/* Symbol table definitions for GDB.
- Copyright (C) 1986-2017 Free Software Foundation, Inc.
+ Copyright (C) 1986-2019 Free Software Foundation, Inc.
This file is part of GDB.
#if !defined (SYMTAB_H)
#define SYMTAB_H 1
+#include <array>
#include <vector>
-#include "gdb_vecs.h"
+#include <string>
+#include "gdbsupport/gdb_vecs.h"
#include "gdbtypes.h"
-#include "common/enum-flags.h"
-#include "common/function-view.h"
+#include "gdb_regex.h"
+#include "gdbsupport/enum-flags.h"
+#include "gdbsupport/function-view.h"
+#include "gdbsupport/gdb_optional.h"
+#include "gdbsupport/next-iterator.h"
#include "completer.h"
/* Opaque declarations. */
struct agent_expr;
struct program_space;
struct language_defn;
-struct probe;
struct common_block;
struct obj_section;
struct cmd_list_element;
+class probe;
+struct lookup_name_info;
+
+/* How to match a lookup name against a symbol search name. */
+enum class symbol_name_match_type
+{
+ /* Wild matching. Matches unqualified symbol names in all
+ namespace/module/packages, etc. */
+ WILD,
+
+ /* Full matching. The lookup name indicates a fully-qualified name,
+ and only matches symbol search names in the specified
+ namespace/module/package. */
+ FULL,
+
+ /* Search name matching. This is like FULL, but the search name did
+ not come from the user; instead it is already a search name
+ retrieved from a SYMBOL_SEARCH_NAME/MSYMBOL_SEARCH_NAME call.
+ For Ada, this avoids re-encoding an already-encoded search name
+ (which would potentially incorrectly lowercase letters in the
+ linkage/search name that should remain uppercase). For C++, it
+ avoids trying to demangle a name we already know is
+ demangled. */
+ SEARCH_NAME,
+
+ /* Expression matching. The same as FULL matching in most
+ languages. The same as WILD matching in Ada. */
+ EXPRESSION,
+};
+
+/* Hash the given symbol search name according to LANGUAGE's
+ rules. */
+extern unsigned int search_name_hash (enum language language,
+ const char *search_name);
+
+/* Ada-specific bits of a lookup_name_info object. This is lazily
+ constructed on demand. */
+
+class ada_lookup_name_info final
+{
+ public:
+ /* Construct. */
+ explicit ada_lookup_name_info (const lookup_name_info &lookup_name);
+
+ /* Compare SYMBOL_SEARCH_NAME with our lookup name, using MATCH_TYPE
+ as name match type. Returns true if there's a match, false
+ otherwise. If non-NULL, store the matching results in MATCH. */
+ bool matches (const char *symbol_search_name,
+ symbol_name_match_type match_type,
+ completion_match_result *comp_match_res) const;
+
+ /* The Ada-encoded lookup name. */
+ const std::string &lookup_name () const
+ { return m_encoded_name; }
+
+ /* Return true if we're supposed to be doing a wild match look
+ up. */
+ bool wild_match_p () const
+ { return m_wild_match_p; }
+
+ /* Return true if we're looking up a name inside package
+ Standard. */
+ bool standard_p () const
+ { return m_standard_p; }
+
+ /* Return true if doing a verbatim match. */
+ bool verbatim_p () const
+ { return m_verbatim_p; }
+
+private:
+ /* The Ada-encoded lookup name. */
+ std::string m_encoded_name;
+
+ /* Whether the user-provided lookup name was Ada encoded. If so,
+ then return encoded names in the 'matches' method's 'completion
+ match result' output. */
+ bool m_encoded_p : 1;
+
+ /* True if really doing wild matching. Even if the user requests
+ wild matching, some cases require full matching. */
+ bool m_wild_match_p : 1;
+
+ /* True if doing a verbatim match. This is true if the decoded
+ version of the symbol name is wrapped in '<'/'>'. This is an
+ escape hatch users can use to look up symbols the Ada encoding
+ does not understand. */
+ bool m_verbatim_p : 1;
+
+ /* True if the user specified a symbol name that is inside package
+ Standard. Symbol names inside package Standard are handled
+ specially. We always do a non-wild match of the symbol name
+ without the "standard__" prefix, and only search static and
+ global symbols. This was primarily introduced in order to allow
+ the user to specifically access the standard exceptions using,
+ for instance, Standard.Constraint_Error when Constraint_Error is
+ ambiguous (due to the user defining its own Constraint_Error
+ entity inside its program). */
+ bool m_standard_p : 1;
+};
+
+/* Language-specific bits of a lookup_name_info object, for languages
+ that do name searching using demangled names (C++/D/Go). This is
+ lazily constructed on demand. */
+
+struct demangle_for_lookup_info final
+{
+public:
+ demangle_for_lookup_info (const lookup_name_info &lookup_name,
+ language lang);
+
+ /* The demangled lookup name. */
+ const std::string &lookup_name () const
+ { return m_demangled_name; }
+
+private:
+ /* The demangled lookup name. */
+ std::string m_demangled_name;
+};
+
+/* Object that aggregates all information related to a symbol lookup
+ name. I.e., the name that is matched against the symbol's search
+ name. Caches per-language information so that it doesn't require
+ recomputing it for every symbol comparison, like for example the
+ Ada encoded name and the symbol's name hash for a given language.
