void
symbol_set_names (struct general_symbol_info *gsymbol,
- const char *linkage_name, int len, bool copy_name,
+ gdb::string_view linkage_name, bool copy_name,
struct objfile_per_bfd_storage *per_bfd)
{
struct demangled_name_entry **slot;
- /* A 0-terminated copy of the linkage name. */
- const char *linkage_name_copy;
if (gsymbol->language == language_ada)
{
/* In Ada, we do the symbol lookups using the mangled name, so
we can save some space by not storing the demangled name. */
if (!copy_name)
- gsymbol->name = linkage_name;
+ gsymbol->name = linkage_name.data ();
else
{
char *name = (char *) obstack_alloc (&per_bfd->storage_obstack,
- len + 1);
+ linkage_name.length () + 1);
- memcpy (name, linkage_name, len);
- name[len] = '\0';
+ memcpy (name, linkage_name.data (), linkage_name.length ());
+ name[linkage_name.length ()] = '\0';
gsymbol->name = name;
}
symbol_set_demangled_name (gsymbol, NULL, &per_bfd->storage_obstack);
if (per_bfd->demangled_names_hash == NULL)
create_demangled_names_hash (per_bfd);
- if (linkage_name[len] != '\0')
- {
- char *alloc_name;
-
- alloc_name = (char *) alloca (len + 1);
- memcpy (alloc_name, linkage_name, len);
- alloc_name[len] = '\0';
-
- linkage_name_copy = alloc_name;
- }
- else
- linkage_name_copy = linkage_name;
-
- struct demangled_name_entry entry (gdb::string_view (linkage_name_copy, len));
+ struct demangled_name_entry entry (linkage_name);
slot = ((struct demangled_name_entry **)
htab_find_slot (per_bfd->demangled_names_hash.get (),
&entry, INSERT));
This happens to, e.g., main.init (__go_init_main). Cope. */
|| (gsymbol->language == language_go && (*slot)->demangled == nullptr))
{
+ /* A 0-terminated copy of the linkage name. Callers must set COPY_NAME
+ to true if the string might not be nullterminated. We have to make
+ this copy because demangling needs a nullterminated string. */
+ gdb::string_view linkage_name_copy;
+ if (copy_name)
+ {
+ char *alloc_name = (char *) alloca (linkage_name.length () + 1);
+ memcpy (alloc_name, linkage_name.data (), linkage_name.length ());
+ alloc_name[linkage_name.length ()] = '\0';
+
+ linkage_name_copy = gdb::string_view (alloc_name,
+ linkage_name.length ());
+ }
+ else
+ linkage_name_copy = linkage_name;
+
gdb::unique_xmalloc_ptr<char> demangled_name_ptr
- (symbol_find_demangled_name (gsymbol, linkage_name_copy));
+ (symbol_find_demangled_name (gsymbol, linkage_name_copy.data ()));
/* Suppose we have demangled_name==NULL, copy_name==0, and
linkage_name_copy==linkage_name. In this case, we already have the
It turns out that it is actually important to still save such
an entry in the hash table, because storing this name gives
us better bcache hit rates for partial symbols. */
- if (!copy_name && linkage_name_copy == linkage_name)
+ if (!copy_name)
{
*slot
= ((struct demangled_name_entry *)
obstack_alloc (&per_bfd->storage_obstack,
sizeof (demangled_name_entry)));
- new (*slot) demangled_name_entry
- (gdb::string_view (linkage_name, len));
+ new (*slot) demangled_name_entry (linkage_name);
}
else
{
*slot
= ((struct demangled_name_entry *)
obstack_alloc (&per_bfd->storage_obstack,
- sizeof (demangled_name_entry) + len + 1));
+ sizeof (demangled_name_entry)
+ + linkage_name.length () + 1));
char *mangled_ptr = reinterpret_cast<char *> (*slot + 1);
- strcpy (mangled_ptr, linkage_name_copy);
+ memcpy (mangled_ptr, linkage_name.data (), linkage_name.length ());
+ mangled_ptr [linkage_name.length ()] = '\0';
new (*slot) demangled_name_entry
- (gdb::string_view (mangled_ptr, len));
+ (gdb::string_view (mangled_ptr, linkage_name.length ()));
}
(*slot)->demangled = std::move (demangled_name_ptr);
(*slot)->language = gsymbol->language;