/* Perform non-arithmetic operations on values, for GDB.
Copyright 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994,
- 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002
+ 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003
Free Software Foundation, Inc.
This file is part of GDB.
#include <errno.h>
#include "gdb_string.h"
+#include "gdb_assert.h"
/* Flag indicating HP compilers were used; needed to correctly handle some
value operations with HP aCC code/runtime. */
extern int overload_debug;
/* Local functions. */
-static int typecmp (int staticp, struct type *t1[], struct value *t2[]);
+static int typecmp (int staticp, int varargs, int nargs,
+ struct field t1[], struct value *t2[]);
static CORE_ADDR find_function_addr (struct value *, struct type **);
static struct value *value_arg_coerce (struct value *, struct type *, int);
static struct value *cast_into_complex (struct type *, struct value *);
static struct fn_field *find_method_list (struct value ** argp, char *method,
- int offset, int *static_memfuncp,
+ int offset,
struct type *type, int *num_fns,
struct type **basetype,
int *boffset);
The default is to stop in the frame where the signal was received. */
int unwind_on_signal_p = 0;
-\f
+/* How you should pass arguments to a function depends on whether it
+ was defined in K&R style or prototype style. If you define a
+ function using the K&R syntax that takes a `float' argument, then
+ callers must pass that argument as a `double'. If you define the
+ function using the prototype syntax, then you must pass the
+ argument as a `float', with no promotion.
+
+ Unfortunately, on certain older platforms, the debug info doesn't
+ indicate reliably how each function was defined. A function type's
+ TYPE_FLAG_PROTOTYPED flag may be clear, even if the function was
+ defined in prototype style. When calling a function whose
+ TYPE_FLAG_PROTOTYPED flag is clear, GDB consults this flag to decide
+ what to do.
+
+ For modern targets, it is proper to assume that, if the prototype
+ flag is clear, that can be trusted: `float' arguments should be
+ promoted to `double'. For some older targets, if the prototype
+ flag is clear, that doesn't tell us anything. The default is to
+ trust the debug information; the user can override this behavior
+ with "set coerce-float-to-double 0". */
+
+static int coerce_float_to_double;
+\f
/* Find the address of function name NAME in the inferior. */
struct value *
-find_function_in_inferior (char *name)
+find_function_in_inferior (const char *name)
{
register struct symbol *sym;
sym = lookup_symbol (name, 0, VAR_NAMESPACE, 0, NULL);
value_allocate_space_in_inferior (int len)
{
struct value *blocklen;
- struct value *val = find_function_in_inferior ("malloc");
+ struct value *val = find_function_in_inferior (NAME_OF_MALLOC);
blocklen = value_from_longest (builtin_type_int, (LONGEST) len);
val = call_function_by_hand (val, 1, &blocklen);
value_zero (t1, not_lval), 0, t1, 1);
if (v)
{
- struct value *v2 = value_ind (arg2);
- VALUE_ADDRESS (v2) -= VALUE_ADDRESS (v)
- + VALUE_OFFSET (v);
-
- /* JYG: adjust the new pointer value and
- embedded offset. */
- v2->aligner.contents[0] -= VALUE_EMBEDDED_OFFSET (v);
- VALUE_EMBEDDED_OFFSET (v2) = 0;
-
- v2 = value_addr (v2);
- VALUE_TYPE (v2) = type;
- return v2;
+ CORE_ADDR addr2 = value_as_address (arg2);
+ addr2 -= (VALUE_ADDRESS (v)
+ + VALUE_OFFSET (v)
+ + VALUE_EMBEDDED_OFFSET (v));
+ return value_from_pointer (type, addr2);
}
}
}
VALUE_POINTED_TO_OFFSET (arg2) = 0; /* pai: chk_val */
return arg2;
}
- else if (chill_varying_type (type))
- {
- struct type *range1, *range2, *eltype1, *eltype2;
- struct value *val;
- int count1, count2;
- LONGEST low_bound, high_bound;
- char *valaddr, *valaddr_data;
- /* For lint warning about eltype2 possibly uninitialized: */
- eltype2 = NULL;
- if (code2 == TYPE_CODE_BITSTRING)
- error ("not implemented: converting bitstring to varying type");
- if ((code2 != TYPE_CODE_ARRAY && code2 != TYPE_CODE_STRING)
- || (eltype1 = check_typedef (TYPE_TARGET_TYPE (TYPE_FIELD_TYPE (type, 1))),
- eltype2 = check_typedef (TYPE_TARGET_TYPE (type2)),
- (TYPE_LENGTH (eltype1) != TYPE_LENGTH (eltype2)
- /* || TYPE_CODE (eltype1) != TYPE_CODE (eltype2) */ )))
- error ("Invalid conversion to varying type");
- range1 = TYPE_FIELD_TYPE (TYPE_FIELD_TYPE (type, 1), 0);
- range2 = TYPE_FIELD_TYPE (type2, 0);
- if (get_discrete_bounds (range1, &low_bound, &high_bound) < 0)
- count1 = -1;
- else
- count1 = high_bound - low_bound + 1;
- if (get_discrete_bounds (range2, &low_bound, &high_bound) < 0)
- count1 = -1, count2 = 0; /* To force error before */
- else
- count2 = high_bound - low_bound + 1;
- if (count2 > count1)
- error ("target varying type is too small");
- val = allocate_value (type);
- valaddr = VALUE_CONTENTS_RAW (val);
- valaddr_data = valaddr + TYPE_FIELD_BITPOS (type, 1) / 8;
- /* Set val's __var_length field to count2. */
- store_signed_integer (valaddr, TYPE_LENGTH (TYPE_FIELD_TYPE (type, 0)),
- count2);
- /* Set the __var_data field to count2 elements copied from arg2. */
- memcpy (valaddr_data, VALUE_CONTENTS (arg2),
- count2 * TYPE_LENGTH (eltype2));
- /* Zero the rest of the __var_data field of val. */
- memset (valaddr_data + count2 * TYPE_LENGTH (eltype2), '\0',
- (count1 - count2) * TYPE_LENGTH (eltype2));
- return val;
- }
