+#include <stdlib.h>
+#include <stdint.h>
+
/* Test that things still (sort of) work when compiled without -g. */
int dataglobal = 3; /* Should go in global data */
int bssglobal; /* Should go in global bss */
static int bsslocal; /* Should go in local bss */
+/* Non-int-sized global data variables. */
+uint8_t dataglobal8 = 0xff;
+uint32_t dataglobal32_1 = 0x7fffffff;
+uint32_t dataglobal32_2 = 0x000000ff;
+uint64_t dataglobal64_1 = 0x7fffffffffffffff;
+uint64_t dataglobal64_2 = 0x00000000000000ff;
+
int
-inner (x)
- int x;
+inner (int x)
{
- return 2 * x;
+ return x + dataglobal + datalocal + bssglobal + bsslocal;
}
-static int
-middle (x)
- int x;
+static short
+middle (int x)
{
return 2 * inner (x);
}
-int
-top (x)
- int x;
+short
+top (int x)
{
return 2 * middle (x);
}
-int
-main (argc, argv)
- int argc;
- char **argv;
+int
+main (int argc, char **argv)
{
return top (argc);
}
+
+int *x;
+
+int array_index (char *arr, int i)
+{
+ /* The basic concept is just "return arr[i];". But call malloc so that gdb
+ will be able to call functions. */
+ char retval;
+ x = (int *) malloc (sizeof (int));
+ *x = i;
+ retval = arr[*x];
+ free (x);
+ return retval;
+}
+
+float
+multf (float v1, float v2)
+{
+ return v1 * v2;
+}
+
+float
+multf_noproto (v1, v2)
+ float v1, v2;
+{
+ return v1 * v2;
+}
+
+double
+mult (double v1, double v2)
+{
+ return v1 * v2;
+}
+
+double
+mult_noproto (v1, v2)
+ double v1, v2;
+{
+ return v1 * v2;
+}
+
+uint8_t
+add8 (uint8_t v1, uint8_t v2)
+{
+ return v1 + v2;
+}
+
+uint8_t
+add8_noproto (v1, v2)
+ uint8_t v1, v2;
+{
+ return v1 + v2;
+}