+ The object is conceptually immutable once constructed, and thus has
+ no setters. This is to prevent some code path from tweaking some
+ property of the lookup name for some local reason and accidentally
+ altering the results of any continuing search(es).
+ lookup_name_info objects are generally passed around as a const
+ reference to reinforce that. (They're not passed around by value
+ because they're not small.) */
+class lookup_name_info final
+{
+ public:
+ /* Create a new object. */
+ lookup_name_info (std::string name,
+ symbol_name_match_type match_type,
+ bool completion_mode = false,
+ bool ignore_parameters = false)
+ : m_match_type (match_type),
+ m_completion_mode (completion_mode),
+ m_ignore_parameters (ignore_parameters),
+ m_name (std::move (name))
+ {}
+
+ /* Getters. See description of each corresponding field. */
+ symbol_name_match_type match_type () const { return m_match_type; }
+ bool completion_mode () const { return m_completion_mode; }
+ const std::string &name () const { return m_name; }
+ const bool ignore_parameters () const { return m_ignore_parameters; }
+
+ /* Return a version of this lookup name that is usable with
+ comparisons against symbols have no parameter info, such as
+ psymbols and GDB index symbols. */
+ lookup_name_info make_ignore_params () const
+ {
+ return lookup_name_info (m_name, m_match_type, m_completion_mode,
+ true /* ignore params */);
+ }
+
+ /* Get the search name hash for searches in language LANG. */
+ unsigned int search_name_hash (language lang) const
+ {
+ /* Only compute each language's hash once. */
+ if (!m_demangled_hashes_p[lang])
+ {
+ m_demangled_hashes[lang]
+ = ::search_name_hash (lang, language_lookup_name (lang).c_str ());
+ m_demangled_hashes_p[lang] = true;
+ }
+ return m_demangled_hashes[lang];
+ }
+
+ /* Get the search name for searches in language LANG. */
+ const std::string &language_lookup_name (language lang) const
+ {
+ switch (lang)
+ {
+ case language_ada:
+ return ada ().lookup_name ();
+ case language_cplus:
+ return cplus ().lookup_name ();
+ case language_d:
+ return d ().lookup_name ();
+ case language_go:
+ return go ().lookup_name ();
+ default:
+ return m_name;
+ }
+ }
+
+ /* Get the Ada-specific lookup info. */
+ const ada_lookup_name_info &ada () const
+ {
+ maybe_init (m_ada);
+ return *m_ada;
+ }
+
+ /* Get the C++-specific lookup info. */
+ const demangle_for_lookup_info &cplus () const
+ {
+ maybe_init (m_cplus, language_cplus);
+ return *m_cplus;
+ }
+
+ /* Get the D-specific lookup info. */
+ const demangle_for_lookup_info &d () const
+ {
+ maybe_init (m_d, language_d);
+ return *m_d;
+ }
+
+ /* Get the Go-specific lookup info. */
+ const demangle_for_lookup_info &go () const
+ {
+ maybe_init (m_go, language_go);
+ return *m_go;
+ }
+
+ /* Get a reference to a lookup_name_info object that matches any
+ symbol name. */
+ static const lookup_name_info &match_any ();
+
+private:
+ /* Initialize FIELD, if not initialized yet. */
+ template<typename Field, typename... Args>
+ void maybe_init (Field &field, Args&&... args) const
+ {
+ if (!field)
+ field.emplace (*this, std::forward<Args> (args)...);
+ }
+
+ /* The lookup info as passed to the ctor. */
+ symbol_name_match_type m_match_type;
+ bool m_completion_mode;
+ bool m_ignore_parameters;
+ std::string m_name;
+
+ /* Language-specific info. These fields are filled lazily the first
+ time a lookup is done in the corresponding language. They're
+ mutable because lookup_name_info objects are typically passed
+ around by const reference (see intro), and they're conceptually
+ "cache" that can always be reconstructed from the non-mutable
+ fields. */
+ mutable gdb::optional<ada_lookup_name_info> m_ada;
+ mutable gdb::optional<demangle_for_lookup_info> m_cplus;
+ mutable gdb::optional<demangle_for_lookup_info> m_d;
+ mutable gdb::optional<demangle_for_lookup_info> m_go;
+
+ /* The demangled hashes. Stored in an array with one entry for each
+ possible language. The second array records whether we've
+ already computed the each language's hash. (These are separate
+ arrays instead of a single array of optional<unsigned> to avoid
+ alignment padding). */
+ mutable std::array<unsigned int, nr_languages> m_demangled_hashes;
+ mutable std::array<bool, nr_languages> m_demangled_hashes_p {};
+};
+
+/* Comparison function for completion symbol lookup.
+
+ Returns true if the symbol name matches against LOOKUP_NAME.