else if (VALUE_LVAL (arg2) == lval_memory)
{
return value_at_lazy (type, VALUE_ADDRESS (arg2) + VALUE_OFFSET (arg2),
if (VALUE_REGNO (toval) >= 0)
{
int regno = VALUE_REGNO (toval);
- if (REGISTER_CONVERTIBLE (regno))
+ if (CONVERT_REGISTER_P (regno))
{
struct type *fromtype = check_typedef (VALUE_TYPE (fromval));
- REGISTER_CONVERT_TO_RAW (fromtype, regno,
- VALUE_CONTENTS (fromval), raw_buffer);
+ VALUE_TO_REGISTER (fromtype, regno, VALUE_CONTENTS (fromval), raw_buffer);
use_buffer = REGISTER_RAW_SIZE (regno);
}
}
if (changed_len > (int) sizeof (LONGEST))
error ("Can't handle bitfields which don't fit in a %d bit word.",
- sizeof (LONGEST) * HOST_CHAR_BIT);
+ (int) sizeof (LONGEST) * HOST_CHAR_BIT);
read_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
buffer, changed_len);
write_memory (changed_addr, dest_buffer, changed_len);
if (memory_changed_hook)
memory_changed_hook (changed_addr, changed_len);
+ target_changed_event ();
}
break;
- case lval_register:
- if (VALUE_BITSIZE (toval))
- {
- char buffer[sizeof (LONGEST)];
- int len =
- REGISTER_RAW_SIZE (VALUE_REGNO (toval)) - VALUE_OFFSET (toval);
-
- if (len > (int) sizeof (LONGEST))
- error ("Can't handle bitfields in registers larger than %d bits.",
- sizeof (LONGEST) * HOST_CHAR_BIT);
-
- if (VALUE_BITPOS (toval) + VALUE_BITSIZE (toval)
- > len * HOST_CHAR_BIT)
- /* Getting this right would involve being very careful about
- byte order. */
- error ("Can't assign to bitfields that cross register "
- "boundaries.");
-
- read_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
- buffer, len);
- modify_field (buffer, value_as_long (fromval),
- VALUE_BITPOS (toval), VALUE_BITSIZE (toval));
- write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
- buffer, len);
- }
- else if (use_buffer)
- write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
- raw_buffer, use_buffer);
- else
- {
- /* Do any conversion necessary when storing this type to more
- than one register. */
-#ifdef REGISTER_CONVERT_FROM_TYPE
- memcpy (raw_buffer, VALUE_CONTENTS (fromval), TYPE_LENGTH (type));
- REGISTER_CONVERT_FROM_TYPE (VALUE_REGNO (toval), type, raw_buffer);
- write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
- raw_buffer, TYPE_LENGTH (type));
-#else
- write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
- VALUE_CONTENTS (fromval), TYPE_LENGTH (type));
-#endif
- }
- /* Assigning to the stack pointer, frame pointer, and other
- (architecture and calling convention specific) registers may
- cause the frame cache to be out of date. We just do this
- on all assignments to registers for simplicity; I doubt the slowdown
- matters. */
- reinit_frame_cache ();
- break;
-
case lval_reg_frame_relative:
+ case lval_register:
{
+ struct frame_id old_frame;
/* value is stored in a series of registers in the frame
specified by the structure. Copy that value out, modify
it, and copy it back in. */
- int amount_to_copy = (VALUE_BITSIZE (toval) ? 1 : TYPE_LENGTH (type));
- int reg_size = REGISTER_RAW_SIZE (VALUE_FRAME_REGNUM (toval));
- int byte_offset = VALUE_OFFSET (toval) % reg_size;
- int reg_offset = VALUE_OFFSET (toval) / reg_size;
int amount_copied;
-
- /* Make the buffer large enough in all cases. */
- /* FIXME (alloca): Not safe for very large data types. */
- char *buffer = (char *) alloca (amount_to_copy
- + sizeof (LONGEST)
- + MAX_REGISTER_RAW_SIZE);
-
+ int amount_to_copy;
+ char *buffer;
+ int value_reg;
+ int reg_offset;
+ int byte_offset;
int regno;
struct frame_info *frame;
+ /* Since modifying a register can trash the frame chain, we
+ save the old frame and then restore the new frame
+ afterwards. */
+ old_frame = get_frame_id (deprecated_selected_frame);
+
/* Figure out which frame this is in currently. */
- for (frame = get_current_frame ();
- frame && FRAME_FP (frame) != VALUE_FRAME (toval);
- frame = get_prev_frame (frame))
- ;
+ if (VALUE_LVAL (toval) == lval_register)
+ {
+ frame = get_current_frame ();
+ value_reg = VALUE_REGNO (toval);
+ }
+ else
+ {
+ for (frame = get_current_frame ();
+ frame && get_frame_base (frame) != VALUE_FRAME (toval);
+ frame = get_prev_frame (frame))
+ ;
+ value_reg = VALUE_FRAME_REGNUM (toval);
+ }
if (!frame)
error ("Value being assigned to is no longer active.");
- amount_to_copy += (reg_size - amount_to_copy % reg_size);
+ /* Locate the first register that falls in the value that
+ needs to be transfered. Compute the offset of the value in
+ that register. */
+ {
+ int offset;
+ for (reg_offset = value_reg, offset = 0;
+ offset + REGISTER_RAW_SIZE (reg_offset) <= VALUE_OFFSET (toval);
+ reg_offset++);
+ byte_offset = VALUE_OFFSET (toval) - offset;
+ }
- /* Copy it out. */
- for ((regno = VALUE_FRAME_REGNUM (toval) + reg_offset,
- amount_copied = 0);
+ /* Compute the number of register aligned values that need to
+ be copied. */
+ if (VALUE_BITSIZE (toval))
+ amount_to_copy = byte_offset + 1;
+ else
+ amount_to_copy = byte_offset + TYPE_LENGTH (type);
+
+ /* And a bounce buffer. Be slightly over generous. */
+ buffer = (char *) alloca (amount_to_copy
+ + MAX_REGISTER_RAW_SIZE);
+
+ /* Copy it in. */
+ for (regno = reg_offset, amount_copied = 0;
amount_copied < amount_to_copy;
- amount_copied += reg_size, regno++)
+ amount_copied += REGISTER_RAW_SIZE (regno), regno++)
{
- get_saved_register (buffer + amount_copied,
- (int *) NULL, (CORE_ADDR *) NULL,
- frame, regno, (enum lval_type *) NULL);
