function calls within main even when no optimization flags were
passed. */
-char
-add_char (register char u, register char v)
+typedef signed char charest;
+
+charest
+add_charest (register charest u, register charest v)
{
return u + v;
}
/* */
-char
-wack_char (register char u, register char v)
+charest
+wack_charest (register charest u, register charest v)
{
- register char l = u, r = v;
- l = add_char (l, r);
- return l;
+ register charest l = u, r = v;
+ l = add_charest (l, r);
+ return l + r;
}
short
{
register short l = u, r = v;
l = add_short (l, r);
- return l;
+ return l + r;
}
int
{
register int l = u, r = v;
l = add_int (l, r);
- return l;
+ return l + r;
}
long
{
register long l = u, r = v;
l = add_long (l, r);
- return l;
+ return l + r;
}
long
{
register longest l = u, r = v;
l = add_longest (l, r);
- return l;
+ return l + r;
}
float
{
register float l = u, r = v;
l = add_float (l, r);
- return l;
+ return l + r;
}
double
{
register double l = u, r = v;
l = add_double (l, r);
- return l;
+ return l + r;
}
doublest
{
register doublest l = u, r = v;
l = add_doublest (l, r);
- return l;
+ return l + r;
}
/* */
main ()
{
/* These calls are for current frame test. */
- wack_char (-1, -2);
+ wack_charest (-1, -2);
wack_short (-1, -2);
wack_int (-1, -2);
wack_long (-1, -2);
wack_doublest (-1, -2);
/* These calls are for up frame. */
- wack_char (-1, -2);
+ wack_charest (-1, -2);
wack_short (-1, -2);
wack_int (-1, -2);
wack_long (-1, -2);