+
+ SYMBOL_SEARCH_NAME should be a symbol's "search" name.
+
+ On success and if non-NULL, COMP_MATCH_RES->match is set to point
+ to the symbol name as should be presented to the user as a
+ completion match list element. In most languages, this is the same
+ as the symbol's search name, but in some, like Ada, the display
+ name is dynamically computed within the comparison routine.
+
+ Also, on success and if non-NULL, COMP_MATCH_RES->match_for_lcd
+ points the part of SYMBOL_SEARCH_NAME that was considered to match
+ LOOKUP_NAME. E.g., in C++, in linespec/wild mode, if the symbol is
+ "foo::function()" and LOOKUP_NAME is "function(", MATCH_FOR_LCD
+ points to "function()" inside SYMBOL_SEARCH_NAME. */
+typedef bool (symbol_name_matcher_ftype)
+ (const char *symbol_search_name,
+ const lookup_name_info &lookup_name,
+ completion_match_result *comp_match_res);
/* Some of the structures in this file are space critical.
The space-critical structures are:
/* Set the linkage and natural names of a symbol, by demangling
the linkage name. */
#define SYMBOL_SET_NAMES(symbol,linkage_name,len,copy_name,objfile) \
- symbol_set_names (&(symbol)->ginfo, linkage_name, len, copy_name, objfile)
+ symbol_set_names (&(symbol)->ginfo, linkage_name, len, copy_name, \
+ (objfile)->per_bfd)
extern void symbol_set_names (struct general_symbol_info *symbol,
const char *linkage_name, int len, int copy_name,
- struct objfile *objfile);
+ struct objfile_per_bfd_storage *per_bfd);
/* Now come lots of name accessor macros. Short version as to when to
use which: Use SYMBOL_NATURAL_NAME to refer to the name of the
returns the same value (same pointer) as SYMBOL_LINKAGE_NAME. */
#define SYMBOL_SEARCH_NAME(symbol) \
(symbol_search_name (&(symbol)->ginfo))
-extern const char *symbol_search_name (const struct general_symbol_info *);
+extern const char *symbol_search_name (const struct general_symbol_info *ginfo);
-/* Return non-zero if NAME matches the "search" name of SYMBOL.
- Whitespace and trailing parentheses are ignored.
- See strcmp_iw for details about its behavior. */
-#define SYMBOL_MATCHES_SEARCH_NAME(symbol, name) \
- (strcmp_iw (SYMBOL_SEARCH_NAME (symbol), (name)) == 0)
+/* Return true if NAME matches the "search" name of SYMBOL, according
+ to the symbol's language. */
+#define SYMBOL_MATCHES_SEARCH_NAME(symbol, name) \
+ symbol_matches_search_name (&(symbol)->ginfo, (name))
+
+/* Helper for SYMBOL_MATCHES_SEARCH_NAME that works with both symbols
+ and psymbols. */
+extern bool symbol_matches_search_name
+ (const struct general_symbol_info *gsymbol,
+ const lookup_name_info &name);
+
+/* Compute the hash of the given symbol search name of a symbol of
+ language LANGUAGE. */
+extern unsigned int search_name_hash (enum language language,
+ const char *search_name);
/* Classification types for a minimal symbol. These should be taken as
"advisory only", since if gdb can't easily figure out a
{
mst_unknown = 0, /* Unknown type, the default */
mst_text, /* Generally executable instructions */
- mst_text_gnu_ifunc, /* Executable code returning address
+
+ /* A GNU ifunc symbol, in the .text section. GDB uses to know
+ whether the user is setting a breakpoint on a GNU ifunc function,
+ and thus GDB needs to actually set the breakpoint on the target
+ function. It is also used to know whether the program stepped
+ into an ifunc resolver -- the resolver may get a separate
+ symbol/alias under a different name, but it'll have the same
+ address as the ifunc symbol. */
+ mst_text_gnu_ifunc, /* Executable code returning address
of executable code */
+
+ /* A GNU ifunc function descriptor symbol, in a data section
+ (typically ".opd"). Seen on architectures that use function
+ descriptors, like PPC64/ELFv1. In this case, this symbol's value
+ is the address of the descriptor. There'll be a corresponding
+ mst_text_gnu_ifunc synthetic symbol for the text/entry
+ address. */
+ mst_data_gnu_ifunc, /* Executable code returning address
+ of executable code */
+
mst_slot_got_plt, /* GOT entries for .plt sections */
mst_data, /* Generally initialized data */
mst_bss, /* Generally uninitialized data */
between names and addresses, and vice versa. They are also sometimes
used to figure out what full symbol table entries need to be read in. */
-struct minimal_symbol
+struct minimal_symbol : public general_symbol_info
{
-
- /* The general symbol info required for all types of symbols.