+ frame_register_read (frame, regno, buffer + amount_copied);
}
-
+
/* Modify what needs to be modified. */
if (VALUE_BITSIZE (toval))
- modify_field (buffer + byte_offset,
- value_as_long (fromval),
- VALUE_BITPOS (toval), VALUE_BITSIZE (toval));
+ {
+ modify_field (buffer + byte_offset,
+ value_as_long (fromval),
+ VALUE_BITPOS (toval), VALUE_BITSIZE (toval));
+ }
else if (use_buffer)
- memcpy (buffer + byte_offset, raw_buffer, use_buffer);
+ {
+ memcpy (buffer + VALUE_OFFSET (toval), raw_buffer, use_buffer);
+ }
else
- memcpy (buffer + byte_offset, VALUE_CONTENTS (fromval),
- TYPE_LENGTH (type));
+ {
+ memcpy (buffer + byte_offset, VALUE_CONTENTS (fromval),
+ TYPE_LENGTH (type));
+ /* Do any conversion necessary when storing this type to
+ more than one register. */
+#ifdef REGISTER_CONVERT_FROM_TYPE
+ REGISTER_CONVERT_FROM_TYPE (value_reg, type,
+ (buffer + byte_offset));
+#endif
+ }
- /* Copy it back. */
- for ((regno = VALUE_FRAME_REGNUM (toval) + reg_offset,
- amount_copied = 0);
+ /* Copy it out. */
+ for (regno = reg_offset, amount_copied = 0;
amount_copied < amount_to_copy;
- amount_copied += reg_size, regno++)
+ amount_copied += REGISTER_RAW_SIZE (regno), regno++)
{
enum lval_type lval;
CORE_ADDR addr;
int optim;
-
+ int realnum;
+
/* Just find out where to put it. */
- get_saved_register ((char *) NULL,
- &optim, &addr, frame, regno, &lval);
-
+ frame_register (frame, regno, &optim, &lval, &addr, &realnum,
+ NULL);
+
if (optim)
error ("Attempt to assign to a value that was optimized out.");
if (lval == lval_memory)
- write_memory (addr, buffer + amount_copied, reg_size);
+ write_memory (addr, buffer + amount_copied,
+ REGISTER_RAW_SIZE (regno));
else if (lval == lval_register)
- write_register_bytes (addr, buffer + amount_copied, reg_size);
+ regcache_cooked_write (current_regcache, realnum,
+ (buffer + amount_copied));
else
error ("Attempt to assign to an unmodifiable value.");
}
if (register_changed_hook)
register_changed_hook (-1);
+ target_changed_event ();
+
+ /* Assigning to the stack pointer, frame pointer, and other
+ (architecture and calling convention specific) registers
+ may cause the frame cache to be out of date. We just do
+ this on all assignments to registers for simplicity; I
+ doubt the slowdown matters. */
+ reinit_frame_cache ();
+
+ /* Having destoroyed the frame cache, restore the selected
+ frame. */
+ /* FIXME: cagney/2002-11-02: There has to be a better way of
+ doing this. Instead of constantly saving/restoring the
+ frame. Why not create a get_selected_frame() function
+ that, having saved the selected frame's ID can
+ automatically re-find the previously selected frame
+ automatically. */
+ {
+ struct frame_info *fi = frame_find_by_id (old_frame);
+ if (fi != NULL)
+ select_frame (fi);
+ }
}
break;
-
-
+
+
default:
error ("Left operand of assignment is not an lvalue.");
}
to do. "long long" variables are rare enough that
BUILTIN_TYPE_LONGEST would seem to be a mistake. */
if (TYPE_CODE (base_type) == TYPE_CODE_INT)
- return value_at (builtin_type_int,
- (CORE_ADDR) value_as_long (arg1),
- VALUE_BFD_SECTION (arg1));
+ return value_at_lazy (builtin_type_int,
+ (CORE_ADDR) value_as_long (arg1),
+ VALUE_BFD_SECTION (arg1));
else if (TYPE_CODE (base_type) == TYPE_CODE_PTR)
{
struct type *enc_type;
return sp;
}
-#ifndef PUSH_ARGUMENTS
-#define PUSH_ARGUMENTS default_push_arguments
-#endif
-
CORE_ADDR
default_push_arguments (int nargs, struct value **args, CORE_ADDR sp,
int struct_return, CORE_ADDR struct_addr)
return sp;
}
-
-/* Functions to use for the COERCE_FLOAT_TO_DOUBLE gdbarch method.
-
- How you should pass arguments to a function depends on whether it
- was defined in K&R style or prototype style. If you define a
- function using the K&R syntax that takes a `float' argument, then
- callers must pass that argument as a `double'. If you define the
- function using the prototype syntax, then you must pass the
- argument as a `float', with no promotion.
-
- Unfortunately, on certain older platforms, the debug info doesn't
- indicate reliably how each function was defined. A function type's
- TYPE_FLAG_PROTOTYPED flag may be clear, even if the function was
- defined in prototype style. When calling a function whose
- TYPE_FLAG_PROTOTYPED flag is clear, GDB consults the
- COERCE_FLOAT_TO_DOUBLE gdbarch method to decide what to do.
-
- For modern targets, it is proper to assume that, if the prototype
- flag is clear, that can be trusted: `float' arguments should be
- promoted to `double'. You should register the function
- `standard_coerce_float_to_double' to get this behavior.
-
- For some older targets, if the prototype flag is clear, that
- doesn't tell us anything. So we guess that, if we don't have a
- type for the formal parameter (i.e., the first argument to
- COERCE_FLOAT_TO_DOUBLE is null), then we should promote it;
- otherwise, we should leave it alone. The function
- `default_coerce_float_to_double' provides this behavior; it is the
- default value, for compatibility with older configurations. */
-int
-default_coerce_float_to_double (struct type *formal, struct type *actual)
-{
- return formal == NULL;
-}
-
-
-int
-standard_coerce_float_to_double (struct type *formal, struct type *actual)
-{
- return 1;
-}
-
-
/* Perform the standard coercions that are specified
for arguments to be passed to C functions.
