame at address ADDR.
This means absolutely all information in the frame is printed. */
int i, count, numregs;
char *funname = 0;
enum language funlang = language_unknown;
+ const char *pc_regname;
if (!target_has_stack)
error ("No stack.");
+ /* Name of the value returned by get_frame_pc(). Per comments, "pc"
+ is not a good name. */
+ if (PC_REGNUM >= 0)
+ /* OK, this is weird. The PC_REGNUM hardware register's value can
+ easily not match that of the internal value returned by
+ get_frame_pc(). */
+ pc_regname = REGISTER_NAME (PC_REGNUM);
+ else
+ /* But then, this is weird to. Even without PC_REGNUM, an
+ architectures will often have a hardware register called "pc",
+ and that register's value, again, can easily not match
+ get_frame_pc(). */
+ pc_regname = "pc";
+
fi = parse_frame_specification (addr_exp);
if (fi == NULL)
error ("Invalid frame specified.");
print_address_numeric (get_frame_base (fi), 1, gdb_stdout);
printf_filtered (":\n");
}
- printf_filtered (" %s = ", REGISTER_NAME (PC_REGNUM));
+ printf_filtered (" %s = ", pc_regname);
print_address_numeric (get_frame_pc (fi), 1, gdb_stdout);
wrap_here (" ");
printf_filtered (" (%s:%d)", sal.symtab->filename, sal.line);
puts_filtered ("; ");
wrap_here (" ");
- printf_filtered ("saved %s ", REGISTER_NAME (PC_REGNUM));
+ printf_filtered ("saved %s ", pc_regname);
print_address_numeric (frame_pc_unwind (fi), 1, gdb_stdout);
printf_filtered ("\n");
{
/* Address of the argument list for this frame, or 0. */
- CORE_ADDR arg_list = FRAME_ARGS_ADDRESS_CORRECT (fi);
+ CORE_ADDR arg_list = get_frame_args_address (fi);
/* Number of args for this frame, or -1 if unknown. */
int numargs;
print_address_numeric (arg_list, 1, gdb_stdout);
printf_filtered (",");
- numargs = FRAME_NUM_ARGS (fi);
- if (numargs < 0)
- puts_filtered (" args: ");
- else if (numargs == 0)
- puts_filtered (" no args.");
- else if (numargs == 1)
- puts_filtered (" 1 arg: ");
+ if (!FRAME_NUM_ARGS_P ())
+ {
+ numargs = -1;
+ puts_filtered (" args: ");
+ }
else
- printf_filtered (" %d args: ", numargs);
+ {
+ numargs = FRAME_NUM_ARGS (fi);
+ gdb_assert (numargs >= 0);
+ if (numargs == 0)
+ puts_filtered (" no args.");
+ else if (numargs == 1)
+ puts_filtered (" 1 arg: ");
+ else
+ printf_filtered (" %d args: ", numargs);
+ }
print_frame_args (func, fi, numargs, gdb_stdout);
puts_filtered ("\n");
}
}
{
/* Address of the local variables for this frame, or 0. */
- CORE_ADDR arg_list = FRAME_LOCALS_ADDRESS (fi);
+ CORE_ADDR arg_list = get_frame_locals_address (fi);
if (arg_list == 0)
printf_filtered (" Locals at unknown address,");
&realnum, NULL);
if (!optimized && lval == not_lval)
{
- void *value = alloca (MAX_REGISTER_RAW_SIZE);
+ char value[MAX_REGISTER_SIZE];
CORE_ADDR sp;
frame_register_unwind (fi, SP_REGNUM, &optimized, &lval, &addr,
&realnum, value);
- sp = extract_address (value, REGISTER_RAW_SIZE (SP_REGNUM));
+ /* NOTE: cagney/2003-05-22: This is assuming that the
+ stack pointer was packed as an unsigned integer. That
+ may or may not be valid. */
+ sp = extract_unsigned_integer (value, REGISTER_RAW_SIZE (SP_REGNUM));
printf_filtered (" Previous frame's sp is ");
print_address_numeric (sp, 1, gdb_stdout);
printf_filtered ("\n");
are not combined in symbol-reading. */
sym2 = lookup_symbol (DEPRECATED_SYMBOL_NAME (sym),
- b, VAR_NAMESPACE, (int *) NULL, (struct symtab **) NULL);
+ b, VAR_DOMAIN, (int *) NULL, (struct symtab **) NULL);
print_variable_value (sym2, fi, stream);
fprintf_filtered (stream, "\n");
break;
and select it. See parse_frame_specification for more info on proper
frame expressions. */
-/* ARGSUSED */
void
-select_frame_command_wrapper (char *level_exp, int from_tty)
-{
- select_frame_command (level_exp, from_tty);
-}
-
-static void
select_frame_command (char *level_exp, int from_tty)
{
struct frame_info *frame;
that. */
/* Do the real work. Pop until the specified frame is current. We
- use this method because the deprecated_selected_frame is not valid after
- a POP_FRAME. The pc comparison makes this work even if the
- selected frame shares its fp with another frame. */
+ use this method because the deprecated_selected_frame is not
+ valid after a frame_pop(). The pc comparison makes this work
+ even if the selected frame shares its fp with another frame. */
+
+ /* FIXME: cagney/32003-03-12: This code should use frame_id_eq().
+ Unfortunatly, that function doesn't yet include the PC in any
+ frame ID comparison. */
while (selected_frame_addr != get_frame_base (frame = get_current_frame ())
|| selected_frame_pc != get_frame_pc (frame))