-
- The SYMBOL_VALUE_ADDRESS contains the address that this symbol
- corresponds to. */
-
- struct general_symbol_info mginfo;
-
/* Size of this symbol. dbx_end_psymtab in dbxread.c uses this
information to calculate the end of the partial symtab based on the
address of the last symbol plus the size of the last symbol. */
the `next' pointer for the demangled hash table. */
struct minimal_symbol *demangled_hash_next;
+
+ /* True if this symbol is of some data type. */
+
+ bool data_p () const;
+
+ /* True if MSYMBOL is of some text type. */
+
+ bool text_p () const;
};
#define MSYMBOL_TARGET_FLAG_1(msymbol) (msymbol)->target_flag_1
#define MSYMBOL_HAS_SIZE(msymbol) ((msymbol)->has_size + 0)
#define MSYMBOL_TYPE(msymbol) (msymbol)->type
-#define MSYMBOL_VALUE(symbol) (symbol)->mginfo.value.ivalue
+#define MSYMBOL_VALUE(symbol) (symbol)->value.ivalue
/* The unrelocated address of the minimal symbol. */
-#define MSYMBOL_VALUE_RAW_ADDRESS(symbol) ((symbol)->mginfo.value.address + 0)
+#define MSYMBOL_VALUE_RAW_ADDRESS(symbol) ((symbol)->value.address + 0)
/* The relocated address of the minimal symbol, using the section
offsets from OBJFILE. */
#define MSYMBOL_VALUE_ADDRESS(objfile, symbol) \
- ((symbol)->mginfo.value.address \
- + ANOFFSET ((objfile)->section_offsets, ((symbol)->mginfo.section)))
+ ((symbol)->value.address \
+ + ANOFFSET ((objfile)->section_offsets, ((symbol)->section)))
/* For a bound minsym, we can easily compute the address directly. */
#define BMSYMBOL_VALUE_ADDRESS(symbol) \
MSYMBOL_VALUE_ADDRESS ((symbol).objfile, (symbol).minsym)
#define SET_MSYMBOL_VALUE_ADDRESS(symbol, new_value) \
- ((symbol)->mginfo.value.address = (new_value))
-#define MSYMBOL_VALUE_BYTES(symbol) (symbol)->mginfo.value.bytes
-#define MSYMBOL_BLOCK_VALUE(symbol) (symbol)->mginfo.value.block
-#define MSYMBOL_VALUE_CHAIN(symbol) (symbol)->mginfo.value.chain
-#define MSYMBOL_LANGUAGE(symbol) (symbol)->mginfo.language
-#define MSYMBOL_SECTION(symbol) (symbol)->mginfo.section
+ ((symbol)->value.address = (new_value))
+#define MSYMBOL_VALUE_BYTES(symbol) (symbol)->value.bytes
+#define MSYMBOL_BLOCK_VALUE(symbol) (symbol)->value.block
+#define MSYMBOL_VALUE_CHAIN(symbol) (symbol)->value.chain
+#define MSYMBOL_LANGUAGE(symbol) (symbol)->language
+#define MSYMBOL_SECTION(symbol) (symbol)->section
#define MSYMBOL_OBJ_SECTION(objfile, symbol) \
- (((symbol)->mginfo.section >= 0) \
- ? (&(((objfile)->sections)[(symbol)->mginfo.section])) \
+ (((symbol)->section >= 0) \
+ ? (&(((objfile)->sections)[(symbol)->section])) \
: NULL)
#define MSYMBOL_NATURAL_NAME(symbol) \
- (symbol_natural_name (&(symbol)->mginfo))
-#define MSYMBOL_LINKAGE_NAME(symbol) (symbol)->mginfo.name
+ (symbol_natural_name (symbol))
+#define MSYMBOL_LINKAGE_NAME(symbol) (symbol)->name
#define MSYMBOL_PRINT_NAME(symbol) \
(demangle ? MSYMBOL_NATURAL_NAME (symbol) : MSYMBOL_LINKAGE_NAME (symbol))
#define MSYMBOL_DEMANGLED_NAME(symbol) \
- (symbol_demangled_name (&(symbol)->mginfo))
-#define MSYMBOL_SET_LANGUAGE(symbol,language,obstack) \
- (symbol_set_language (&(symbol)->mginfo, (language), (obstack)))
+ (symbol_demangled_name (symbol))
#define MSYMBOL_SEARCH_NAME(symbol) \
- (symbol_search_name (&(symbol)->mginfo))
-#define MSYMBOL_MATCHES_SEARCH_NAME(symbol, name) \
- (strcmp_iw (MSYMBOL_SEARCH_NAME (symbol), (name)) == 0)
-#define MSYMBOL_SET_NAMES(symbol,linkage_name,len,copy_name,objfile) \
- symbol_set_names (&(symbol)->mginfo, linkage_name, len, copy_name, objfile)
+ (symbol_search_name (symbol))
#include "minsyms.h"
The generated C code must assign the location to a local
variable; this variable's name is RESULT_NAME. */
- void (*generate_c_location) (struct symbol *symbol, string_file &stream,
+ void (*generate_c_location) (struct symbol *symbol, string_file *stream,
struct gdbarch *gdbarch,
unsigned char *registers_used,
CORE_ADDR pc, const char *result_name);
const struct symbol_register_ops *ops_register;
};
+/* struct symbol has some subclasses. This enum is used to
+ differentiate between them. */
+
+enum symbol_subclass_kind
+{
+ /* Plain struct symbol. */
+ SYMBOL_NONE,
+
+ /* struct template_symbol. */
+ SYMBOL_TEMPLATE,
+
+ /* struct rust_vtable_symbol. */
+ SYMBOL_RUST_VTABLE
+};
+
/* This structure is space critical. See space comments at the top. */
struct symbol
/* Whether this is an inlined function (class LOC_BLOCK only). */
unsigned is_inlined : 1;
- /* True if this is a C++ function symbol with template arguments.