switch (TYPE_CODE (type))
{
case TYPE_CODE_REF:
- if (TYPE_CODE (arg_type) != TYPE_CODE_REF)
+ if (TYPE_CODE (arg_type) != TYPE_CODE_REF
+ && TYPE_CODE (arg_type) != TYPE_CODE_PTR)
{
arg = value_addr (arg);
VALUE_TYPE (arg) = param_type;
type = builtin_type_int;
break;
case TYPE_CODE_FLT:
- /* FIXME: We should always convert floats to doubles in the
- non-prototyped case. As many debugging formats include
- no information about prototyping, we have to live with
- COERCE_FLOAT_TO_DOUBLE for now. */
- if (!is_prototyped && COERCE_FLOAT_TO_DOUBLE (param_type, arg_type))
+ if (!is_prototyped && coerce_float_to_double)
{
if (TYPE_LENGTH (type) < TYPE_LENGTH (builtin_type_double))
type = builtin_type_double;
type = lookup_pointer_type (type);
break;
case TYPE_CODE_ARRAY:
+ /* Arrays are coerced to pointers to their first element, unless
+ they are vectors, in which case we want to leave them alone,
+ because they are passed by value. */
if (current_language->c_style_arrays)
- type = lookup_pointer_type (TYPE_TARGET_TYPE (type));
+ if (!TYPE_VECTOR (type))
+ type = lookup_pointer_type (TYPE_TARGET_TYPE (type));
break;
case TYPE_CODE_UNDEF:
case TYPE_CODE_PTR:
struct type *value_type;
unsigned char struct_return;
CORE_ADDR struct_addr = 0;
+ struct regcache *retbuf;
+ struct cleanup *retbuf_cleanup;
struct inferior_status *inf_status;
- struct cleanup *old_chain;
+ struct cleanup *inf_status_cleanup;
CORE_ADDR funaddr;
int using_gcc; /* Set to version of gcc in use, or zero if not gcc */
CORE_ADDR real_pc;
if (!target_has_execution)
noprocess ();
+ /* Create a cleanup chain that contains the retbuf (buffer
+ containing the register values). This chain is create BEFORE the
+ inf_status chain so that the inferior status can cleaned up
+ (restored or discarded) without having the retbuf freed. */
+ retbuf = regcache_xmalloc (current_gdbarch);
+ retbuf_cleanup = make_cleanup_regcache_xfree (retbuf);
+
+ /* A cleanup for the inferior status. Create this AFTER the retbuf
+ so that this can be discarded or applied without interfering with
+ the regbuf. */
inf_status = save_inferior_status (1);
- old_chain = make_cleanup_restore_inferior_status (inf_status);
+ inf_status_cleanup = make_cleanup_restore_inferior_status (inf_status);
/* PUSH_DUMMY_FRAME is responsible for saving the inferior registers
(and POP_FRAME for restoring them). (At least on most machines)
they are saved on the stack in the inferior. */
PUSH_DUMMY_FRAME;
- old_sp = sp = read_sp ();
+ old_sp = read_sp ();
+
+ /* Ensure that the initial SP is correctly aligned. */
+ if (gdbarch_frame_align_p (current_gdbarch))
+ {
+ /* NOTE: cagney/2002-09-18:
+
+ On a RISC architecture, a void parameterless generic dummy
+ frame (i.e., no parameters, no result) typically does not
+ need to push anything the stack and hence can leave SP and
+ FP. Similarly, a framelss (possibly leaf) function does not
+ push anything on the stack and, hence, that too can leave FP
+ and SP unchanged. As a consequence, a sequence of void
+ parameterless generic dummy frame calls to frameless
+ functions will create a sequence of effectively identical
+ frames (SP, FP and TOS and PC the same). This, not
+ suprisingly, results in what appears to be a stack in an
+ infinite loop --- when GDB tries to find a generic dummy
+ frame on the internal dummy frame stack, it will always find
+ the first one.
+
+ To avoid this problem, the code below always grows the stack.
+ That way, two dummy frames can never be identical. It does
+ burn a few bytes of stack but that is a small price to pay
+ :-). */
+ sp = gdbarch_frame_align (current_gdbarch, old_sp);
+ if (sp == old_sp)
+ {
+ if (INNER_THAN (1, 2))
+ /* Stack grows down. */
+ sp = gdbarch_frame_align (current_gdbarch, old_sp - 1);
+ else
+ /* Stack grows up. */
+ sp = gdbarch_frame_align (current_gdbarch, old_sp + 1);
+ }
+ gdb_assert ((INNER_THAN (1, 2) && sp <= old_sp)
+ || (INNER_THAN (2, 1) && sp >= old_sp));
+ }
+ else
+ /* FIXME: cagney/2002-09-18: Hey, you loose! Who knows how badly
+ aligned the SP is! Further, per comment above, if the generic
+ dummy frame ends up empty (because nothing is pushed) GDB won't
+ be able to correctly perform back traces. If a target is
+ having trouble with backtraces, first thing to do is add
+ FRAME_ALIGN() to its architecture vector. After that, try
+ adding SAVE_DUMMY_FRAME_TOS() and modifying FRAME_CHAIN so that
+ when the next outer frame is a generic dummy, it returns the
+ current frame's base. */
+ sp = old_sp;
if (INNER_THAN (1, 2))
{
sp += sizeof_dummy1;
}
+ /* NOTE: cagney/2002-09-10: Don't bother re-adjusting the stack
+ after allocating space for the call dummy. A target can specify
+ a SIZEOF_DUMMY1 (via SIZEOF_CALL_DUMMY_WORDS) such that all local
+ alignment requirements are met. */
+
funaddr = find_function_addr (function, &value_type);
CHECK_TYPEDEF (value_type);
if (CALL_DUMMY_LOCATION == ON_STACK)
{
write_memory (start_sp, (char *) dummy1, sizeof_dummy1);
+ if (DEPRECATED_USE_GENERIC_DUMMY_FRAMES)
+ generic_save_call_dummy_addr (start_sp, start_sp + sizeof_dummy1);
}
if (CALL_DUMMY_LOCATION == BEFORE_TEXT_END)
sp = old_sp;
real_pc = text_end - sizeof_dummy1;
write_memory (real_pc, (char *) dummy1, sizeof_dummy1);
+ if (DEPRECATED_USE_GENERIC_DUMMY_FRAMES)
+ generic_save_call_dummy_addr (real_pc, real_pc + sizeof_dummy1);
}
if (CALL_DUMMY_LOCATION == AFTER_TEXT_END)
errcode = target_write_memory (real_pc, (char *) dummy1, sizeof_dummy1);
if (errcode != 0)
error ("Cannot write text segment -- call_function failed");
+ if (DEPRECATED_USE_GENERIC_DUMMY_FRAMES)
+ generic_save_call_dummy_addr (real_pc, real_pc + sizeof_dummy1);
}
if (CALL_DUMMY_LOCATION == AT_ENTRY_POINT)
{
real_pc = funaddr;
+ if (DEPRECATED_USE_GENERIC_DUMMY_FRAMES)
+ /* NOTE: cagney/2002-04-13: The entry point is going to be
+ modified with a single breakpoint. */
+ generic_save_call_dummy_addr (CALL_DUMMY_ADDRESS (),
+ CALL_DUMMY_ADDRESS () + 1);
}
#ifdef lint
sp = old_sp; /* It really is used, for some ifdef's... */
#endif
- if (TYPE_CODE (ftype) == TYPE_CODE_METHOD)
- {
- i = 0;
- while (TYPE_CODE (TYPE_ARG_TYPES (ftype)[i]) != TYPE_CODE_VOID)
- i++;
- n_method_args = i;
- if (nargs < i)
- error ("too few arguments in method call");
- }
- else if (nargs < TYPE_NFIELDS (ftype))
+ if (nargs < TYPE_NFIELDS (ftype))
error ("too few arguments in function call");
for (i = nargs - 1; i >= 0; i--)
{
- /* Assume that methods are always prototyped, unless they are off the
- end (which we should only be allowing if there is a ``...'').
