depending upon the language for the symbol. */
void
-symbol_set_language (struct general_symbol_info *gsymbol,
- enum language language,
- struct obstack *obstack)
+general_symbol_info::set_language (enum language language,
+ struct obstack *obstack)
{
- gsymbol->m_language = language;
+ m_language = language;
if (language == language_cplus
|| language == language_d
|| language == language_go
|| language == language_objc
|| language == language_fortran)
{
- symbol_set_demangled_name (gsymbol, NULL, obstack);
+ symbol_set_demangled_name (this, NULL, obstack);
}
else if (language == language_ada)
{
- gdb_assert (gsymbol->ada_mangled == 0);
- gsymbol->language_specific.obstack = obstack;
+ gdb_assert (ada_mangled == 0);
+ language_specific.obstack = obstack;
}
else
{
- memset (&gsymbol->language_specific, 0,
- sizeof (gsymbol->language_specific));
+ memset (&language_specific, 0, sizeof (language_specific));
}
}