- In this case the symbol is really a "struct template_symbol". */
- unsigned is_cplus_template_function : 1;
+ /* The concrete type of this symbol. */
+
+ ENUM_BITFIELD (symbol_subclass_kind) subclass : 2;
/* Line number of this symbol's definition, except for inlined
functions. For an inlined function (class LOC_BLOCK and
extern const struct symbol_impl *symbol_impls;
-/* For convenience. All fields are NULL. This means "there is no
- symbol". */
-extern const struct block_symbol null_block_symbol;
-
/* Note: There is no accessor macro for symbol.owner because it is
"private". */
#define SYMBOL_IS_ARGUMENT(symbol) (symbol)->is_argument
#define SYMBOL_INLINED(symbol) (symbol)->is_inlined
#define SYMBOL_IS_CPLUS_TEMPLATE_FUNCTION(symbol) \
- (symbol)->is_cplus_template_function
+ (((symbol)->subclass) == SYMBOL_TEMPLATE)
#define SYMBOL_TYPE(symbol) (symbol)->type
#define SYMBOL_LINE(symbol) (symbol)->line
#define SYMBOL_COMPUTED_OPS(symbol) (SYMBOL_IMPL (symbol).ops_computed)
extern void symbol_set_symtab (struct symbol *symbol, struct symtab *symtab);
/* An instance of this type is used to represent a C++ template
- function. It includes a "struct symbol" as a kind of base class;
- users downcast to "struct template_symbol *" when needed. A symbol
- is really of this type iff SYMBOL_IS_CPLUS_TEMPLATE_FUNCTION is
- true. */
+ function. A symbol is really of this type iff
+ SYMBOL_IS_CPLUS_TEMPLATE_FUNCTION is true. */
-struct template_symbol
+struct template_symbol : public symbol
{
- /* The base class. */
- struct symbol base;
-
/* The number of template arguments. */
int n_template_arguments;
struct symbol **template_arguments;
};
+/* A symbol that represents a Rust virtual table object. */
+
+struct rust_vtable_symbol : public symbol
+{
+ /* The concrete type for which this vtable was created; that is, in
+ "impl Trait for Type", this is "Type". */
+ struct type *concrete_type;
+};
+
\f
/* Each item represents a line-->pc (or the reverse) mapping. This is
somewhat more wasteful of space than one might wish, but since only
const char *filename;
- /* Total number of lines found in source file. */
-
- int nlines;
-
- /* line_charpos[N] is the position of the (N-1)th line of the
- source file. "position" means something we can lseek() to; it
- is not guaranteed to be useful any other way. */
-
- int *line_charpos;
-
/* Language of this source file. */
enum language language;
#define SYMTAB_DIRNAME(symtab) \
COMPUNIT_DIRNAME (SYMTAB_COMPUNIT (symtab))
-typedef struct symtab *symtab_ptr;
-DEF_VEC_P (symtab_ptr);
-
/* Compunit symtabs contain the actual "symbol table", aka blockvector, as well
as the list of all source files (what gdb has historically associated with
the term "symtab").
#define COMPUNIT_CALL_SITE_HTAB(cust) ((cust)->call_site_htab)
#define COMPUNIT_MACRO_TABLE(cust) ((cust)->macro_table)
-/* Iterate over all file tables (struct symtab) within a compunit. */
+/* A range adapter to allowing iterating over all the file tables
+ within a compunit. */
-#define ALL_COMPUNIT_FILETABS(cu, s) \
- for ((s) = (cu) -> filetabs; (s) != NULL; (s) = (s) -> next)
+struct compunit_filetabs : public next_adapter<struct symtab>
+{
+ compunit_filetabs (struct compunit_symtab *cu)
+ : next_adapter<struct symtab> (cu->filetabs)
+ {
+ }
+};
/* Return the primary symtab of CUST. */
extern enum language compunit_language (const struct compunit_symtab *cust);
-typedef struct compunit_symtab *compunit_symtab_ptr;
-DEF_VEC_P (compunit_symtab_ptr);
-
\f
/* The virtual function table is now an array of structures which have the
const domain_enum,
struct field_of_this_result *);
+/* Find the definition for a specified symbol search name in domain
+ DOMAIN, visible from lexical block BLOCK if non-NULL or from
+ global/static blocks if BLOCK is NULL. The passed-in search name
+ should not come from the user; instead it should already be a
+ search name as retrieved from a
+ SYMBOL_SEARCH_NAME/MSYMBOL_SEARCH_NAME call. See definition of
+ symbol_name_match_type::SEARCH_NAME. Returns the struct symbol
+ pointer, or NULL if no symbol is found. The symbol's section is
+ fixed up if necessary. */
+
+extern struct block_symbol lookup_symbol_search_name (const char *search_name,
+ const struct block *block,
+ domain_enum domain);
+
/* A default version of lookup_symbol_nonlocal for use by languages
that can't think of anything better to do.
