void
set_initial_language (void)
{
- enum language lang = language_unknown;
+ enum language lang = main_language ();
- if (language_of_main != language_unknown)
- lang = language_of_main;
- else
+ if (lang == language_unknown)
{
char *name = main_name ();
struct symbol *sym = lookup_symbol (name, NULL, VAR_DOMAIN, NULL);