whatever) can issue its own commands and also send along commands
from the user, and have the user not notice that the user interface
is issuing commands too. */
-int server_command;
+bool server_command;
/* Timeout limit for response from target. */
{
if (write_history_p && history_filename)
{
- struct ui *ui;
int save = 0;
/* History is currently shared between all UIs. If there's
any UI with a terminal, save history. */
- ALL_UIS (ui)
+ for (ui *ui : all_uis ())
{
if (input_interactive_p (ui))
{