This implements the C lookup rules. */
extern struct symbol *
lookup_symbol_in_block (const char *name,
+ symbol_name_match_type match_type,
const struct block *block,
const domain_enum domain);
/* from blockframe.c: */
-/* lookup the function symbol corresponding to the address. */
+/* lookup the function symbol corresponding to the address. The
+ return value will not be an inlined function; the containing
+ function will be returned instead. */
extern struct symbol *find_pc_function (CORE_ADDR);
-/* lookup the function corresponding to the address and section. */
+/* lookup the function corresponding to the address and section. The
+ return value will not be an inlined function; the containing
+ function will be returned instead. */
extern struct symbol *find_pc_sect_function (CORE_ADDR, struct obj_section *);
-extern int find_pc_partial_function_gnu_ifunc (CORE_ADDR pc, const char **name,
+/* lookup the function symbol corresponding to the address and
+ section. The return value will be the closest enclosing function,
+ which might be an inline function. */
+
+extern struct symbol *find_pc_sect_containing_function
+ (CORE_ADDR pc, struct obj_section *section);
+
+/* Find the symbol at the given address. Returns NULL if no symbol
+ found. Only exact matches for ADDRESS are considered. */
+
+extern struct symbol *find_symbol_at_address (CORE_ADDR);
+
+/* Finds the "function" (text symbol) that is smaller than PC but
+ greatest of all of the potential text symbols in SECTION. Sets
+ *NAME and/or *ADDRESS conditionally if that pointer is non-null.
+ If ENDADDR is non-null, then set *ENDADDR to be the end of the
+ function (exclusive). If the optional parameter BLOCK is non-null,
+ then set *BLOCK to the address of the block corresponding to the
+ function symbol, if such a symbol could be found during the lookup;
+ nullptr is used as a return value for *BLOCK if no block is found.
+ This function either succeeds or fails (not halfway succeeds). If
+ it succeeds, it sets *NAME, *ADDRESS, and *ENDADDR to real
+ information and returns 1. If it fails, it sets *NAME, *ADDRESS
+ and *ENDADDR to zero and returns 0.
+
+ If the function in question occupies non-contiguous ranges,
+ *ADDRESS and *ENDADDR are (subject to the conditions noted above) set
+ to the start and end of the range in which PC is found. Thus
+ *ADDRESS <= PC < *ENDADDR with no intervening gaps (in which ranges
+ from other functions might be found).
+
+ This property allows find_pc_partial_function to be used (as it had
+ been prior to the introduction of non-contiguous range support) by
+ various tdep files for finding a start address and limit address
+ for prologue analysis. This still isn't ideal, however, because we
+ probably shouldn't be doing prologue analysis (in which
+ instructions are scanned to determine frame size and stack layout)
+ for any range that doesn't contain the entry pc. Moreover, a good
+ argument can be made that prologue analysis ought to be performed
+ starting from the entry pc even when PC is within some other range.
+ This might suggest that *ADDRESS and *ENDADDR ought to be set to the
+ limits of the entry pc range, but that will cause the
+ *ADDRESS <= PC < *ENDADDR condition to be violated; many of the
+ callers of find_pc_partial_function expect this condition to hold.
+
+ Callers which require the start and/or end addresses for the range
+ containing the entry pc should instead call
+ find_function_entry_range_from_pc. */
+
+extern int find_pc_partial_function (CORE_ADDR pc, const char **name,
+ CORE_ADDR *address, CORE_ADDR *endaddr,
+ const struct block **block = nullptr);
+
+/* Like find_pc_partial_function, above, but *ADDRESS and *ENDADDR are
+ set to start and end addresses of the range containing the entry pc.
+
+ Note that it is not necessarily the case that (for non-NULL ADDRESS
+ and ENDADDR arguments) the *ADDRESS <= PC < *ENDADDR condition will
+ hold.
+
+ See comment for find_pc_partial_function, above, for further
+ explanation. */
+
+extern bool find_function_entry_range_from_pc (CORE_ADDR pc,
+ const char **name,
CORE_ADDR *address,
- CORE_ADDR *endaddr,
- int *is_gnu_ifunc_p);
+ CORE_ADDR *endaddr);
+
+/* Return the type of a function with its first instruction exactly at
+ the PC address. Return NULL otherwise. */
+
+extern struct type *find_function_type (CORE_ADDR pc);
-/* lookup function from address, return name, start addr and end addr. */
+/* See if we can figure out the function's actual type from the type
+ that the resolver returns. RESOLVER_FUNADDR is the address of the
+ ifunc resolver. */
-extern int find_pc_partial_function (CORE_ADDR, const char **, CORE_ADDR *,
- CORE_ADDR *);
+extern struct type *find_gnu_ifunc_target_type (CORE_ADDR resolver_funaddr);
+
+/* Find the GNU ifunc minimal symbol that matches SYM. */
+extern bound_minimal_symbol find_gnu_ifunc (const symbol *sym);
extern void clear_pc_function_cache (void);
struct program_space *pspace = NULL;
struct symtab *symtab = NULL;
+ struct symbol *symbol = NULL;
struct obj_section *section = NULL;
+ struct minimal_symbol *msymbol = NULL;
/* Line number. Line numbers start at 1 and proceed through symtab->nlines.