- FIXME. */
- if (TYPE_CODE (ftype) == TYPE_CODE_METHOD)
- {
- if (i < n_method_args)
- args[i] = value_arg_coerce (args[i], TYPE_ARG_TYPES (ftype)[i], 1);
- else
- args[i] = value_arg_coerce (args[i], NULL, 0);
- }
+ int prototyped;
- /* If we're off the end of the known arguments, do the standard
- promotions. FIXME: if we had a prototype, this should only
- be allowed if ... were present. */
- if (i >= TYPE_NFIELDS (ftype))
- args[i] = value_arg_coerce (args[i], NULL, 0);
+ /* FIXME drow/2002-05-31: Should just always mark methods as
+ prototyped. Can we respect TYPE_VARARGS? Probably not. */
+ if (TYPE_CODE (ftype) == TYPE_CODE_METHOD)
+ prototyped = 1;
+ else
+ prototyped = TYPE_PROTOTYPED (ftype);
+ if (i < TYPE_NFIELDS (ftype))
+ args[i] = value_arg_coerce (args[i], TYPE_FIELD_TYPE (ftype, i),
+ prototyped);
else
- {
- param_type = TYPE_FIELD_TYPE (ftype, i);
- args[i] = value_arg_coerce (args[i], param_type, TYPE_PROTOTYPED (ftype));
- }
+ args[i] = value_arg_coerce (args[i], NULL, 0);
/*elz: this code is to handle the case in which the function to be called
has a pointer to function as parameter and the corresponding actual argument
In cc this is not a problem. */
if (using_gcc == 0)
- if (param_type)
+ if (param_type && TYPE_CODE (ftype) != TYPE_CODE_METHOD)
/* if this parameter is a pointer to function */
if (TYPE_CODE (param_type) == TYPE_CODE_PTR)
- if (TYPE_CODE (param_type->target_type) == TYPE_CODE_FUNC)
+ if (TYPE_CODE (TYPE_TARGET_TYPE (param_type)) == TYPE_CODE_FUNC)
/* elz: FIXME here should go the test about the compiler used
to compile the target. We want to issue the error
message only if the compiler used was HP's aCC.
/* Reserve space for the return structure to be written on the
- stack, if necessary */
+ stack, if necessary. Make certain that the value is correctly
+ aligned. */
if (struct_return)
{
len = STACK_ALIGN (len);
if (INNER_THAN (1, 2))
{
- /* stack grows downward */
+ /* Stack grows downward. Align STRUCT_ADDR and SP after
+ making space for the return value. */
sp -= len;
+ if (gdbarch_frame_align_p (current_gdbarch))
+ sp = gdbarch_frame_align (current_gdbarch, sp);
struct_addr = sp;
}
else
{
- /* stack grows upward */
+ /* Stack grows upward. Align the frame, allocate space, and
+ then again, re-align the frame??? */
+ if (gdbarch_frame_align_p (current_gdbarch))
+ sp = gdbarch_frame_align (current_gdbarch, sp);
struct_addr = sp;
sp += len;
+ if (gdbarch_frame_align_p (current_gdbarch))
+ sp = gdbarch_frame_align (current_gdbarch, sp);
}
}
SAVE_DUMMY_FRAME_TOS (sp);
{
- char *retbuf = (char*) alloca (REGISTER_BYTES);
char *name;
struct symbol *symbol;
{
/* The user wants to stay in the frame where we stopped (default).*/
- /* If we did the cleanups, we would print a spurious error
- message (Unable to restore previously selected frame),
- would write the registers from the inf_status (which is
- wrong), and would do other wrong things. */
- discard_cleanups (old_chain);
+ /* If we restored the inferior status (via the cleanup),
+ we would print a spurious error message (Unable to
+ restore previously selected frame), would write the
+ registers from the inf_status (which is wrong), and
+ would do other wrong things. */
+ discard_cleanups (inf_status_cleanup);
discard_inferior_status (inf_status);
/* FIXME: Insert a bunch of wrap_here; name can be very long if it's
{
/* We hit a breakpoint inside the FUNCTION. */
- /* If we did the cleanups, we would print a spurious error
- message (Unable to restore previously selected frame),
- would write the registers from the inf_status (which is
- wrong), and would do other wrong things. */
- discard_cleanups (old_chain);
+ /* If we restored the inferior status (via the cleanup), we
+ would print a spurious error message (Unable to restore
+ previously selected frame), would write the registers from
+ the inf_status (which is wrong), and would do other wrong
+ things. */
+ discard_cleanups (inf_status_cleanup);
discard_inferior_status (inf_status);
/* The following error message used to say "The expression
}
/* If we get here the called FUNCTION run to completion. */
- do_cleanups (old_chain);
- /* Figure out the value returned by the function. */
-/* elz: I defined this new macro for the hppa architecture only.
- this gives us a way to get the value returned by the function from the stack,
- at the same address we told the function to put it.
- We cannot assume on the pa that r28 still contains the address of the returned
- structure. Usually this will be overwritten by the callee.
- I don't know about other architectures, so I defined this macro
- */
+ /* Restore the inferior status, via its cleanup. At this stage,
+ leave the RETBUF alone. */
+ do_cleanups (inf_status_cleanup);
+ /* Figure out the value returned by the function. */
+ /* elz: I defined this new macro for the hppa architecture only.
+ this gives us a way to get the value returned by the function
+ from the stack, at the same address we told the function to put
+ it. We cannot assume on the pa that r28 still contains the
+ address of the returned structure. Usually this will be
+ overwritten by the callee. I don't know about other
+ architectures, so I defined this macro */
#ifdef VALUE_RETURNED_FROM_STACK
if (struct_return)
- return (struct value *) VALUE_RETURNED_FROM_STACK (value_type, struct_addr);
+ {
+ do_cleanups (retbuf_cleanup);
+ return VALUE_RETURNED_FROM_STACK (value_type, struct_addr);
+ }
#endif
-
- return value_being_returned (value_type, retbuf, struct_return);
+ /* NOTE: cagney/2002-09-10: Only when the stack has been correctly
+ aligned (using frame_align()) do we can trust STRUCT_ADDR and
+ fetch the return value direct from the stack. This lack of
+ trust comes about because legacy targets have a nasty habit of
+ silently, and local to PUSH_ARGUMENTS(), moving STRUCT_ADDR.
+ For such targets, just hope that value_being_returned() can
+ find the adjusted value. */
+ if (struct_return && gdbarch_frame_align_p (current_gdbarch))
+ {
+ struct value *retval = value_at (value_type, struct_addr, NULL);
+ do_cleanups (retbuf_cleanup);
+ return retval;
+ }
+ else
+ {
+ struct value *retval = value_being_returned (value_type, retbuf,
+ struct_return);
+ do_cleanups (retbuf_cleanup);
+ return retval;
+ }
}
}
}
\f
/* See if we can pass arguments in T2 to a function which takes arguments
- of types T1. Both t1 and t2 are NULL-terminated vectors. If some
- arguments need coercion of some sort, then the coerced values are written
- into T2. Return value is 0 if the arguments could be matched, or the
- position at which they differ if not.
