/* Symbol table definitions for GDB.
- Copyright (C) 1986-2017 Free Software Foundation, Inc.
+ Copyright (C) 1986-2018 Free Software Foundation, Inc.
This file is part of GDB.
struct agent_expr;
struct program_space;
struct language_defn;
-struct probe;
struct common_block;
struct obj_section;
struct cmd_list_element;
+class probe;
struct lookup_name_info;
/* How to match a lookup name against a symbol search name. */
namespace/module/package. */
FULL,
+ /* Search name matching. This is like FULL, but the search name did
+ not come from the user; instead it is already a search name
+ retrieved from a SYMBOL_SEARCH_NAME/MSYMBOL_SEARCH_NAME call.
+ For Ada, this avoids re-encoding an already-encoded search name
+ (which would potentially incorrectly lowercase letters in the
+ linkage/search name that should remain uppercase). For C++, it
+ avoids trying to demangle a name we already know is
+ demangled. */
+ SEARCH_NAME,
+
/* Expression matching. The same as FULL matching in most
languages. The same as WILD matching in Ada. */
EXPRESSION,
otherwise. If non-NULL, store the matching results in MATCH. */
bool matches (const char *symbol_search_name,
symbol_name_match_type match_type,
- completion_match *match) const;
+ completion_match_result *comp_match_res) const;
/* The Ada-encoded lookup name. */
const std::string &lookup_name () const
bool standard_p () const
{ return m_standard_p; }
- private:
+ /* Return true if doing a verbatim match. */
+ bool verbatim_p () const
+ { return m_verbatim_p; }
+
+private:
/* The Ada-encoded lookup name. */
std::string m_encoded_name;
SYMBOL_SEARCH_NAME should be a symbol's "search" name.
- On success and if non-NULL, MATCH is set to point to the symbol
- name as should be presented to the user as a completion match list
- element. In most languages, this is the same as the symbol's
- search name, but in some, like Ada, the display name is dynamically
- computed within the comparison routine. */
+ On success and if non-NULL, COMP_MATCH_RES->match is set to point
+ to the symbol name as should be presented to the user as a
+ completion match list element. In most languages, this is the same
+ as the symbol's search name, but in some, like Ada, the display
+ name is dynamically computed within the comparison routine.
+
+ Also, on success and if non-NULL, COMP_MATCH_RES->match_for_lcd
+ points the part of SYMBOL_SEARCH_NAME that was considered to match
+ LOOKUP_NAME. E.g., in C++, in linespec/wild mode, if the symbol is
+ "foo::function()" and LOOKUP_NAME is "function(", MATCH_FOR_LCD
+ points to "function()" inside SYMBOL_SEARCH_NAME. */
typedef bool (symbol_name_matcher_ftype)
(const char *symbol_search_name,
const lookup_name_info &lookup_name,
- completion_match *match);
+ completion_match_result *comp_match_res);
/* Some of the structures in this file are space critical.
The space-critical structures are:
const struct symbol_register_ops *ops_register;
};
+/* struct symbol has some subclasses. This enum is used to
+ differentiate between them. */
+
+enum symbol_subclass_kind
+{
+ /* Plain struct symbol. */
+ SYMBOL_NONE,
+
+ /* struct template_symbol. */
+ SYMBOL_TEMPLATE,
+
+ /* struct rust_vtable_symbol. */
+ SYMBOL_RUST_VTABLE
+};
+
/* This structure is space critical. See space comments at the top. */
struct symbol
/* Whether this is an inlined function (class LOC_BLOCK only). */
unsigned is_inlined : 1;
- /* True if this is a C++ function symbol with template arguments.
- In this case the symbol is really a "struct template_symbol". */
- unsigned is_cplus_template_function : 1;
-
- /* True if this is a Rust virtual table. In this case, the symbol
- can be downcast to "struct rust_vtable_symbol". */
+ /* The concrete type of this symbol. */
- unsigned is_rust_vtable : 1;
+ ENUM_BITFIELD (symbol_subclass_kind) subclass : 2;
/* Line number of this symbol's definition, except for inlined
functions. For an inlined function (class LOC_BLOCK and
#define SYMBOL_IS_ARGUMENT(symbol) (symbol)->is_argument
#define SYMBOL_INLINED(symbol) (symbol)->is_inlined
#define SYMBOL_IS_CPLUS_TEMPLATE_FUNCTION(symbol) \
- (symbol)->is_cplus_template_function
+ (((symbol)->subclass) == SYMBOL_TEMPLATE)
#define SYMBOL_TYPE(symbol) (symbol)->type
#define SYMBOL_LINE(symbol) (symbol)->line
#define SYMBOL_COMPUTED_OPS(symbol) (SYMBOL_IMPL (symbol).ops_computed)
const domain_enum,
struct field_of_this_result *);
+/* Find the definition for a specified symbol search name in domain
+ DOMAIN, visible from lexical block BLOCK if non-NULL or from
+ global/static blocks if BLOCK is NULL. The passed-in search name
+ should not come from the user; instead it should already be a
+ search name as retrieved from a
+ SYMBOL_SEARCH_NAME/MSYMBOL_SEARCH_NAME call. See definition of
+ symbol_name_match_type::SEARCH_NAME. Returns the struct symbol
+ pointer, or NULL if no symbol is found. The symbol's section is
+ fixed up if necessary. */
+
+extern struct block_symbol lookup_symbol_search_name (const char *search_name,
+ const struct block *block,
+ domain_enum domain);
+
/* A default version of lookup_symbol_nonlocal for use by languages
that can't think of anything better to do.
This implements the C lookup rules. */
extern struct symbol *
lookup_symbol_in_block (const char *name,
+ symbol_name_match_type match_type,
const struct block *block,
const domain_enum domain);
extern int find_pc_partial_function (CORE_ADDR, const char **, CORE_ADDR *,
CORE_ADDR *);
+/* Return the type of a function with its first instruction exactly at
+ the PC address. Return NULL otherwise. */
+
+extern struct type *find_function_type (CORE_ADDR pc);
+
+/* See if we can figure out the function's actual type from the type
+ that the resolver returns. RESOLVER_FUNADDR is the address of the
+ ifunc resolver. */
+
+extern struct type *find_gnu_ifunc_target_type (CORE_ADDR resolver_funaddr);
+
extern void clear_pc_function_cache (void);
/* Expand symtab containing PC, SECTION if not already expanded. */
bool explicit_line = false;
/* The probe associated with this symtab_and_line. */
- struct probe *probe = NULL;
+ probe *prob = NULL;
/* If PROBE is not NULL, then this is the objfile in which the probe
originated. */
struct objfile *objfile = NULL;