0 is never a valid line number; it is used to indicate that line number
information is not available. */
bool explicit_line = false;
/* The probe associated with this symtab_and_line. */
- struct probe *probe = NULL;
+ probe *prob = NULL;
/* If PROBE is not NULL, then this is the objfile in which the probe
originated. */
struct objfile *objfile = NULL;
extern void clear_solib (void);
-/* source.c */
-
-extern int identify_source_line (struct symtab *, int, int, CORE_ADDR);
-
-/* Flags passed as 4th argument to print_source_lines. */
-
-enum print_source_lines_flag
- {
- /* Do not print an error message. */
- PRINT_SOURCE_LINES_NOERROR = (1 << 0),
-
- /* Print the filename in front of the source lines. */
- PRINT_SOURCE_LINES_FILENAME = (1 << 1)
- };
-DEF_ENUM_FLAGS_TYPE (enum print_source_lines_flag, print_source_lines_flags);
-
-extern void print_source_lines (struct symtab *, int, int,
- print_source_lines_flags);
-
-extern void forget_cached_source_info_for_objfile (struct objfile *);
-extern void forget_cached_source_info (void);
-
-extern void select_source_symtab (struct symtab *);
-
/* The reason we're calling into a completion match list collector
function. */
enum class complete_symbol_mode
extern void default_collect_symbol_completion_matches_break_on
(completion_tracker &tracker,
complete_symbol_mode mode,
+ symbol_name_match_type name_match_type,
const char *text, const char *word, const char *break_on,
enum type_code code);
extern void default_collect_symbol_completion_matches
(completion_tracker &tracker,
complete_symbol_mode,
+ symbol_name_match_type name_match_type,
const char *,
const char *,
enum type_code);
-extern void collect_symbol_completion_matches (completion_tracker &tracker,
- complete_symbol_mode,
- const char *, const char *);
+extern void collect_symbol_completion_matches
+ (completion_tracker &tracker,
+ complete_symbol_mode mode,
+ symbol_name_match_type name_match_type,
+ const char *, const char *);
extern void collect_symbol_completion_matches_type (completion_tracker &tracker,
const char *, const char *,
enum type_code);
-extern void collect_file_symbol_completion_matches (completion_tracker &tracker,
- complete_symbol_mode,
- const char *,
- const char *,
- const char *);
+extern void collect_file_symbol_completion_matches
+ (completion_tracker &tracker,
+ complete_symbol_mode,
+ symbol_name_match_type name_match_type,
+ const char *, const char *, const char *);
extern completion_list
make_source_files_completion_list (const char *, const char *);
+/* Return whether SYM is a function/method, as opposed to a data symbol. */
+
+extern bool symbol_is_function_or_method (symbol *sym);
+
+/* Return whether MSYMBOL is a function/method, as opposed to a data
+ symbol */
+
+extern bool symbol_is_function_or_method (minimal_symbol *msymbol);
+
+/* Return whether SYM should be skipped in completion mode MODE. In
+ linespec mode, we're only interested in functions/methods. */
+
+template<typename Symbol>
+static bool
+completion_skip_symbol (complete_symbol_mode mode, Symbol *sym)
+{
+ return (mode == complete_symbol_mode::LINESPEC
+ && !symbol_is_function_or_method (sym));
+}
+
/* symtab.c */
int matching_obj_sections (struct obj_section *, struct obj_section *);
extern struct symtab *find_line_symtab (struct symtab *, int, int *, int *);
-extern struct symtab_and_line find_function_start_sal (struct symbol *sym,
- int);
+/* Given a function symbol SYM, find the symtab and line for the start
+ of the function. If FUNFIRSTLINE is true, we want the first line
+ of real code inside the function. */
+extern symtab_and_line find_function_start_sal (symbol *sym, bool
+ funfirstline);
+
+/* Same, but start with a function address/section instead of a
+ symbol. */
+extern symtab_and_line find_function_start_sal (CORE_ADDR func_addr,
+ obj_section *section,
+ bool funfirstline);
extern void skip_prologue_sal (struct symtab_and_line *);
/* Note: struct symbol_search, search_symbols, et.al. are declared here,
instead of making them local to symtab.c, for gdbtk's sake. */
-/* When using search_symbols, a list of the following structs is returned.