+ of types T1. T1 is a list of NARGS arguments, and T2 is a NULL-terminated
+ vector. If some arguments need coercion of some sort, then the coerced
+ values are written into T2. Return value is 0 if the arguments could be
+ matched, or the position at which they differ if not.
STATICP is nonzero if the T1 argument list came from a
- static member function.
+ static member function. T2 will still include the ``this'' pointer,
+ but it will be skipped.
For non-static member functions, we ignore the first argument,
which is the type of the instance variable. This is because we want
requested operation is type secure, shouldn't we? FIXME. */
static int
-typecmp (int staticp, struct type *t1[], struct value *t2[])
+typecmp (int staticp, int varargs, int nargs,
+ struct field t1[], struct value *t2[])
{
int i;
if (t2 == 0)
- return 1;
- if (staticp && t1 == 0)
- return t2[1] != 0;
- if (t1 == 0)
- return 1;
- if (TYPE_CODE (t1[0]) == TYPE_CODE_VOID)
- return 0;
- if (t1[!staticp] == 0)
- return 0;
- for (i = !staticp; t1[i] && TYPE_CODE (t1[i]) != TYPE_CODE_VOID; i++)
+ internal_error (__FILE__, __LINE__, "typecmp: no argument list");
+
+ /* Skip ``this'' argument if applicable. T2 will always include THIS. */
+ if (staticp)
+ t2 ++;
+
+ for (i = 0;
+ (i < nargs) && TYPE_CODE (t1[i].type) != TYPE_CODE_VOID;
+ i++)
{
struct type *tt1, *tt2;
+
if (!t2[i])
return i + 1;
- tt1 = check_typedef (t1[i]);
+
+ tt1 = check_typedef (t1[i].type);
tt2 = check_typedef (VALUE_TYPE (t2[i]));
+
if (TYPE_CODE (tt1) == TYPE_CODE_REF
/* We should be doing hairy argument matching, as below. */
&& (TYPE_CODE (check_typedef (TYPE_TARGET_TYPE (tt1))) == TYPE_CODE (tt2)))
/* We should be doing much hairier argument matching (see section 13.2
of the ARM), but as a quick kludge, just check for the same type
code. */
- if (TYPE_CODE (t1[i]) != TYPE_CODE (VALUE_TYPE (t2[i])))
+ if (TYPE_CODE (t1[i].type) != TYPE_CODE (VALUE_TYPE (t2[i])))
return i + 1;
}
- if (!t1[i])
+ if (varargs || t2[i] == NULL)
return 0;
- return t2[i] ? i + 1 : 0;
+ return i + 1;
}
/* Helper function used by value_struct_elt to recurse through baseclasses.
{
struct value *v;
if (TYPE_FIELD_STATIC (type, i))
- v = value_static_field (type, i);
+ {
+ v = value_static_field (type, i);
+ if (v == 0)
+ error ("field %s is nonexistent or has been optimised out",
+ name);
+ }
else
- v = value_primitive_field (arg1, offset, i, type);
- if (v == 0)
- error ("there is no field named %s", name);
+ {
+ v = value_primitive_field (arg1, offset, i, type);
+ if (v == 0)
+ error ("there is no field named %s", name);
+ }
return v;
}
/* Look for a match through the fields of an anonymous union,
or anonymous struct. C++ provides anonymous unions.
- In the GNU Chill implementation of variant record types,
- each <alternative field> has an (anonymous) union type,
- each member of the union represents a <variant alternative>.
- Each <variant alternative> is represented as a struct,
- with a member for each <variant field>. */
+ In the GNU Chill (now deleted from GDB)
+ implementation of variant record types, each
+ <alternative field> has an (anonymous) union type,
+ each member of the union represents a <variant
+ alternative>. Each <variant alternative> is
+ represented as a struct, with a member for each
+ <variant field>. */
struct value *v;
int new_offset = offset;
- /* This is pretty gross. In G++, the offset in an anonymous
- union is relative to the beginning of the enclosing struct.
- In the GNU Chill implementation of variant records,
- the bitpos is zero in an anonymous union field, so we
+ /* This is pretty gross. In G++, the offset in an
+ anonymous union is relative to the beginning of the
+ enclosing struct. In the GNU Chill (now deleted
+ from GDB) implementation of variant records, the
+ bitpos is zero in an anonymous union field, so we
have to add the offset of the union here. */
if (TYPE_CODE (field_type) == TYPE_CODE_STRUCT
|| (TYPE_NFIELDS (field_type) > 0
struct fn_field *f = TYPE_FN_FIELDLIST1 (type, i);
name_matched = 1;
+ check_stub_method_group (type, i);
if (j > 0 && args == 0)
error ("cannot resolve overloaded method `%s': no arguments supplied", name);
- while (j >= 0)
+ else if (j == 0 && args == 0)
{
- if (TYPE_FN_FIELD_STUB (f, j))
- check_stub_method (type, i, j);
- if (!typecmp (TYPE_FN_FIELD_STATIC_P (f, j),
- TYPE_FN_FIELD_ARGS (f, j), args))
- {
- if (TYPE_FN_FIELD_VIRTUAL_P (f, j))
- return value_virtual_fn_field (arg1p, f, j, type, offset);
- if (TYPE_FN_FIELD_STATIC_P (f, j) && static_memfuncp)
- *static_memfuncp = 1;
- v = value_fn_field (arg1p, f, j, type, offset);
- if (v != NULL)
- return v;
- }
- j--;
+ v = value_fn_field (arg1p, f, j, type, offset);
+ if (v != NULL)
+ return v;
}
+ else
+ while (j >= 0)
+ {
+ if (!typecmp (TYPE_FN_FIELD_STATIC_P (f, j),
+ TYPE_VARARGS (TYPE_FN_FIELD_TYPE (f, j)),
+ TYPE_NFIELDS (TYPE_FN_FIELD_TYPE (f, j)),
+ TYPE_FN_FIELD_ARGS (f, j), args))
+ {
+ if (TYPE_FN_FIELD_VIRTUAL_P (f, j))
+ return value_virtual_fn_field (arg1p, f, j, type, offset);
+ if (TYPE_FN_FIELD_STATIC_P (f, j) && static_memfuncp)
+ *static_memfuncp = 1;
+ v = value_fn_field (arg1p, f, j, type, offset);
+ if (v != NULL)
+ return v;
+ }
+ j--;
+ }
}
}
* ARGP is a pointer to a pointer to a value (the object)
* METHOD is a string containing the method name
* OFFSET is the offset within the value
- * STATIC_MEMFUNCP is set if the method is static
* TYPE is the assumed type of the object
* NUM_FNS is the number of overloaded instances
* BASETYPE is set to the actual type of the subobject where the method is found
static struct fn_field *
find_method_list (struct value **argp, char *method, int offset,
- int *static_memfuncp, struct type *type, int *num_fns,
+ struct type *type, int *num_fns,
struct type **basetype, int *boffset)
{
int i;
char *fn_field_name = TYPE_FN_FIELDLIST_NAME (type, i);
if (fn_field_name && (strcmp_iw (fn_field_name, method) == 0))
{
- *num_fns = TYPE_FN_FIELDLIST_LENGTH (type, i);
+ int len = TYPE_FN_FIELDLIST_LENGTH (type, i);
+ struct fn_field *f = TYPE_FN_FIELDLIST1 (type, i);
+
+ *num_fns = len;
*basetype = type;
*boffset = offset;
- return TYPE_FN_FIELDLIST1 (type, i);
+
+ /* Resolve any stub methods. */
+ check_stub_method_group (type, i);
+
+ return f;
}
}
base_offset = TYPE_BASECLASS_BITPOS (type, i) / 8;
}
f = find_method_list (argp, method, base_offset + offset,
- static_memfuncp, TYPE_BASECLASS (type, i), num_fns, basetype, boffset);
+ TYPE_BASECLASS (type, i), num_fns, basetype,
+ boffset);
if (f)
return f;
}
* ARGP is a pointer to a pointer to a value (the object)
* METHOD is the method name
* OFFSET is the offset within the value contents
- * STATIC_MEMFUNCP is set if the method is static
* NUM_FNS is the number of overloaded instances
* BASETYPE is set to the type of the base subobject that defines the method
* BOFFSET is the offset of the base subobject which defines the method */
struct fn_field *
value_find_oload_method_list (struct value **argp, char *method, int offset,
- int *static_memfuncp, int *num_fns,
- struct type **basetype, int *boffset)
+ int *num_fns, struct type **basetype,
+ int *boffset)
{
struct type *t;
&& TYPE_CODE (t) != TYPE_CODE_UNION)
error ("Attempt to extract a component of a value that is not a struct or union");
- /* Assume it's not static, unless we see that it is. */
- if (static_memfuncp)
- *static_memfuncp = 0;
-
- return find_method_list (argp, method, 0, static_memfuncp, t, num_fns, basetype, boffset);
-
+ return find_method_list (argp, method, 0, t, num_fns, basetype, boffset);
}
/* Given an array of argument types (ARGTYPES) (which includes an
int boffset;
register int jj;
register int ix;
+ int static_offset;
+ struct cleanup *cleanups = NULL;
char *obj_type_name = NULL;
char *func_name = NULL;
/* Get the list of overloaded methods or functions */
if (method)
{
- int i;
- int len;
- struct type *domain;
obj_type_name = TYPE_NAME (VALUE_TYPE (obj));
/* Hack: evaluate_subexp_standard often passes in a pointer
value rather than the object itself, so try again */
obj_type_name = TYPE_NAME (TYPE_TARGET_TYPE (VALUE_TYPE (obj)));
fns_ptr = value_find_oload_method_list (&temp, name, 0,
- staticp,
&num_fns,
&basetype, &boffset);
if (!fns_ptr || !num_fns)
obj_type_name,
(obj_type_name && *obj_type_name) ? "::" : "",
name);
- domain = TYPE_DOMAIN_TYPE (fns_ptr[0].type);
- len = TYPE_NFN_FIELDS (domain);
- /* NOTE: dan/2000-03-10: This stuff is for STABS, which won't
- give us the info we need directly in the types. We have to
- use the method stub conversion to get it. Be aware that this
- is by no means perfect, and if you use STABS, please move to
- DWARF-2, or something like it, because trying to improve
- overloading using STABS is really a waste of time. */
- for (i = 0; i < len; i++)
- {
- int j;
- struct fn_field *f = TYPE_FN_FIELDLIST1 (domain, i);
- int len2 = TYPE_FN_FIELDLIST_LENGTH (domain, i);
-
- for (j = 0; j < len2; j++)
- {
- if (TYPE_FN_FIELD_STUB (f, j) && (!strcmp_iw (TYPE_FN_FIELDLIST_NAME (domain,i),name)))
- check_stub_method (domain, i, j);
- }
- }
+ /* If we are dealing with stub method types, they should have
+ been resolved by find_method_list via value_find_oload_method_list
+ above. */
+ gdb_assert (TYPE_DOMAIN_TYPE (fns_ptr[0].type) != NULL);
}
else
{
}
oload_syms = make_symbol_overload_list (fsym);
+ cleanups = make_cleanup (xfree, oload_syms);
while (oload_syms[++i])
num_fns++;
if (!num_fns)
/* Consider each candidate in turn */
for (ix = 0; ix < num_fns; ix++)
{
+ static_offset = 0;
if (method)
{
- /* For static member functions, we won't have a this pointer, but nothing
- else seems to handle them right now, so we just pretend ourselves */
- nparms=0;
-
- if (TYPE_FN_FIELD_ARGS(fns_ptr,ix))
- {
- while (TYPE_CODE(TYPE_FN_FIELD_ARGS(fns_ptr,ix)[nparms]) != TYPE_CODE_VOID)
- nparms++;
- }
+ if (TYPE_FN_FIELD_STATIC_P (fns_ptr, ix))
+ static_offset = 1;
+ nparms = TYPE_NFIELDS (TYPE_FN_FIELD_TYPE (fns_ptr, ix));
}
else
{
parm_types = (struct type **) xmalloc (nparms * (sizeof (struct type *)));
for (jj = 0; jj < nparms; jj++)
parm_types[jj] = (method
- ? (TYPE_FN_FIELD_ARGS (fns_ptr, ix)[jj])
+ ? (TYPE_FN_FIELD_ARGS (fns_ptr, ix)[jj].type)
: TYPE_FIELD_TYPE (SYMBOL_TYPE (oload_syms[ix]), jj));
- /* Compare parameter types to supplied argument types */
- bv = rank_function (parm_types, nparms, arg_types, nargs);
+ /* Compare parameter types to supplied argument types. Skip THIS for
+ static methods. */
+ bv = rank_function (parm_types, nparms, arg_types + static_offset,
+ nargs - static_offset);
if (!oload_champ_bv)
{
fprintf_filtered (gdb_stderr,"Overloaded method instance %s, # of parms %d\n", fns_ptr[ix].physname, nparms);
else
fprintf_filtered (gdb_stderr,"Overloaded function instance %s # of parms %d\n", SYMBOL_DEMANGLED_NAME (oload_syms[ix]), nparms);
- for (jj = 0; jj < nargs; jj++)
+ for (jj = 0; jj < nargs - static_offset; jj++)
fprintf_filtered (gdb_stderr,"...Badness @ %d : %d\n", jj, bv->rank[jj]);
fprintf_filtered (gdb_stderr,"Overload resolution champion is %d, ambiguous? %d\n", oload_champ, oload_ambiguous);
}
}
#endif
- /* Check how bad the best match is */
- for (ix = 1; ix <= nargs; ix++)
+ /* Check how bad the best match is. */
+ static_offset = 0;
+ if (method && TYPE_FN_FIELD_STATIC_P (fns_ptr, oload_champ))
+ static_offset = 1;
+ for (ix = 1; ix <= nargs - static_offset; ix++)
{
if (oload_champ_bv->rank[ix] >= 100)
oload_incompatible = 1; /* truly mismatched types */
if (method)
{
+ if (staticp && TYPE_FN_FIELD_STATIC_P (fns_ptr, oload_champ))
+ *staticp = 1;
+ else if (staticp)
+ *staticp = 0;
if (TYPE_FN_FIELD_VIRTUAL_P (fns_ptr, oload_champ))
*valp = value_virtual_fn_field (&temp, fns_ptr, oload_champ, basetype, boffset);
else
}
*objp = temp;
}
+ if (cleanups != NULL)
+ do_cleanups (cleanups);
+
return oload_incompatible ? 100 : (oload_non_standard ? 10 : 0);
}
{
v = value_static_field (t, i);
if (v == NULL)
- error ("Internal error: could not find static variable %s",
+ error ("static field %s has been optimized out",
name);
return v;
}
int j = TYPE_FN_FIELDLIST_LENGTH (t, i);
struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i);
+ check_stub_method_group (t, i);
+
if (intype == 0 && j > 1)
error ("non-unique member `%s' requires type instantiation", name);
if (intype)
else
j = 0;
- if (TYPE_FN_FIELD_STUB (f, j))
- check_stub_method (t, i, j);
if (TYPE_FN_FIELD_VIRTUAL_P (f, j))
{
return value_from_longest
-/* C++: return the value of the class instance variable, if one exists.