- Callers must free the search list using free_search_symbols! */
+/* When using search_symbols, a vector of the following structs is
+ returned. */
struct symbol_search
{
+ symbol_search (int block_, struct symbol *symbol_)
+ : block (block_),
+ symbol (symbol_)
+ {
+ msymbol.minsym = nullptr;
+ msymbol.objfile = nullptr;
+ }
+
+ symbol_search (int block_, struct minimal_symbol *minsym,
+ struct objfile *objfile)
+ : block (block_),
+ symbol (nullptr)
+ {
+ msymbol.minsym = minsym;
+ msymbol.objfile = objfile;
+ }
+
+ bool operator< (const symbol_search &other) const
+ {
+ return compare_search_syms (*this, other) < 0;
+ }
+
+ bool operator== (const symbol_search &other) const
+ {
+ return compare_search_syms (*this, other) == 0;
+ }
+
/* The block in which the match was found. Could be, for example,
STATIC_BLOCK or GLOBAL_BLOCK. */
int block;
which only minimal_symbols exist. */
struct bound_minimal_symbol msymbol;
- /* A link to the next match, or NULL for the end. */
- struct symbol_search *next;
+private:
+
+ static int compare_search_syms (const symbol_search &sym_a,
+ const symbol_search &sym_b);
};
-extern void search_symbols (const char *, enum search_domain, int,
- const char **, struct symbol_search **);
-extern void free_search_symbols (struct symbol_search *);
-extern struct cleanup *make_cleanup_free_search_symbols (struct symbol_search
- **);
-
-/* The name of the ``main'' function.
- FIXME: cagney/2001-03-20: Can't make main_name() const since some
- of the calling code currently assumes that the string isn't
- const. */
-extern /*const */ char *main_name (void);
+extern std::vector<symbol_search> search_symbols (const char *,
+ enum search_domain,
+ const char *,
+ int,
+ const char **,
+ bool);
+extern bool treg_matches_sym_type_name (const compiled_regex &treg,
+ const struct symbol *sym);
+
+/* The name of the ``main'' function. */
+extern const char *main_name ();
extern enum language main_language (void);
-/* Lookup symbol NAME from DOMAIN in MAIN_OBJFILE's global blocks.
+/* Lookup symbol NAME from DOMAIN in MAIN_OBJFILE's global or static blocks,
+ as specified by BLOCK_INDEX.
This searches MAIN_OBJFILE as well as any associated separate debug info
objfiles of MAIN_OBJFILE.
+ BLOCK_INDEX can be GLOBAL_BLOCK or STATIC_BLOCK.
Upon success fixes up the symbol's section if necessary. */
extern struct block_symbol
lookup_global_symbol_from_objfile (struct objfile *main_objfile,
+ enum block_enum block_index,
const char *name,
const domain_enum domain);
true to indicate that LA_ITERATE_OVER_SYMBOLS should continue
iterating, or false to indicate that the iteration should end. */
-typedef bool (symbol_found_callback_ftype) (symbol *sym);
+typedef bool (symbol_found_callback_ftype) (struct block_symbol *bsym);
-void iterate_over_symbols (const struct block *block, const char *name,
+void iterate_over_symbols (const struct block *block,
+ const lookup_name_info &name,
const domain_enum domain,
gdb::function_view<symbol_found_callback_ftype> callback);
struct template_symbol *allocate_template_symbol (struct objfile *);
+/* Test to see if the symbol of language SYMBOL_LANGUAGE specified by
+ SYMNAME (which is already demangled for C++ symbols) matches
+ SYM_TEXT in the first SYM_TEXT_LEN characters. If so, add it to
+ the current completion list. */
+void completion_list_add_name (completion_tracker &tracker,
+ language symbol_language,
+ const char *symname,
+ const lookup_name_info &lookup_name,
+ const char *text, const char *word);
+
+/* A simple symbol searching class. */
+
+class symbol_searcher
+{
+public:
+ /* Returns the symbols found for the search. */
+ const std::vector<block_symbol> &
+ matching_symbols () const
+ {
+ return m_symbols;
+ }
+
+ /* Returns the minimal symbols found for the search. */
+ const std::vector<bound_minimal_symbol> &
+ matching_msymbols () const
+ {
+ return m_minimal_symbols;
+ }
+
+ /* Search for all symbols named NAME in LANGUAGE with DOMAIN, restricting
+ search to FILE_SYMTABS and SEARCH_PSPACE, both of which may be NULL
+ to search all symtabs and program spaces. */
+ void find_all_symbols (const std::string &name,
+ const struct language_defn *language,
+ enum search_domain search_domain,
+ std::vector<symtab *> *search_symtabs,
+ struct program_space *search_pspace);
+
+ /* Reset this object to perform another search. */
+ void reset ()
+ {
+ m_symbols.clear ();
+ m_minimal_symbols.clear ();
+ }
+
+private:
+ /* Matching debug symbols. */
+ std::vector<block_symbol> m_symbols;
+
+ /* Matching non-debug symbols. */
+ std::vector<bound_minimal_symbol> m_minimal_symbols;
+};
+
#endif /* !defined(SYMTAB_H) */