+/* Return the value of the local variable, if one exists.
Flag COMPLAIN signals an error if the request is made in an
inappropriate context. */
struct value *
-value_of_this (int complain)
+value_of_local (const char *name, int complain)
{
struct symbol *func, *sym;
struct block *b;
int i;
- static const char funny_this[] = "this";
- struct value *this;
+ struct value * ret;
- if (selected_frame == 0)
+ if (deprecated_selected_frame == 0)
{
if (complain)
error ("no frame selected");
return 0;
}
- func = get_frame_function (selected_frame);
+ func = get_frame_function (deprecated_selected_frame);
if (!func)
{
if (complain)
- error ("no `this' in nameless context");
+ error ("no `%s' in nameless context", name);
else
return 0;
}
if (i <= 0)
{
if (complain)
- error ("no args, no `this'");
+ error ("no args, no `%s'", name);
else
return 0;
}
/* Calling lookup_block_symbol is necessary to get the LOC_REGISTER
symbol instead of the LOC_ARG one (if both exist). */
- sym = lookup_block_symbol (b, funny_this, VAR_NAMESPACE);
+ sym = lookup_block_symbol (b, name, NULL, VAR_NAMESPACE);
if (sym == NULL)
{
if (complain)
- error ("current stack frame not in method");
+ error ("current stack frame does not contain a variable named `%s'", name);
else
return NULL;
}
- this = read_var_value (sym, selected_frame);
- if (this == 0 && complain)
- error ("`this' argument at unknown address");
- return this;
+ ret = read_var_value (sym, deprecated_selected_frame);
+ if (ret == 0 && complain)
+ error ("`%s' argument unreadable", name);
+ return ret;
+}
+
+/* C++/Objective-C: return the value of the class instance variable,
+ if one exists. Flag COMPLAIN signals an error if the request is
+ made in an inappropriate context. */
+
+struct value *
+value_of_this (int complain)
+{
+ if (current_language->la_language == language_objc)
+ return value_of_local ("self", complain);
+ else
+ return value_of_local ("this", complain);
}
/* Create a slice (sub-string, sub-array) of ARRAY, that is LENGTH elements
value_slice (struct value *array, int lowbound, int length)
{
struct type *slice_range_type, *slice_type, *range_type;
- LONGEST lowerbound, upperbound, offset;
+ LONGEST lowerbound, upperbound;
struct value *slice;
struct type *array_type;
array_type = check_typedef (VALUE_TYPE (array));
if (get_discrete_bounds (range_type, &lowerbound, &upperbound) < 0)
error ("slice from bad array or bitstring");
if (lowbound < lowerbound || length < 0
- || lowbound + length - 1 > upperbound
- /* Chill allows zero-length strings but not arrays. */
- || (current_language->la_language == language_chill
- && length == 0 && TYPE_CODE (array_type) == TYPE_CODE_ARRAY))
+ || lowbound + length - 1 > upperbound)
error ("slice out of range");
/* FIXME-type-allocation: need a way to free this type when we are
done with it. */
else
{
struct type *element_type = TYPE_TARGET_TYPE (array_type);
- offset
+ LONGEST offset
= (lowbound - lowerbound) * TYPE_LENGTH (check_typedef (element_type));
slice_type = create_array_type ((struct type *) NULL, element_type,
slice_range_type);
return slice;
}
-/* Assuming chill_varying_type (VARRAY) is true, return an equivalent
- value as a fixed-length array. */
-
-struct value *
-varying_to_slice (struct value *varray)
-{
- struct type *vtype = check_typedef (VALUE_TYPE (varray));
- LONGEST length = unpack_long (TYPE_FIELD_TYPE (vtype, 0),
- VALUE_CONTENTS (varray)
- + TYPE_FIELD_BITPOS (vtype, 0) / 8);
- return value_slice (value_primitive_field (varray, 0, 1, vtype), 0, length);
-}
-
/* Create a value for a FORTRAN complex number. Currently most of
the time values are coerced to COMPLEX*16 (i.e. a complex number
composed of 2 doubles. This really should be a smarter routine
unwinds the stack and restore the context to what as it was before the call.\n\
The default is to stop in the frame where the signal was received.", &setlist),
&showlist);
+
+ add_show_from_set
+ (add_set_cmd ("coerce-float-to-double", class_obscure, var_boolean,
+ (char *) &coerce_float_to_double,
+ "Set coercion of floats to doubles when calling functions\n"
+ "Variables of type float should generally be converted to doubles before\n"
+ "calling an unprototyped function, and left alone when calling a prototyped\n"
+ "function. However, some older debug info formats do not provide enough\n"
+ "information to determine that a function is prototyped. If this flag is\n"
+ "set, GDB will perform the conversion for a function it considers\n"
+ "unprototyped.\n"
+ "The default is to perform the conversion.\n",
+ &setlist),
+ &showlist);
+ coerce_float_to_double = 1;
}